/external/deqp/external/openglcts/modules/glesext/tessellation_shader/ |
esextcTessellationShaderInvariance.cpp | 1377 _tessellation_primitive_mode primitive_modes[] = { TESSELLATION_SHADER_PRIMITIVE_MODE_ISOLINES, local 1682 _tessellation_primitive_mode primitive_modes[] = { TESSELLATION_SHADER_PRIMITIVE_MODE_QUADS, local 2049 _tessellation_primitive_mode primitive_modes[] = { TESSELLATION_SHADER_PRIMITIVE_MODE_QUADS, local 2333 _tessellation_primitive_mode primitive_modes[] = { TESSELLATION_SHADER_PRIMITIVE_MODE_TRIANGLES, local 2726 _tessellation_primitive_mode primitive_modes[] = { TESSELLATION_SHADER_PRIMITIVE_MODE_QUADS, local [all...] |
esextcTessellationShaderPoints.cpp | 680 const _tessellation_primitive_mode primitive_modes[] = { TESSELLATION_SHADER_PRIMITIVE_MODE_QUADS, local 683 const unsigned int n_primitive_modes = sizeof(primitive_modes) / sizeof(primitive_modes[0]); 694 _tessellation_primitive_mode primitive_mode = primitive_modes[n_primitive_mode]; [all...] |
esextcTessellationShaderVertexOrdering.cpp | 264 const _tessellation_primitive_mode primitive_modes[] = { TESSELLATION_SHADER_PRIMITIVE_MODE_ISOLINES, local 267 const unsigned int n_primitive_modes = sizeof(primitive_modes) / sizeof(primitive_modes[0]); 277 _tessellation_primitive_mode primitive_mode = primitive_modes[n_primitive_mode];
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esextcTessellationShaderTessellation.cpp | 499 const _tessellation_primitive_mode primitive_modes[] = { TESSELLATION_SHADER_PRIMITIVE_MODE_ISOLINES, local 502 const unsigned int n_primitive_modes = sizeof(primitive_modes) / sizeof(primitive_modes[0]); 507 _tessellation_primitive_mode primitive_mode = primitive_modes[n_primitive_mode]; 1065 const _tessellation_primitive_mode primitive_modes[] = { TESSELLATION_SHADER_PRIMITIVE_MODE_ISOLINES, local [all...] |
esextcTessellationShaderVertexSpacing.cpp | 925 const _tessellation_primitive_mode primitive_modes[] = { TESSELLATION_SHADER_PRIMITIVE_MODE_ISOLINES, local [all...] |
esextcTessellationShaderTCTE.cpp | 220 const _tessellation_primitive_mode primitive_modes[] = { TESSELLATION_SHADER_PRIMITIVE_MODE_ISOLINES, local 223 const unsigned int n_primitive_modes = sizeof(primitive_modes) / sizeof(primitive_modes[0]); 228 _tessellation_primitive_mode primitive_mode = primitive_modes[n_primitive_mode]; 2291 const _tessellation_primitive_mode primitive_modes[] = { TESSELLATION_SHADER_PRIMITIVE_MODE_ISOLINES, local [all...] |
/external/deqp/external/openglcts/modules/gl/ |
gl3cCullDistanceTests.cpp | 2780 const _primitive_mode primitive_modes[PRIMITIVE_MODE_COUNT] = { PRIMITIVE_MODE_LINES, PRIMITIVE_MODE_POINTS, local [all...] |