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    Searched refs:procType (Results 1 - 8 of 8) sorted by null

  /external/virglrenderer/src/gallium/auxiliary/tgsi/
tgsi_scan.c 57 uint procType, i;
75 procType = parse.FullHeader.Processor.Processor;
76 assert(procType == TGSI_PROCESSOR_FRAGMENT ||
77 procType == TGSI_PROCESSOR_VERTEX ||
78 procType == TGSI_PROCESSOR_GEOMETRY ||
79 procType == TGSI_PROCESSOR_TESS_CTRL ||
80 procType == TGSI_PROCESSOR_TESS_EVAL ||
81 procType == TGSI_PROCESSOR_COMPUTE);
82 info->processor = procType;
189 if (procType == TGSI_PROCESSOR_FRAGMENT &
    [all...]
tgsi_transform.c 111 uint procType;
138 procType = parse.FullHeader.Processor.Processor;
139 assert(procType == TGSI_PROCESSOR_FRAGMENT ||
140 procType == TGSI_PROCESSOR_VERTEX ||
141 procType == TGSI_PROCESSOR_GEOMETRY);
151 *processor = tgsi_build_processor( procType, ctx->header );
  /external/mesa3d/src/gallium/auxiliary/tgsi/
tgsi_transform.c 111 uint procType;
139 procType = parse.FullHeader.Processor.Processor;
140 assert(procType == PIPE_SHADER_FRAGMENT ||
141 procType == PIPE_SHADER_VERTEX ||
142 procType == PIPE_SHADER_GEOMETRY);
152 *processor = tgsi_build_processor( procType, ctx->header );
tgsi_scan.c 566 const unsigned procType = info->processor;
737 if (procType == PIPE_SHADER_FRAGMENT)
814 uint procType, i;
834 procType = parse.FullHeader.Processor.Processor;
835 assert(procType == PIPE_SHADER_FRAGMENT ||
836 procType == PIPE_SHADER_VERTEX ||
837 procType == PIPE_SHADER_GEOMETRY ||
838 procType == PIPE_SHADER_TESS_CTRL ||
839 procType == PIPE_SHADER_TESS_EVAL ||
840 procType == PIPE_SHADER_COMPUTE)
    [all...]
  /external/mesa3d/src/mesa/state_tracker/
st_mesa_to_tgsi.h 53 uint procType,
st_glsl_to_tgsi.h 40 uint procType,
st_mesa_to_tgsi.c 71 unsigned procType; /**< PIPE_SHADER_VERTEX/FRAGMENT */
92 if (t->procType == PIPE_SHADER_VERTEX)
94 else if (t->procType == PIPE_SHADER_FRAGMENT)
830 uint procType,
853 t->procType = procType;
863 if (procType == PIPE_SHADER_FRAGMENT) {
909 else if (procType == PIPE_SHADER_GEOMETRY) {
923 assert(procType == PIPE_SHADER_VERTEX);
972 assert(procType == PIPE_SHADER_VERTEX)
    [all...]
st_glsl_to_tgsi.cpp     [all...]

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