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    Searched refs:pszFileName (Results 1 - 8 of 8) sorted by null

  /external/swiftshader/third_party/PowerVR_SDK/Tools/OGLES2/
PVRTPFXParserAPI.h 103 @param[in] pszFileName Effect file name
109 EPVRTError Load(CPVRTPFXParser &src, const char * const pszEffect, const char * const pszFileName,
201 @param[in] pszFileName
205 EPVRTError LoadShadersForEffect(CPVRTPFXParser &src, const char * const pszFileName, CPVRTString *pReturnError);
PVRTPFXParserAPI.cpp 73 @Input pszFileName Effect file name
79 EPVRTError CPVRTPFXEffect::Load(CPVRTPFXParser &src, const char * const pszEffect, const char * const pszFileName,
128 if(LoadShadersForEffect(src, pszFileName, pReturnError) != PVR_SUCCESS)
194 @Input pszFileName
199 EPVRTError CPVRTPFXEffect::LoadShadersForEffect(CPVRTPFXParser &src, const char * const pszFileName, CPVRTString *pReturnError)
305 *pReturnError = CPVRTString("ERROR: Vertex Shader compile error in file '") + pszFileName + "':\n" + error;
315 *pReturnError = CPVRTString("ERROR: Vertex shader ") + ParserEffect.VertexShaderName.String() + " not found in " + pszFileName + ".\n";
352 *pReturnError = CPVRTString("ERROR: Fragment Shader compile error in file '") + pszFileName + "':\n" + error;
362 *pReturnError = CPVRTString("ERROR: Fragment shader ") + ParserEffect.FragmentShaderName.String() + " not found in " + pszFileName + ".\n";
411 *pReturnError = CPVRTString("ERROR: Linking shaders in file '") + pszFileName + "':\n\n
    [all...]
  /external/python/cpython3/PC/
pyshellext.cpp 424 STDMETHODIMP Load(LPCOLESTR pszFileName, DWORD dwMode) {
429 OutputDebugString(pszFileName);
431 hr = StringCchLength(pszFileName, STRSAFE_MAX_CCH - 1, &len);
455 hr = StringCchCopy(target, len + 1, pszFileName);
461 hr = StringCchCopy(target_dir, len + 1, pszFileName);
477 STDMETHODIMP Save(LPCOLESTR pszFileName, BOOL fRemember) {
481 STDMETHODIMP SaveCompleted(LPCOLESTR pszFileName) {
  /external/swiftshader/third_party/PowerVR_SDK/Shell/
PVRShell.cpp 582 char *pszFileName;
595 pszFileName = (char*)malloc(nFileNameSize);
600 snprintf(pszFileName, nFileNameSize, "%s%s%04d.bmp", pszWritePath, fname, nScreenshotCount);
602 file = fopen(pszFileName,"r");
611 snprintf(pszFileName, nFileNameSize, "%s%s0000.bmp", pszWritePath, fname);
612 PVRShellOutputDebug("PVRShell: *WARNING* : Overwriting %s\n", pszFileName);
617 strcpy(ofname, pszFileName);
621 const int err = PVRShellWriteBMPFile(pszFileName, Width, Height, pLines, ui32PixelReplicate);
622 FREE(pszFileName);
656 @param[in] pszFilename file to save screen t
    [all...]
  /external/swiftshader/third_party/PowerVR_SDK/Tools/
PVRTPFXParser.h 318 @param[in] pszFileName PFX file name
324 EPVRTError ParseFromFile(const char * const pszFileName, CPVRTString * const pReturnError);
PVRTModelPOD.h 321 @param[in] pszFileName Filename to load
336 const char * const pszFileName,
668 @param[in] pszFilename Filename to save to
673 EPVRTError SavePOD(const char * const pszFilename, const char * const pszExpOpt = 0, const char * const pszHistory = 0);
    [all...]
PVRTPFXParser.cpp 825 @Input pszFileName PFX file name
831 EPVRTError CPVRTPFXParser::ParseFromFile(const char * const pszFileName, CPVRTString * const pReturnError)
833 CPVRTResourceFile PfxFile(pszFileName);
836 *pReturnError = CPVRTString("Unable to open file ") + pszFileName;
851 m_szFileName.assign(pszFileName);
    [all...]
PVRTModelPOD.cpp 391 bool Init(const char * const pszFileName);
409 @Input pszFileName Source file
413 bool CSourceStream::Init(const char * const pszFileName)
422 if(!pszFileName)
425 m_pFile = new CPVRTResourceFile(pszFileName);
    [all...]

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