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Searched
refs:refZ
(Results
1 - 7
of
7
) sorted by null
/external/deqp/modules/gles31/functional/
es31fTextureGatherTests.cpp
543
static Vec4 gatherOffsetsCompare (const tcu::Texture2DView& texture, const tcu::Sampler& sampler, float
refZ
, const Vec2& coord, const IVec2 (&offsets)[4])
545
return texture.gatherOffsetsCompare(sampler,
refZ
, coord.x(), coord.y(), offsets);
548
static Vec4 gatherOffsetsCompare (const tcu::Texture2DArrayView& texture, const tcu::Sampler& sampler, float
refZ
, const Vec3& coord, const IVec2 (&offsets)[4])
550
return texture.gatherOffsetsCompare(sampler,
refZ
, coord.x(), coord.y(), coord.z(), offsets);
553
static Vec4 gatherOffsetsCompare (const tcu::TextureCubeView& texture, const tcu::Sampler& sampler, float
refZ
, const Vec3& coord, const IVec2 (&offsets)[4])
557
return texture.gatherCompare(sampler,
refZ
, coord.x(), coord.y(), coord.z());
694
const float
refZ
= getPixelRefZ(IVec2(px, py));
696
const Vec4 idealPix = gatherOffsetsCompare(texture, sampler,
refZ
, texCoord, offsets);
702
if (!isGatherOffsetsCompareResultValid(texture, sampler, compPrec, texCoord, offsets,
refZ
, resultPix))
[
all
...]
es31fTextureBorderClampTests.cpp
[
all
...]
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
vktShaderRenderTextureGatherTests.cpp
572
static Vec4 gatherOffsetsCompare (const tcu::Texture2DView& texture, const tcu::Sampler& sampler, float
refZ
, const Vec2& coord, const IVec2 (&offsets)[4])
574
return texture.gatherOffsetsCompare(sampler,
refZ
, coord.x(), coord.y(), offsets);
577
static Vec4 gatherOffsetsCompare (const tcu::Texture2DArrayView& texture, const tcu::Sampler& sampler, float
refZ
, const Vec3& coord, const IVec2 (&offsets)[4])
579
return texture.gatherOffsetsCompare(sampler,
refZ
, coord.x(), coord.y(), coord.z(), offsets);
582
static Vec4 gatherOffsetsCompare (const tcu::TextureCubeView& texture, const tcu::Sampler& sampler, float
refZ
, const Vec3& coord, const IVec2 (&offsets)[4])
586
return texture.gatherCompare(sampler,
refZ
, coord.x(), coord.y(), coord.z());
723
const float
refZ
= getPixelRefZ(IVec2(px, py));
725
const Vec4 idealPix = gatherOffsetsCompare(texture, sampler,
refZ
, texCoord, offsets);
731
if (!isGatherOffsetsCompareResultValid(texture, sampler, compPrec, texCoord, offsets,
refZ
, resultPix))
[
all
...]
/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/
esextcTextureCubeMapArraySampling.hpp
160
RefZ
,
348
bufferDefinition
refZ
;
esextcTextureCubeMapArraySampling.cpp
93
const glw::GLchar* const TextureCubeMapArraySamplingTest::attribute_refZ = "
refZ
";
[
all
...]
/external/deqp-deps/SPIRV-Tools/test/opt/
ir_context_test.cpp
187
OpMemberName %3 0 "
refZ
"
/external/swiftshader/third_party/SPIRV-Tools/test/opt/
ir_context_test.cpp
187
OpMemberName %3 0 "
refZ
"
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