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Searched
refs:render_to_fbo
(Results
1 - 4
of
4
) sorted by null
/external/mesa3d/src/mesa/drivers/dri/i965/
brw_sf.c
93
bool
render_to_fbo
= _mesa_is_user_fbo(ctx->DrawBuffer);
140
if ((ctx->Point.SpriteOrigin == GL_LOWER_LEFT) !=
render_to_fbo
)
164
key.frontface_ccw = brw->polygon_front_bit ==
render_to_fbo
;
genX_state_upload.c
1493
bool
render_to_fbo
= _mesa_is_user_fbo(ctx->DrawBuffer);
local
2283
const bool
render_to_fbo
= _mesa_is_user_fbo(ctx->DrawBuffer);
local
2422
const bool
render_to_fbo
= _mesa_is_user_fbo(ctx->DrawBuffer);
local
3433
bool
render_to_fbo
= _mesa_is_user_fbo(ctx->DrawBuffer);
local
4332
const bool
render_to_fbo
= _mesa_is_user_fbo(ctx->DrawBuffer);
local
[
all
...]
/external/mesa3d/src/mesa/drivers/dri/r200/
r200_state.c
1547
const GLboolean
render_to_fbo
= (ctx->DrawBuffer ? _mesa_is_user_fbo(ctx->DrawBuffer) : 0);
local
[
all
...]
/external/mesa3d/src/mesa/drivers/dri/radeon/
radeon_state.c
1354
const GLboolean
render_to_fbo
= (ctx->DrawBuffer ? _mesa_is_user_fbo(ctx->DrawBuffer) : 0);
local
[
all
...]
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