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    Searched refs:render_to_fbo (Results 1 - 4 of 4) sorted by null

  /external/mesa3d/src/mesa/drivers/dri/i965/
brw_sf.c 93 bool render_to_fbo = _mesa_is_user_fbo(ctx->DrawBuffer);
140 if ((ctx->Point.SpriteOrigin == GL_LOWER_LEFT) != render_to_fbo)
164 key.frontface_ccw = brw->polygon_front_bit == render_to_fbo;
genX_state_upload.c 1493 bool render_to_fbo = _mesa_is_user_fbo(ctx->DrawBuffer); local
2283 const bool render_to_fbo = _mesa_is_user_fbo(ctx->DrawBuffer); local
2422 const bool render_to_fbo = _mesa_is_user_fbo(ctx->DrawBuffer); local
3433 bool render_to_fbo = _mesa_is_user_fbo(ctx->DrawBuffer); local
4332 const bool render_to_fbo = _mesa_is_user_fbo(ctx->DrawBuffer); local
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  /external/mesa3d/src/mesa/drivers/dri/r200/
r200_state.c 1547 const GLboolean render_to_fbo = (ctx->DrawBuffer ? _mesa_is_user_fbo(ctx->DrawBuffer) : 0); local
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  /external/mesa3d/src/mesa/drivers/dri/radeon/
radeon_state.c 1354 const GLboolean render_to_fbo = (ctx->DrawBuffer ? _mesa_is_user_fbo(ctx->DrawBuffer) : 0); local
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