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    Searched refs:restartIndex (Results 1 - 7 of 7) sorted by null

  /external/deqp/modules/gles3/functional/
es3fPrimitiveRestartTests.cpp 246 deUint32 restartIndex = m_indexType == INDEX_UNSIGNED_BYTE ? RESTART_INDEX_UNSIGNED_BYTE
251 DE_ASSERT(restartIndex != 0);
258 addIndex(restartIndex);
260 addIndex(restartIndex);
288 addIndex(restartIndex);
290 addIndex(restartIndex);
324 addIndex(restartIndex);
326 addIndex(restartIndex);
355 addIndex(restartIndex);
357 addIndex(restartIndex);
    [all...]
  /external/deqp/framework/referencerenderer/
rrRenderState.hpp 359 deUint32 restartIndex;
363 , restartIndex (0xFFFFFFFFul)
rrRenderer.hpp 95 bool isRestartIndex (size_t elementNdx, deUint32 restartIndex) const;
rrRenderer.cpp     [all...]
  /external/mesa3d/src/mesa/vbo/
vbo_minmax_index.c 244 const GLuint restartIndex =
271 if (ui_indices[i] != restartIndex) {
299 if (us_indices[i] != restartIndex) {
321 if (ub_indices[i] != restartIndex) {
  /external/deqp/external/openglcts/modules/glesext/geometry_shader/
esextcGeometryShaderPrimitiveCounter.cpp     [all...]
  /external/deqp/framework/opengl/simplereference/
sglrReferenceContext.cpp     [all...]

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