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    Searched refs:returnVarId (Results 1 - 2 of 2) sorted by null

  /external/swiftshader/third_party/SPIRV-Tools/source/opt/
inline_pass.cpp 164 uint32_t returnVarId = 0;
181 returnVarId = context()->TakeNextId();
182 if (returnVarId == 0) {
187 new Instruction(context(), SpvOpVariable, returnVarTypeId, returnVarId,
191 get_decoration_mgr()->CloneDecorations(calleeFn->result_id(), returnVarId);
192 return returnVarId;
272 uint32_t returnVarId = 0;
275 returnVarId = CreateReturnVar(calleeFn, new_vars);
276 if (returnVarId == 0) {
320 &new_blk_ptr, &prevInstWasReturn, &returnLabelId, &returnVarId,
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  /external/deqp-deps/SPIRV-Tools/source/opt/
inline_pass.cpp 150 uint32_t returnVarId = 0;
160 returnVarId = TakeNextId();
162 new Instruction(context(), SpvOpVariable, returnVarTypeId, returnVarId,
167 get_decoration_mgr()->CloneDecorations(calleeFn->result_id(), returnVarId);
168 return returnVarId;
238 uint32_t returnVarId = CreateReturnVar(calleeFn, new_vars);
280 &returnLabelId, &returnVarId, caller_is_loop_header,
407 assert(returnVarId != 0);
413 AddStore(returnVarId, valId, &new_blk_ptr);
447 if (returnVarId != 0)
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