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Searched
refs:returnVarId
(Results
1 - 2
of
2
) sorted by null
/external/swiftshader/third_party/SPIRV-Tools/source/opt/
inline_pass.cpp
164
uint32_t
returnVarId
= 0;
181
returnVarId
= context()->TakeNextId();
182
if (
returnVarId
== 0) {
187
new Instruction(context(), SpvOpVariable, returnVarTypeId,
returnVarId
,
191
get_decoration_mgr()->CloneDecorations(calleeFn->result_id(),
returnVarId
);
192
return
returnVarId
;
272
uint32_t
returnVarId
= 0;
275
returnVarId
= CreateReturnVar(calleeFn, new_vars);
276
if (
returnVarId
== 0) {
320
&new_blk_ptr, &prevInstWasReturn, &returnLabelId, &
returnVarId
,
[
all
...]
/external/deqp-deps/SPIRV-Tools/source/opt/
inline_pass.cpp
150
uint32_t
returnVarId
= 0;
160
returnVarId
= TakeNextId();
162
new Instruction(context(), SpvOpVariable, returnVarTypeId,
returnVarId
,
167
get_decoration_mgr()->CloneDecorations(calleeFn->result_id(),
returnVarId
);
168
return
returnVarId
;
238
uint32_t
returnVarId
= CreateReturnVar(calleeFn, new_vars);
280
&returnLabelId, &
returnVarId
, caller_is_loop_header,
407
assert(
returnVarId
!= 0);
413
AddStore(
returnVarId
, valId, &new_blk_ptr);
447
if (
returnVarId
!= 0)
[
all
...]
Completed in 819 milliseconds