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    Searched refs:s_i32NumFiles (Results 1 - 2 of 2) sorted by null

  /external/swiftshader/third_party/PowerVR_SDK/Tools/
PVRTResourceFile.cpp 229 int CPVRTMemoryFileSystem::s_i32NumFiles = 0;
239 for (int i = 0; i < CPVRTMemoryFileSystem::s_i32NumFiles; ++i)
266 if (s_i32NumFiles == s_i32Capacity)
275 s_pFileInfo[s_i32NumFiles].pszFilename = pszFilename;
276 s_pFileInfo[s_i32NumFiles].pBuffer = pBuffer;
281 s_pFileInfo[s_i32NumFiles].pszFilename = pszNewFilename;
285 s_pFileInfo[s_i32NumFiles].pBuffer = pszNewBuffer;
287 s_pFileInfo[s_i32NumFiles].Size = Size;
288 s_pFileInfo[s_i32NumFiles].bAllocated = bCopy;
289 ++s_i32NumFiles;
    [all...]
PVRTMemoryFileSystem.h 99 static int s_i32NumFiles;

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