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    Searched refs:sampler_mask (Results 1 - 8 of 8) sorted by null

  /external/mesa3d/src/gallium/state_trackers/nine/
pixelshader9.h 49 uint16_t sampler_mask; member in struct:NinePixelShader9
78 uint32_t m = ps->sampler_mask;
88 key = samplers_shadow & ps->sampler_mask;
vertexshader9.h 52 uint8_t sampler_mask; member in struct:NineVertexShader9
89 samplers_shadow &= vs->sampler_mask;
pixelshader9.c 81 This->sampler_mask = info.sampler_mask;
nine_shader.h 62 uint16_t sampler_mask; /* out, which samplers are being used */ member in struct:nine_shader_info
vertexshader9.c 99 This->sampler_mask = info.sampler_mask;
nine_state.c 568 if ((context->bound_samplers_mask_vs & vs->sampler_mask) != vs->sampler_mask)
597 if ((context->bound_samplers_mask_ps & ps->sampler_mask) != ps->sampler_mask)
891 uint16_t sampler_mask = context->ps ? context->ps->sampler_mask : local
892 device->ff.ps->sampler_mask;
902 if (!context->texture[s].enabled && !(sampler_mask & (1 << i))) {
944 sampler_mask = context->programmable_vs ? context->vs->sampler_mask : 0
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nine_shader.c     [all...]
nine_ff.c 1725 uint8_t sampler_mask = 0; local
    [all...]

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