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Searched
refs:saveStringArray
(Results
1 - 3
of
3
) sorted by null
/device/generic/goldfish-opengl/android-emu/android/base/files/
StreamSerializing.cpp
36
void
saveStringArray
(Stream* stream, const char* const* strings, uint32_t count) {
StreamSerializing.h
110
void
saveStringArray
(Stream* stream, const char* const* strings, uint32_t count);
/device/generic/goldfish-opengl/system/vulkan_enc/
goldfish_vk_marshaling_guest.cpp
103
saveStringArray
(vkStream, forMarshaling->ppEnabledLayerNames, forMarshaling->enabledLayerCount);
105
saveStringArray
(vkStream, forMarshaling->ppEnabledExtensionNames, forMarshaling->enabledExtensionCount);
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