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    Searched refs:saveStringArray (Results 1 - 3 of 3) sorted by null

  /device/generic/goldfish-opengl/android-emu/android/base/files/
StreamSerializing.cpp 36 void saveStringArray(Stream* stream, const char* const* strings, uint32_t count) {
StreamSerializing.h 110 void saveStringArray(Stream* stream, const char* const* strings, uint32_t count);
  /device/generic/goldfish-opengl/system/vulkan_enc/
goldfish_vk_marshaling_guest.cpp 103 saveStringArray(vkStream, forMarshaling->ppEnabledLayerNames, forMarshaling->enabledLayerCount);
105 saveStringArray(vkStream, forMarshaling->ppEnabledExtensionNames, forMarshaling->enabledExtensionCount);
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