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    Searched refs:set1_data (Results 1 - 4 of 4) sorted by null

  /external/deqp/external/openglcts/modules/glesext/tessellation_shader/
esextcTessellationShaderQuads.hpp 173 std::vector<char> set1_data; member in struct:glcts::TessellationShaderQuadsInnerTessellationLevelRounding::_run
esextcTessellationShaderTriangles.hpp 236 std::vector<char> set1_data; member in struct:glcts::TessellationShaderTrianglesInnerTessellationLevelRounding::_run
esextcTessellationShaderQuads.cpp 570 run.set1_data = m_utils->getDataGeneratedByTessellator(
621 const float* triangle_a = (const float*)(&run.set1_data[0]) +
702 getUniqueTessCoordinatesFromVertexDataSet((const float*)(&run.set1_data[0]), run.n_vertices);
769 const float* vertex1_data = (const float*)(&run.set1_data[0]) +
859 (const float*)(&run.set1_data[0]) + 3 /* vertices */ * 3 /* components */ * n_triangle;
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esextcTessellationShaderTriangles.cpp 881 const float* triangle_a = (const float*)(&run.set1_data[0]) +
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