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    Searched refs:setCompressedImage (Results 1 - 7 of 7) sorted by null

  /external/swiftshader/src/OpenGL/libGLES_CM/
Texture.h 101 void setCompressedImage(GLsizei imageSize, const void *pixels, egl::Image *image);
139 void setCompressedImage(GLint level, GLenum format, GLsizei width, GLsizei height, GLsizei imageSize, const void *pixels);
Texture.cpp 240 void Texture::setCompressedImage(GLsizei imageSize, const void *pixels, egl::Image *image)
469 void Texture2D::setCompressedImage(GLint level, GLenum format, GLsizei width, GLsizei height, GLsizei imageSize, const void *pixels)
483 Texture::setCompressedImage(imageSize, pixels, image[level]);
libGLES_CM.cpp 735 texture->setCompressedImage(level, internalformat, width, height, imageSize, data);
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  /external/swiftshader/src/OpenGL/libGLESv2/
Texture.h 168 void setCompressedImage(GLsizei imageSize, const void *pixels, egl::Image *image);
215 void setCompressedImage(GLint level, GLenum format, GLsizei width, GLsizei height, GLsizei imageSize, const void *pixels);
283 void setCompressedImage(GLenum target, GLint level, GLenum format, GLsizei width, GLsizei height, GLsizei imageSize, const void *pixels);
345 void setCompressedImage(GLint level, GLenum format, GLsizei width, GLsizei height, GLsizei depth, GLsizei imageSize, const void *pixels);
Texture.cpp 353 void Texture::setCompressedImage(GLsizei imageSize, const void *pixels, egl::Image *image)
579 void Texture2D::setCompressedImage(GLint level, GLenum format, GLsizei width, GLsizei height, GLsizei imageSize, const void *pixels)
593 Texture::setCompressedImage(imageSize, pixels, image[level]);
1014 void TextureCubeMap::setCompressedImage(GLenum target, GLint level, GLenum format, GLsizei width, GLsizei height, GLsizei imageSize, const void *pixels)
1030 Texture::setCompressedImage(imageSize, pixels, image[face][level]);
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libGLESv2.cpp 772 texture->setCompressedImage(level, internalformat, width, height, imageSize, data);
783 texture->setCompressedImage(target, level, internalformat, width, height, imageSize, data);
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libGLESv3.cpp 559 texture->setCompressedImage(level, internalformat, width, height, depth, imageSize, data);
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