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    Searched refs:setPixelShaderConstantF (Results 1 - 11 of 11) sorted by null

  /external/swiftshader/src/OpenGL/libGLESv2/
Device.hpp 64 void setPixelShaderConstantF(unsigned int startRegister, const float *constantData, unsigned int count);
Device.cpp 139 setPixelShaderConstantF(i, zero, 1);
280 void Device::setPixelShaderConstantF(unsigned int startRegister, const float *constantData, unsigned int count)
728 Renderer::setPixelShaderConstantF(0, pixelShaderConstantF[0], pixelShaderConstantsFDirty);
Program.cpp     [all...]
  /external/swiftshader/src/D3D9/
Direct3DStateBlock9.hpp 63 void setPixelShaderConstantF(unsigned int startRegister, const float *constantData, unsigned int count);
Direct3DStateBlock9.cpp 258 device->SetPixelShaderConstantF(i, pixelShaderConstantF[i], 1);
693 void Direct3DStateBlock9::setPixelShaderConstantF(unsigned int startRegister, const float *constantData, unsigned int count)
    [all...]
Direct3DDevice9.cpp 155 SetPixelShaderConstantF(i, zero, 1);
    [all...]
  /external/swiftshader/src/Device/
Renderer.hpp 300 void setPixelShaderConstantF(unsigned int index, const float value[4], unsigned int count = 1);
Renderer.cpp     [all...]
  /external/swiftshader/src/Renderer/
Renderer.hpp 331 void setPixelShaderConstantF(unsigned int index, const float value[4], unsigned int count = 1);
Renderer.cpp     [all...]
  /external/swiftshader/src/D3D8/
Direct3DDevice8.cpp     [all...]

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