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    Searched refs:setupFramebufferWithTextureAsAttachment (Results 1 - 6 of 6) sorted by null

  /external/deqp/external/openglcts/modules/glesext/
esextcTestCaseBase.hpp 200 bool setupFramebufferWithTextureAsAttachment(glw::GLuint framebuffer_object_id, glw::GLuint color_texture_id,
esextcTestCaseBase.cpp     [all...]
  /external/deqp/external/openglcts/modules/glesext/geometry_shader/
esextcGeometryShaderOutput.cpp 358 setupFramebufferWithTextureAsAttachment(m_fbo_id, m_color_tex_id, GL_RGBA8, TEXTURE_WIDTH, TEXTURE_HEIGHT))
esextcGeometryShaderInput.cpp 958 if (false == setupFramebufferWithTextureAsAttachment(m_framebuffer_object_id, m_color_texture_id, GL_RGBA8,
    [all...]
esextcGeometryShaderLimits.cpp     [all...]
  /external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/
esextcTextureCubeMapArraySampling.cpp     [all...]

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