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Searched
refs:setupFramebufferWithTextureAsAttachment
(Results
1 - 6
of
6
) sorted by null
/external/deqp/external/openglcts/modules/glesext/
esextcTestCaseBase.hpp
200
bool
setupFramebufferWithTextureAsAttachment
(glw::GLuint framebuffer_object_id, glw::GLuint color_texture_id,
esextcTestCaseBase.cpp
[
all
...]
/external/deqp/external/openglcts/modules/glesext/geometry_shader/
esextcGeometryShaderOutput.cpp
358
setupFramebufferWithTextureAsAttachment
(m_fbo_id, m_color_tex_id, GL_RGBA8, TEXTURE_WIDTH, TEXTURE_HEIGHT))
esextcGeometryShaderInput.cpp
958
if (false ==
setupFramebufferWithTextureAsAttachment
(m_framebuffer_object_id, m_color_texture_id, GL_RGBA8,
[
all
...]
esextcGeometryShaderLimits.cpp
[
all
...]
/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/
esextcTextureCubeMapArraySampling.cpp
[
all
...]
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