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Searched
refs:shaderHandle
(Results
1 - 3
of
3
) sorted by null
/cts/apps/CtsVerifier/src/com/android/cts/verifier/sensors/sixdof/Renderer/RenderUtils/
ShaderHelper.java
141
int
shaderHandle
= GLES20.glCreateShader(shaderType);
143
if (
shaderHandle
!= 0) {
145
GLES20.glShaderSource(
shaderHandle
, shaderSource);
148
GLES20.glCompileShader(
shaderHandle
);
152
GLES20.glGetShaderiv(
shaderHandle
, GLES20.GL_COMPILE_STATUS, compileStatus, 0);
156
Log.e(TAG, "Error compiling shader: " + GLES20.glGetShaderInfoLog(
shaderHandle
));
157
GLES20.glDeleteShader(
shaderHandle
);
158
shaderHandle
= 0;
162
if (
shaderHandle
== 0) {
166
return
shaderHandle
;
[
all
...]
/external/swiftshader/src/D3D8/
Direct3DStateBlock8.hpp
55
void setPixelShader(unsigned long
shaderHandle
);
64
void setVertexShader(unsigned long
shaderHandle
);
Direct3DStateBlock8.cpp
333
void Direct3DStateBlock8::setPixelShader(unsigned long
shaderHandle
)
336
pixelShaderHandle =
shaderHandle
;
390
void Direct3DStateBlock8::setVertexShader(unsigned long
shaderHandle
)
393
vertexShaderHandle =
shaderHandle
;
Completed in 64 milliseconds