/external/tensorflow/tensorflow/core/platform/ |
env.cc | 275 FileSystem* src_fs; local 277 TF_RETURN_IF_ERROR(GetFileSystemForFile(src, &src_fs)); 279 if (src_fs != target_fs) { 283 return src_fs->RenameFile(src, target); 287 FileSystem* src_fs; local 289 TF_RETURN_IF_ERROR(GetFileSystemForFile(src, &src_fs)); 291 if (src_fs == target_fs) { 292 return src_fs->CopyFile(src, target); 294 return FileSystemCopyFile(src_fs, src, target_fs, target); 437 Status FileSystemCopyFile(FileSystem* src_fs, const string& src [all...] |
env.h | 428 /// A utility routine: copy contents of `src` in file system `src_fs` 430 Status FileSystemCopyFile(FileSystem* src_fs, const string& src,
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/external/deqp/external/openglcts/modules/gl/ |
gl4cShaderAtomicCountersTests.cpp | 125 const char* src_fs, bool link) 161 if (src_fs) 166 glShaderSource(sh, 1, &src_fs, NULL); 1504 const char* src_fs = "#version 420 core" NL "layout(location = 0) out vec4 o_color;" NL local 1594 const char* src_fs = "#version 420 core" NL "layout(location = 0) out uvec4 o_color[2];" NL local 2194 const char* src_fs = "#version 420 core" NL "layout(location = 0) out uvec4 o_color[2];" NL local 2342 const char* src_fs = "#version 420 core" NL "layout(location = 0) out uvec4 o_color[2];" NL local 2509 const char* src_fs = local 2727 const char* src_fs = fs_str.c_str(); local 2856 const char* src_fs = local 2981 const char* src_fs = local 3672 const char* src_fs = "#version 420 core" NL "layout(location = 0) out uvec4 o_color[2];" NL local 4041 const char* src_fs = "#version 420 core" NL "layout(location = 0) out uvec4 o_color[2];" NL local [all...] |
gl4cES31CompatibilityShaderImageLoadStoreTests.cpp | 314 GLuint BuildProgram(const char* src_vs, const char* src_fs, bool SIAvs = false, bool SIAfs = false) 338 if (src_fs) 343 const char* const src[2] = { hfs.c_str(), src_fs }; 357 if (src_fs) 359 << tcu::TestLog::Message << hfs.c_str() << src_fs << tcu::TestLog::EndMessage; 2943 const char* src_fs = NL "void main() {" NL " discard;" NL "}"; local 3192 const char* src_fs = NL "void main() {" NL " discard;" NL "}"; local 3478 const char* src_fs = local [all...] |
gl4cProgramInterfaceQueryTests.cpp | 94 GLuint CreateProgram(const char* src_vs, const char* src_fs, bool link) 106 if (src_fs) 111 glShaderSource(sh, 1, &src_fs, NULL); 122 const char* src_fs, bool link) 158 if (src_fs) 163 glShaderSource(sh, 1, &src_fs, NULL); 5008 const char* src_fs = FragmentShader_prop(); local [all...] |
gl4cShaderImageLoadStoreTests.cpp | 358 const char* src_fs, bool* result = NULL) 418 if (src_fs) 423 glShaderSource(sh, 1, &src_fs, NULL); 426 m_context.getTestContext().getLog() << tcu::TestLog::Message << src_fs << tcu::TestLog::EndMessage; 442 if (src_fs) 443 m_context.getTestContext().getLog() << tcu::TestLog::Message << src_fs << tcu::TestLog::EndMessage; 4824 const char* src_fs = local 4998 std::ostringstream src_fs; local [all...] |
gl4cTextureGatherTests.cpp | 101 const char* src_fs) 137 if (src_fs) 142 glShaderSource(sh, 1, &src_fs, NULL); [all...] |
/external/deqp/external/openglcts/modules/gles31/ |
es31cShaderImageSizeTests.cpp | 315 GLuint BuildProgram(const char* src_vs, const char* src_fs, bool use_xfb, bool* result = NULL) 335 if (src_fs) 340 const char* const src[2] = { kGLSLVer, src_fs }; 358 if (src_fs) 360 << tcu::TestLog::Message << kGLSLVer << src_fs << tcu::TestLog::EndMessage;
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es31cShaderAtomicCountersTests.cpp | 135 GLuint CreateProgram(const char* src_vs, const char* src_fs, bool link) 147 if (src_fs) 152 glShaderSource(sh, 1, &src_fs, NULL); 1644 const char* src_fs = "#version 310 es" NL "layout(location = 0) out uvec4 o_color[2];" NL local 1789 const char* src_fs = "#version 310 es \\n" local 1954 const char* src_fs = "#version 310 es" NL "layout(location = 0) out uvec4 o_color[2];" NL local 2122 const char* src_fs = "#version 310 es" NL "layout(location = 0) out uvec4 o_color[2];" NL local 2493 const char* src_fs = fs_str.c_str(); local 2857 const char* src_fs = "#version 310 es" NL "layout(location = 0) out uvec4 o_color[2];" NL local [all...] |
es31cTextureGatherTests.cpp | 92 GLuint CreateProgram(const char* src_vs, const char* src_fs) 103 if (src_fs) 108 glShaderSource(sh, 1, &src_fs, NULL); [all...] |
es31cShaderImageLoadStoreTests.cpp | 309 GLuint BuildProgram(const char* src_vs, const char* src_fs, bool SIAvs = false, bool SIAfs = false) 333 if (src_fs) 338 const char* const src[2] = { hfs.c_str(), src_fs }; 352 if (src_fs) 354 << tcu::TestLog::Message << kGLSLVer << src_fs << tcu::TestLog::EndMessage; 2908 const char* src_fs = NL "void main() {" NL " discard;" NL "}"; local 3156 const char* src_fs = NL "void main() {" NL " discard;" NL "}"; local 3434 const char* src_fs = local [all...] |
es31cProgramInterfaceQueryTests.cpp | 94 GLuint CreateProgram(const char* src_vs, const char* src_fs, bool link) 106 if (src_fs) 111 glShaderSource(sh, 1, &src_fs, NULL); 3547 const char* src_fs = FragmentShader_prop(); local [all...] |