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Searched
refs:status_changed
(Results
1 - 2
of
2
) sorted by null
/external/deqp-deps/SPIRV-Tools/source/opt/
propagator.cpp
81
bool
status_changed
= !has_old_status || (old_status != status);
local
82
if (
status_changed
) statuses_[inst] = status;
84
return
status_changed
;
97
bool
status_changed
= SetStatus(instr, status);
local
103
if (
status_changed
) {
119
if (
status_changed
) {
/external/swiftshader/third_party/SPIRV-Tools/source/opt/
propagator.cpp
81
bool
status_changed
= !has_old_status || (old_status != status);
local
82
if (
status_changed
) statuses_[inst] = status;
84
return
status_changed
;
97
bool
status_changed
= SetStatus(instr, status);
local
103
if (
status_changed
) {
119
if (
status_changed
) {
Completed in 177 milliseconds