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  /external/swiftshader/src/Device/
Color.cpp 17 namespace sw namespace
Triangle.hpp 20 namespace sw namespace
Config.cpp 20 namespace sw namespace
58 ropOperationsFrame = sw::atomicExchange(&ropOperations, 0);
59 texOperationsFrame = sw::atomicExchange(&texOperations, 0);
60 compressedTexFrame = sw::atomicExchange(&compressedTex, 0);
67 static double fpsTime = sw::Timer::seconds();
69 double time = sw::Timer::seconds();
  /external/swiftshader/src/Renderer/
Color.cpp 17 namespace sw namespace
Triangle.hpp 20 namespace sw namespace
  /external/swiftshader/src/OpenGL/libGLESv2/
Device.hpp 39 class Device : public sw::Renderer
51 explicit Device(sw::Context *context);
61 void drawIndexedPrimitive(sw::DrawType type, unsigned int indexOffset, unsigned int primitiveCount);
62 void drawPrimitive(sw::DrawType type, unsigned int primiveCount);
63 void setPixelShader(const sw::PixelShader *shader);
69 void setScissorRect(const sw::Rect &rect);
70 void setVertexShader(const sw::VertexShader *shader);
74 bool stretchRect(sw::Surface *sourceSurface, const sw::SliceRectF *sourceRect, sw::Surface *destSurface, const sw::SliceRect *destRect, unsigned char flags)
    [all...]
  /external/swiftshader/src/OpenGL/libGLES_CM/
utilities.cpp 525 sw::DepthCompareMode ConvertDepthComparison(GLenum comparison)
529 case GL_NEVER: return sw::DEPTH_NEVER;
530 case GL_ALWAYS: return sw::DEPTH_ALWAYS;
531 case GL_LESS: return sw::DEPTH_LESS;
532 case GL_LEQUAL: return sw::DEPTH_LESSEQUAL;
533 case GL_EQUAL: return sw::DEPTH_EQUAL;
534 case GL_GREATER: return sw::DEPTH_GREATER;
535 case GL_GEQUAL: return sw::DEPTH_GREATEREQUAL;
536 case GL_NOTEQUAL: return sw::DEPTH_NOTEQUAL;
540 return sw::DEPTH_ALWAYS
    [all...]
Device.hpp 39 class Device : public sw::Renderer
42 explicit Device(sw::Context *context);
52 void drawIndexedPrimitive(sw::DrawType type, unsigned int indexOffset, unsigned int primitiveCount);
53 void drawPrimitive(sw::DrawType type, unsigned int primiveCount);
58 void setScissorRect(const sw::Rect &rect);
61 bool stretchRect(sw::Surface *sourceSurface, const sw::SliceRect *sourceRect, sw::Surface *destSurface, const sw::SliceRect *destRect, bool filter);
65 sw::Context *const context
    [all...]
utilities.h 61 sw::DepthCompareMode ConvertDepthComparison(GLenum comparison);
62 sw::StencilCompareMode ConvertStencilComparison(GLenum comparison);
63 sw::AlphaCompareMode ConvertAlphaComparison(GLenum comparison);
64 sw::Color<float> ConvertColor(es1::Color color);
65 sw::BlendFactor ConvertBlendFunc(GLenum blend);
66 sw::BlendOperation ConvertBlendOp(GLenum blendOp);
67 sw::LogicalOperation ConvertLogicalOperation(GLenum logicalOperation);
68 sw::StencilOperation ConvertStencilOp(GLenum stencilOp);
69 sw::AddressingMode ConvertTextureWrap(GLenum wrap);
70 sw::CullMode ConvertCullMode(GLenum cullFace, GLenum frontFace)
    [all...]
  /external/swiftshader/src/Main/
FrameBufferOzone.cpp 17 namespace sw namespace
21 buffer = sw::Surface::create(width, height, 1, format, nullptr,
22 sw::Surface::pitchB(width, 0, format, true),
23 sw::Surface::sliceB(width, height, 0, format, true));
33 framebuffer = buffer->lockInternal(0, 0, 0, sw::LOCK_READWRITE, sw::PUBLIC);
45 void FrameBufferOzone::blit(sw::Surface *source, const Rect *sourceRect, const Rect *destRect)
51 NO_SANITIZE_FUNCTION sw::FrameBuffer *createFrameBuffer(void* display, intptr_t window, int width, int height)
53 return new sw::FrameBufferOzone((intptr_t)display, window, width, height);
FrameBufferOzone.hpp 20 namespace sw namespace
29 void flip(sw::Surface *source) override {blit(source, nullptr, nullptr);};
30 void blit(sw::Surface *source, const Rect *sourceRect, const Rect *destRect) override;
36 sw::Surface* buffer;
Config.cpp 20 namespace sw namespace
58 ropOperationsFrame = sw::atomicExchange(&ropOperations, 0);
59 texOperationsFrame = sw::atomicExchange(&texOperations, 0);
60 compressedTexFrame = sw::atomicExchange(&compressedTex, 0);
67 static double fpsTime = sw::Timer::seconds();
69 double time = sw::Timer::seconds();
FrameBufferWin.hpp 20 namespace sw namespace
36 void flip(sw::Surface *source) override = 0;
37 void blit(sw::Surface *source, const Rect *sourceRect, const Rect *destRect) override = 0;
39 virtual void flip(HWND windowOverride, sw::Surface *source) = 0;
40 virtual void blit(HWND windowOverride, sw::Surface *source, const Rect *sourceRect, const Rect *destRect) = 0;
57 sw::FrameBufferWin *createFrameBufferWin(HWND windowHandle, int width, int height, bool fullscreen, bool topLeftOrigin);
  /external/swiftshader/src/WSI/
FrameBufferOzone.cpp 17 namespace sw namespace
21 buffer = sw::Surface::create(width, height, 1, format, nullptr,
22 sw::Surface::pitchB(width, 0, format, true),
23 sw::Surface::sliceB(width, height, 0, format, true));
33 framebuffer = buffer->lockInternal(0, 0, 0, sw::LOCK_READWRITE, sw::PUBLIC);
45 void FrameBufferOzone::blit(sw::Surface *source, const Rect *sourceRect, const Rect *destRect)
51 NO_SANITIZE_FUNCTION sw::FrameBuffer *createFrameBuffer(void* display, intptr_t window, int width, int height)
53 return new sw::FrameBufferOzone((intptr_t)display, window, width, height);
FrameBufferOzone.hpp 20 namespace sw namespace
29 void flip(sw::Surface *source) override {blit(source, nullptr, nullptr);};
30 void blit(sw::Surface *source, const Rect *sourceRect, const Rect *destRect) override;
36 sw::Surface* buffer;
  /external/u-boot/board/imgtec/malta/
lowlevel_init.S 67 sw t0, GT_ISD_OFS(t1)
74 sw t0, GT_PCI0IOLD_OFS(t1)
76 sw t0, GT_PCI0IOHD_OFS(t1)
80 sw t0, GT_PCI0M0LD_OFS(t1)
82 sw t0, GT_PCI0M0HD_OFS(t1)
85 sw t0, GT_PCI0M1LD_OFS(t1)
87 sw t0, GT_PCI0M1HD_OFS(t1)
99 sw t1, MSC01_PBC_CLKCFG_OFS(t0)
104 sw t1, MSC01_PBC_CS0TIM_OFS(t0)
109 sw t1, MSC01_PBC_CS0RW_OFS(t0
    [all...]
  /external/bcc/src/cc/frontends/p4/test/
cleanup.sh 5 ip netns del sw
9 ip link del dev veth-clt-sw
10 ip link del dev veth-srv-sw
  /external/swiftshader/src/Common/
Debug.hpp 28 namespace sw namespace
35 #define TRACE(format, ...) sw::trace("[0x%0.8X]%s(" format ")\n", this, __FUNCTION__, ##__VA_ARGS__)
42 sw::trace("\t! Unimplemented: %s(%d): ", __FUNCTION__, __LINE__); \
43 sw::trace(__VA_ARGS__); \
44 sw::trace("\n"); \
52 #define ASSERT(expression) {if(!(expression)) sw::trace("\t! Assert failed in %s(%d): " #expression "\n", __FUNCTION__, __LINE__); assert(expression);}
  /external/swiftshader/src/System/
Debug.hpp 28 namespace sw namespace
35 #define TRACE(format, ...) sw::trace("[0x%0.8X]%s(" format ")\n", this, __FUNCTION__, ##__VA_ARGS__)
42 sw::trace("\t! Unimplemented: %s(%d): ", __FUNCTION__, __LINE__); \
43 sw::trace(__VA_ARGS__); \
44 sw::trace("\n"); \
52 #define ASSERT(expression) {if(!(expression)) sw::trace("\t! Assert failed in %s(%d): " #expression "\n", __FUNCTION__, __LINE__); assert(expression);}
  /external/jsilver/src/com/google/clearsilver/jsilver/syntax/node/
Switchable.java 7 void apply(Switch sw);
  /external/swiftshader/src/D3D9/
Direct3DSurface9.cpp 30 sw::Resource *getParentResource(Unknown *container)
89 void *Direct3DSurface9::lockInternal(int x, int y, int z, sw::Lock lock, sw::Accessor client)
264 sw::Lock lock = sw::LOCK_READWRITE;
268 lock = sw::LOCK_DISCARD;
273 lock = sw::LOCK_READONLY;
278 lockedRect->pBits = lockExternal(rect->left, rect->top, 0, lock, sw::PUBLIC);
282 lockedRect->pBits = lockExternal(0, 0, 0, lock, sw::PUBLIC);
343 sw::Format Direct3DSurface9::translateFormat(D3DFORMAT format
    [all...]
  /external/u-boot/board/freescale/common/
mc34vr500.c 20 int mc34vr500_get_sw_volt(uint8_t sw)
28 debug("%s: Get SW%u volt from swxvolt_addr = 0x%x\n",
29 __func__, sw + 1, swxvolt_addr[sw]);
30 if (sw > SW4) {
31 printf("%s: Unsupported SW(sw%d)\n", __func__, sw + 1);
45 ret = pmic_reg_read(p, swxvolt_addr[sw], &swxvolt);
47 printf("%s: Failed to get SW%u volt\n", __func__, sw + 1)
    [all...]
  /external/apache-commons-bcel/src/main/java/org/apache/bcel/verifier/exc/
Utility.java 35 final StringWriter sw = new StringWriter(); local
36 final PrintWriter pw = new PrintWriter(sw);
38 return sw.toString();
  /external/u-boot/board/pb1x00/
lowlevel_init.S 29 sw t1, 0(t0)
33 sw t1, 0(t0)
37 sw t1, 0(t0)
43 sw t2, 0(t1)
57 sw t1, sys_endian(t0)
114 sw t1, 0(t0)
127 sw t1, 0(t0) /* aux pll */
135 sw t1, 0(t0)
139 sw t1, 0(t0)
143 sw t1, 0(t0
    [all...]
  /external/swiftshader/src/D3D8/
Direct3DSurface8.cpp 27 static sw::Resource *getParentResource(Unknown *container)
74 void *Direct3DSurface8::lockInternal(int x, int y, int z, sw::Lock lock, sw::Accessor client)
165 sw::Lock lock = sw::LOCK_READWRITE;
169 lock = sw::LOCK_DISCARD;
174 lock = sw::LOCK_READONLY;
179 lockedRect->pBits = lockExternal(rect->left, rect->top, 0, lock, sw::PUBLIC);
183 lockedRect->pBits = lockExternal(0, 0, 0, lock, sw::PUBLIC);
238 sw::Format Direct3DSurface8::translateFormat(D3DFORMAT format
    [all...]

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