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    Searched refs:target_apk (Results 1 - 7 of 7) sorted by null

  /frameworks/base/cmds/idmap2/tests/
PrettyPrintVisitorTests.cpp 39 std::unique_ptr<const ApkAssets> target_apk = ApkAssets::Load(target_apk_path); local
40 ASSERT_THAT(target_apk, NotNull());
47 Idmap::FromApkAssets(target_apk_path, *target_apk, overlay_apk_path, *overlay_apk,
RawPrintVisitorTests.cpp 34 std::unique_ptr<const ApkAssets> target_apk = ApkAssets::Load(target_apk_path); local
35 ASSERT_THAT(target_apk, NotNull());
42 Idmap::FromApkAssets(target_apk_path, *target_apk, overlay_apk_path, *overlay_apk,
BinaryStreamVisitorTests.cpp 71 std::unique_ptr<const ApkAssets> target_apk = ApkAssets::Load(target_apk_path); local
72 ASSERT_THAT(target_apk, NotNull());
79 Idmap::FromApkAssets(target_apk_path, *target_apk, overlay_apk_path, *overlay_apk,
IdmapTests.cpp 175 std::unique_ptr<const ApkAssets> target_apk = ApkAssets::Load(target_apk_path.to_string()); local
176 ASSERT_THAT(target_apk, NotNull());
182 Idmap::FromApkAssets(target_apk_path.to_string(), *target_apk, overlay_apk_path.to_string(),
476 std::unique_ptr<const ApkAssets> target_apk = ApkAssets::Load(target_apk_path); local
477 ASSERT_THAT(target_apk, NotNull());
484 Idmap::FromApkAssets(target_apk_path, *target_apk, overlay_apk_path, *overlay_apk,
493 std::unique_ptr<const ApkAssets> target_apk = ApkAssets::Load(target_apk_path); local
494 ASSERT_THAT(target_apk, NotNull());
500 auto result = Idmap::FromApkAssets(target_apk_path, *target_apk, overlay_apk_path, *overlay_apk,
  /frameworks/base/cmds/idmap2/idmap2/
Create.cpp 92 const std::unique_ptr<const ApkAssets> target_apk = ApkAssets::Load(target_apk_path); local
93 if (!target_apk) {
102 const auto idmap = Idmap::FromApkAssets(target_apk_path, *target_apk, overlay_apk_path,
Lookup.cpp 199 auto target_apk = ApkAssets::Load(target_path); local
200 if (!target_apk) {
203 apk_assets.push_back(std::move(target_apk));
  /frameworks/base/cmds/idmap2/idmap2d/
Idmap2Service.cpp 130 const std::unique_ptr<const ApkAssets> target_apk = ApkAssets::Load(target_apk_path); local
131 if (!target_apk) {
140 const auto idmap = Idmap::FromApkAssets(target_apk_path, *target_apk, overlay_apk_path,

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