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Searched
refs:tex_v
(Results
1 - 2
of
2
) sorted by null
/external/mesa3d/src/gallium/drivers/softpipe/
sp_tex_sample.c
2263
const float
tex_v
= -0.5F + t[j] * texture->height0 * scaling;
local
[
all
...]
/external/mesa3d/src/mesa/swrast/
s_texfilter.c
1662
GLfloat
tex_v
= -0.5f + texcoord[1] * swImg->HeightScale * scaling;
local
[
all
...]
Completed in 132 milliseconds