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    Searched refs:textureObject (Results 1 - 8 of 8) sorted by null

  /external/replicaisland/src/com/replica/replicaisland/
AnimationFrame.java 33 public AnimationFrame(Texture textureObject, float animationHoldTime) {
35 texture = textureObject;
39 public AnimationFrame(Texture textureObject, float animationHoldTime,
43 texture = textureObject;
  /external/swiftshader/src/OpenGL/libGLES_CM/
ResourceManager.cpp 92 Texture *textureObject = mTextureNameSpace.remove(texture);
94 if(textureObject)
96 textureObject->release();
140 Texture *textureObject;
144 textureObject = new Texture2D(texture);
148 textureObject = new TextureExternal(texture);
156 textureObject->addRef();
158 mTextureNameSpace.insert(texture, textureObject);
libGLES_CM.cpp 184 es1::Texture *textureObject = context->getTexture(texture);
186 if(textureObject && textureObject->getTarget() != target && texture != 0)
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Context.cpp     [all...]
  /external/swiftshader/src/OpenGL/libGLESv2/
ResourceManager.cpp 201 Texture *textureObject = mTextureNameSpace.remove(texture);
203 if(textureObject)
205 textureObject->release();
289 Texture *textureObject;
293 textureObject = new Texture2D(texture);
297 textureObject = new TextureCubeMap(texture);
301 textureObject = new TextureExternal(texture);
305 textureObject = new Texture3D(texture);
309 textureObject = new Texture2DArray(texture);
313 textureObject = new Texture2DRect(texture)
    [all...]
libGLESv3.cpp 1229 Texture* textureObject = context->getTexture(texture);
1233 if(!textureObject)
1243 textarget = textureObject->getTarget();
1262 if(textureObject->isCompressed(textarget, level))
    [all...]
libGLESv2.cpp 275 es2::Texture *textureObject = context->getTexture(texture);
277 if(textureObject && textureObject->getTarget() != target && texture != 0)
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Context.cpp     [all...]

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