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  /external/skia/src/gpu/
GrPrimitiveProcessor.cpp 56 GrPrimitiveProcessor::TextureSampler::TextureSampler(GrTextureType textureType,
60 this->reset(textureType, config, samplerState, extraSamplerKey);
63 GrPrimitiveProcessor::TextureSampler::TextureSampler(GrTextureType textureType,
67 this->reset(textureType, config, filterMode, wrapXAndY);
70 void GrPrimitiveProcessor::TextureSampler::reset(GrTextureType textureType,
76 fSamplerState.setFilterMode(clamp_filter(textureType, samplerState.filter()));
77 fTextureType = textureType;
80 SkASSERT(!fExtraSamplerKey || textureType == GrTextureType::kExternal);
83 void GrPrimitiveProcessor::TextureSampler::reset(GrTextureType textureType,
88 filterMode = clamp_filter(textureType, filterMode)
    [all...]
GrTexturePriv.h 43 GrTextureType textureType() const { return fTexture->fTextureType; }
45 return GrTextureTypeHasRestrictedSampling(this->textureType());
GrProgramDesc.cpp 42 static uint32_t sampler_key(GrTextureType textureType, GrPixelConfig config,
44 int samplerTypeKey = texture_type_key(textureType);
62 k32[i] = sampler_key(tex->texturePriv().textureType(), tex->config(), caps);
66 SkASSERT(sampler.proxy()->textureType() == GrTextureType::kExternal);
85 k32[i] = sampler_key(sampler.textureType(), sampler.config(), caps);
88 SkASSERT(sampler.textureType() == GrTextureType::kExternal);
GrGpuCommandBuffer.cpp 77 GrTextureType type = primProcProxies[i]->textureType();
83 SkASSERT(testProxy->textureType() == type);
GrTexture.cpp 39 GrTexture::GrTexture(GrGpu* gpu, const GrSurfaceDesc& desc, GrTextureType textureType,
41 : INHERITED(gpu, desc), fTextureType(textureType), fMipMapsStatus(mipMapsStatus) {
GrTextureProxy.cpp 145 first->textureType() == second->textureType() &&
178 SkASSERT(surface->asTexture()->texturePriv().textureType() == this->textureType());
GrTextureRenderTargetProxy.cpp 127 SkASSERT(surface->asTexture()->texturePriv().textureType() == this->textureType());
  /external/skqp/src/gpu/
GrPrimitiveProcessor.cpp 56 GrPrimitiveProcessor::TextureSampler::TextureSampler(GrTextureType textureType,
60 this->reset(textureType, config, samplerState, extraSamplerKey);
63 GrPrimitiveProcessor::TextureSampler::TextureSampler(GrTextureType textureType,
67 this->reset(textureType, config, filterMode, wrapXAndY);
70 void GrPrimitiveProcessor::TextureSampler::reset(GrTextureType textureType,
76 fSamplerState.setFilterMode(clamp_filter(textureType, samplerState.filter()));
77 fTextureType = textureType;
80 SkASSERT(!fExtraSamplerKey || textureType == GrTextureType::kExternal);
83 void GrPrimitiveProcessor::TextureSampler::reset(GrTextureType textureType,
88 filterMode = clamp_filter(textureType, filterMode)
    [all...]
GrTexturePriv.h 43 GrTextureType textureType() const { return fTexture->fTextureType; }
45 return GrTextureTypeHasRestrictedSampling(this->textureType());
GrProgramDesc.cpp 42 static uint16_t sampler_key(GrTextureType textureType, GrPixelConfig config,
44 int samplerTypeKey = texture_type_key(textureType);
64 k16[i] = sampler_key(tex->texturePriv().textureType(), tex->config(), caps);
68 SkASSERT(sampler.proxy()->textureType() == GrTextureType::kExternal);
93 k16[i] = sampler_key(sampler.textureType(), sampler.config(), caps);
96 SkASSERT(sampler.textureType() == GrTextureType::kExternal);
GrGpuCommandBuffer.cpp 76 GrTextureType type = primProcProxies[i]->textureType();
82 SkASSERT(testProxy->textureType() == type);
GrTexture.cpp 39 GrTexture::GrTexture(GrGpu* gpu, const GrSurfaceDesc& desc, GrTextureType textureType,
41 : INHERITED(gpu, desc), fTextureType(textureType), fMipMapsStatus(mipMapsStatus) {
GrTextureProxy.cpp 145 first->textureType() == second->textureType() &&
178 SkASSERT(surface->asTexture()->texturePriv().textureType() == this->textureType());
GrTextureRenderTargetProxy.cpp 127 SkASSERT(surface->asTexture()->texturePriv().textureType() == this->textureType());
  /external/swiftshader/src/Device/
Sampler.cpp 53 textureType = TEXTURE_NULL;
89 if(textureType != TEXTURE_NULL)
91 state.textureType = textureType;
114 void Sampler::setTextureLevel(int face, int level, Surface *surface, TextureType type)
250 textureType = type;
380 return textureType != TEXTURE_NULL;
393 return textureType == TEXTURE_CUBE;
398 return textureType == TEXTURE_3D || textureType == TEXTURE_2D_ARRAY
    [all...]
  /external/swiftshader/src/Renderer/
Sampler.cpp 54 textureType = TEXTURE_NULL;
90 if(textureType != TEXTURE_NULL)
92 state.textureType = textureType;
115 void Sampler::setTextureLevel(int face, int level, Surface *surface, TextureType type)
253 textureType = type;
383 return textureType != TEXTURE_NULL;
396 return textureType == TEXTURE_CUBE;
401 return textureType == TEXTURE_3D || textureType == TEXTURE_2D_ARRAY
    [all...]
  /external/skia/include/private/
GrTextureProxy.h 43 GrTextureType textureType() const { return this->backendFormat().textureType(); }
47 return GrTextureTypeHasRestrictedSampling(this->textureType());
  /external/skqp/include/private/
GrTextureProxy.h 43 GrTextureType textureType() const { return this->backendFormat().textureType(); }
47 return GrTextureTypeHasRestrictedSampling(this->textureType());
  /external/skia/src/ports/
SkScalerContext_win_dw.h 41 DWRITE_TEXTURE_TYPE textureType);
45 DWRITE_TEXTURE_TYPE textureType,
  /external/skqp/src/ports/
SkScalerContext_win_dw.h 41 DWRITE_TEXTURE_TYPE textureType);
45 DWRITE_TEXTURE_TYPE textureType,
  /external/skia/src/gpu/gl/
GrGLTexture.cpp 84 return target_from_texture_type(this->texturePriv().textureType());
104 info.fTarget = target_from_texture_type(this->texturePriv().textureType());
112 target_from_texture_type(this->texturePriv().textureType()));
  /external/skqp/src/gpu/gl/
GrGLTexture.cpp 84 return target_from_texture_type(this->texturePriv().textureType());
106 info.fTarget = target_from_texture_type(this->texturePriv().textureType());
114 target_from_texture_type(this->texturePriv().textureType()));
  /external/deqp/external/vulkancts/modules/vulkan/pipeline/
vktPipelineImageTests.cpp 292 std::ostringstream textureType;
295 textureType << "u";
297 textureType << "i";
302 textureType << "texture1D";
306 textureType << "texture1DArray";
310 textureType << "texture2D";
314 textureType << "texture2DArray";
318 textureType << "texture3D";
322 textureType << "textureCube";
326 textureType << "textureCubeArray"
    [all...]
  /external/deqp/external/openglcts/modules/gl/
gl4cTextureFilterMinmaxTests.cpp 81 SupportedTextureType* textureType = *iter;
82 delete textureType;
557 TextureFilterMinmaxUtils::SupportedTextureType* textureType = *iter;
559 gl.getTexParameteriv(textureType->getType(), GL_TEXTURE_REDUCTION_MODE_ARB, &params);
563 gl.getTexParameterIiv(textureType->getType(), GL_TEXTURE_REDUCTION_MODE_ARB, &params);
598 TextureFilterMinmaxUtils::SupportedTextureType* textureType = *iter;
600 gl.texParameteriv(textureType->getType(), GL_TEXTURE_REDUCTION_MODE_ARB, &pname);
603 gl.texParameterIiv(textureType->getType(), GL_TEXTURE_REDUCTION_MODE_ARB, &pname);
658 TextureFilterMinmaxUtils::SupportedTextureType* textureType = *textureTypeIter;
667 if (dataTypeIter->hasFlag(TextureFilterMinmaxUtils::EXCLUDE_3D) && textureType->getType() == GL_TEXTURE_3D
    [all...]
  /external/deqp/modules/egl/
teglGLES2SharedRenderingPerfTests.cpp 64 enum TextureType
90 TextureType textureType;
494 if (m_config.textureType == TestConfig::TEXTURETYPE_IMAGE
495 || m_config.textureType == TestConfig::TEXTURETYPE_SHARED_IMAGE
496 || m_config.textureType == TestConfig::TEXTURETYPE_SHARED_IMAGE_TEXTURE)
515 if (m_config.textureType == TestConfig::TEXTURETYPE_IMAGE
516 || m_config.textureType == TestConfig::TEXTURETYPE_SHARED_IMAGE
517 || m_config.textureType == TestConfig::TEXTURETYPE_SHARED_IMAGE_TEXTURE)
543 if (m_config.textureType == TestConfig::TEXTURETYPE_TEXTURE
    [all...]

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