/external/skia/src/gpu/ |
GrPrimitiveProcessor.cpp | 56 GrPrimitiveProcessor::TextureSampler::TextureSampler(GrTextureType textureType, 60 this->reset(textureType, config, samplerState, extraSamplerKey); 63 GrPrimitiveProcessor::TextureSampler::TextureSampler(GrTextureType textureType, 67 this->reset(textureType, config, filterMode, wrapXAndY); 70 void GrPrimitiveProcessor::TextureSampler::reset(GrTextureType textureType, 76 fSamplerState.setFilterMode(clamp_filter(textureType, samplerState.filter())); 77 fTextureType = textureType; 80 SkASSERT(!fExtraSamplerKey || textureType == GrTextureType::kExternal); 83 void GrPrimitiveProcessor::TextureSampler::reset(GrTextureType textureType, 88 filterMode = clamp_filter(textureType, filterMode) [all...] |
GrTexturePriv.h | 43 GrTextureType textureType() const { return fTexture->fTextureType; } 45 return GrTextureTypeHasRestrictedSampling(this->textureType());
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GrProgramDesc.cpp | 42 static uint32_t sampler_key(GrTextureType textureType, GrPixelConfig config, 44 int samplerTypeKey = texture_type_key(textureType); 62 k32[i] = sampler_key(tex->texturePriv().textureType(), tex->config(), caps); 66 SkASSERT(sampler.proxy()->textureType() == GrTextureType::kExternal); 85 k32[i] = sampler_key(sampler.textureType(), sampler.config(), caps); 88 SkASSERT(sampler.textureType() == GrTextureType::kExternal);
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GrGpuCommandBuffer.cpp | 77 GrTextureType type = primProcProxies[i]->textureType(); 83 SkASSERT(testProxy->textureType() == type);
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GrTexture.cpp | 39 GrTexture::GrTexture(GrGpu* gpu, const GrSurfaceDesc& desc, GrTextureType textureType, 41 : INHERITED(gpu, desc), fTextureType(textureType), fMipMapsStatus(mipMapsStatus) {
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GrTextureProxy.cpp | 145 first->textureType() == second->textureType() && 178 SkASSERT(surface->asTexture()->texturePriv().textureType() == this->textureType());
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GrTextureRenderTargetProxy.cpp | 127 SkASSERT(surface->asTexture()->texturePriv().textureType() == this->textureType());
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/external/skqp/src/gpu/ |
GrPrimitiveProcessor.cpp | 56 GrPrimitiveProcessor::TextureSampler::TextureSampler(GrTextureType textureType, 60 this->reset(textureType, config, samplerState, extraSamplerKey); 63 GrPrimitiveProcessor::TextureSampler::TextureSampler(GrTextureType textureType, 67 this->reset(textureType, config, filterMode, wrapXAndY); 70 void GrPrimitiveProcessor::TextureSampler::reset(GrTextureType textureType, 76 fSamplerState.setFilterMode(clamp_filter(textureType, samplerState.filter())); 77 fTextureType = textureType; 80 SkASSERT(!fExtraSamplerKey || textureType == GrTextureType::kExternal); 83 void GrPrimitiveProcessor::TextureSampler::reset(GrTextureType textureType, 88 filterMode = clamp_filter(textureType, filterMode) [all...] |
GrTexturePriv.h | 43 GrTextureType textureType() const { return fTexture->fTextureType; } 45 return GrTextureTypeHasRestrictedSampling(this->textureType());
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GrProgramDesc.cpp | 42 static uint16_t sampler_key(GrTextureType textureType, GrPixelConfig config, 44 int samplerTypeKey = texture_type_key(textureType); 64 k16[i] = sampler_key(tex->texturePriv().textureType(), tex->config(), caps); 68 SkASSERT(sampler.proxy()->textureType() == GrTextureType::kExternal); 93 k16[i] = sampler_key(sampler.textureType(), sampler.config(), caps); 96 SkASSERT(sampler.textureType() == GrTextureType::kExternal);
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GrGpuCommandBuffer.cpp | 76 GrTextureType type = primProcProxies[i]->textureType(); 82 SkASSERT(testProxy->textureType() == type);
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GrTexture.cpp | 39 GrTexture::GrTexture(GrGpu* gpu, const GrSurfaceDesc& desc, GrTextureType textureType, 41 : INHERITED(gpu, desc), fTextureType(textureType), fMipMapsStatus(mipMapsStatus) {
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GrTextureProxy.cpp | 145 first->textureType() == second->textureType() && 178 SkASSERT(surface->asTexture()->texturePriv().textureType() == this->textureType());
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GrTextureRenderTargetProxy.cpp | 127 SkASSERT(surface->asTexture()->texturePriv().textureType() == this->textureType());
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/external/swiftshader/src/Device/ |
Sampler.cpp | 53 textureType = TEXTURE_NULL; 89 if(textureType != TEXTURE_NULL) 91 state.textureType = textureType; 114 void Sampler::setTextureLevel(int face, int level, Surface *surface, TextureType type) 250 textureType = type; 380 return textureType != TEXTURE_NULL; 393 return textureType == TEXTURE_CUBE; 398 return textureType == TEXTURE_3D || textureType == TEXTURE_2D_ARRAY [all...] |
/external/swiftshader/src/Renderer/ |
Sampler.cpp | 54 textureType = TEXTURE_NULL; 90 if(textureType != TEXTURE_NULL) 92 state.textureType = textureType; 115 void Sampler::setTextureLevel(int face, int level, Surface *surface, TextureType type) 253 textureType = type; 383 return textureType != TEXTURE_NULL; 396 return textureType == TEXTURE_CUBE; 401 return textureType == TEXTURE_3D || textureType == TEXTURE_2D_ARRAY [all...] |
/external/skia/include/private/ |
GrTextureProxy.h | 43 GrTextureType textureType() const { return this->backendFormat().textureType(); } 47 return GrTextureTypeHasRestrictedSampling(this->textureType());
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/external/skqp/include/private/ |
GrTextureProxy.h | 43 GrTextureType textureType() const { return this->backendFormat().textureType(); } 47 return GrTextureTypeHasRestrictedSampling(this->textureType());
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/external/skia/src/ports/ |
SkScalerContext_win_dw.h | 41 DWRITE_TEXTURE_TYPE textureType); 45 DWRITE_TEXTURE_TYPE textureType,
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/external/skqp/src/ports/ |
SkScalerContext_win_dw.h | 41 DWRITE_TEXTURE_TYPE textureType); 45 DWRITE_TEXTURE_TYPE textureType,
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/external/skia/src/gpu/gl/ |
GrGLTexture.cpp | 84 return target_from_texture_type(this->texturePriv().textureType()); 104 info.fTarget = target_from_texture_type(this->texturePriv().textureType()); 112 target_from_texture_type(this->texturePriv().textureType()));
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/external/skqp/src/gpu/gl/ |
GrGLTexture.cpp | 84 return target_from_texture_type(this->texturePriv().textureType()); 106 info.fTarget = target_from_texture_type(this->texturePriv().textureType()); 114 target_from_texture_type(this->texturePriv().textureType()));
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/external/deqp/external/vulkancts/modules/vulkan/pipeline/ |
vktPipelineImageTests.cpp | 292 std::ostringstream textureType; 295 textureType << "u"; 297 textureType << "i"; 302 textureType << "texture1D"; 306 textureType << "texture1DArray"; 310 textureType << "texture2D"; 314 textureType << "texture2DArray"; 318 textureType << "texture3D"; 322 textureType << "textureCube"; 326 textureType << "textureCubeArray" [all...] |
/external/deqp/external/openglcts/modules/gl/ |
gl4cTextureFilterMinmaxTests.cpp | 81 SupportedTextureType* textureType = *iter; 82 delete textureType; 557 TextureFilterMinmaxUtils::SupportedTextureType* textureType = *iter; 559 gl.getTexParameteriv(textureType->getType(), GL_TEXTURE_REDUCTION_MODE_ARB, ¶ms); 563 gl.getTexParameterIiv(textureType->getType(), GL_TEXTURE_REDUCTION_MODE_ARB, ¶ms); 598 TextureFilterMinmaxUtils::SupportedTextureType* textureType = *iter; 600 gl.texParameteriv(textureType->getType(), GL_TEXTURE_REDUCTION_MODE_ARB, &pname); 603 gl.texParameterIiv(textureType->getType(), GL_TEXTURE_REDUCTION_MODE_ARB, &pname); 658 TextureFilterMinmaxUtils::SupportedTextureType* textureType = *textureTypeIter; 667 if (dataTypeIter->hasFlag(TextureFilterMinmaxUtils::EXCLUDE_3D) && textureType->getType() == GL_TEXTURE_3D [all...] |
/external/deqp/modules/egl/ |
teglGLES2SharedRenderingPerfTests.cpp | 64 enum TextureType 90 TextureType textureType; 494 if (m_config.textureType == TestConfig::TEXTURETYPE_IMAGE 495 || m_config.textureType == TestConfig::TEXTURETYPE_SHARED_IMAGE 496 || m_config.textureType == TestConfig::TEXTURETYPE_SHARED_IMAGE_TEXTURE) 515 if (m_config.textureType == TestConfig::TEXTURETYPE_IMAGE 516 || m_config.textureType == TestConfig::TEXTURETYPE_SHARED_IMAGE 517 || m_config.textureType == TestConfig::TEXTURETYPE_SHARED_IMAGE_TEXTURE) 543 if (m_config.textureType == TestConfig::TEXTURETYPE_TEXTURE [all...] |