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    Searched refs:tokenStr (Results 1 - 4 of 4) sorted by null

  /external/deqp-deps/glslang/StandAlone/
ResourceLimits.cpp 277 const std::string tokenStr = configStr.substr(token_s, token_e-token_s);
288 if (tokenStr == "MaxLights")
290 else if (tokenStr == "MaxClipPlanes")
292 else if (tokenStr == "MaxTextureUnits")
294 else if (tokenStr == "MaxTextureCoords")
296 else if (tokenStr == "MaxVertexAttribs")
298 else if (tokenStr == "MaxVertexUniformComponents")
300 else if (tokenStr == "MaxVaryingFloats")
302 else if (tokenStr == "MaxVertexTextureImageUnits")
304 else if (tokenStr == "MaxCombinedTextureImageUnits"
    [all...]
  /external/deqp/framework/randomshaders/
rsgPrettyPrinter.cpp 189 const char* tokenStr = getSimpleTokenStr(token.getType());
190 if (prevIsIdentifierChar && isIdentifierChar(tokenStr[0]))
192 m_line += tokenStr;
rsgShaderGenerator.cpp 342 TokenStream tokenStr;
343 shader.tokenize(m_state, tokenStr);
352 printer.append(tokenStr);
  /external/v8/src/inspector/build/closure-compiler/
closure-compiler.jar 

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