HomeSort by relevance Sort by last modified time
    Searched refs:uiDataSize (Results 1 - 3 of 3) sorted by null

  /external/parameter-framework/upstream/remote-processor/
Message.h 122 * @param[int] uiDataSize the szie to allocate in bytes
124 void allocateData(size_t uiDataSize);
  /external/swiftshader/third_party/PowerVR_SDK/Tools/
PVRTPrint3D.cpp 153 unsigned int uiDataSize;
177 uiDataSize = sizeof(PVRTuint32) * m_uiNumCharacters;
178 _ASSERT(block.u32DataSize == uiDataSize);
180 memcpy(m_pszCharacterList, block.Data, uiDataSize);
183 uiDataSize = sizeof(PVRTint32) * m_uiNumCharacters;
184 _ASSERT(block.u32DataSize == uiDataSize);
186 memcpy(m_pYOffsets, block.Data, uiDataSize);
189 uiDataSize = sizeof(CharMetrics) * m_uiNumCharacters;
190 _ASSERT(block.u32DataSize == uiDataSize);
192 memcpy(m_pCharMatrics, block.Data, uiDataSize);
    [all...]
PVRTTexture.cpp 353 PVRTuint64 uiDataSize = 0;
372 uiDataSize+=(PVRTuint64)PVRTGetBitsPerPixel(sTextureHeader.u64PixelFormat)*(PVRTuint64)uiWidth*(PVRTuint64)uiHeight*(PVRTuint64)uiDepth;
391 uiDataSize=PVRTGetBitsPerPixel(sTextureHeader.u64PixelFormat)*uiWidth*uiHeight*uiDepth;
399 return (PVRTuint32)(uiDataSize/8)*numsurfs*numfaces;
    [all...]

Completed in 159 milliseconds