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Searched
refs:uniName
(Results
1 - 5
of
5
) sorted by null
/external/skia/src/gpu/glsl/
GrGLSLGeometryProcessor.cpp
74
const char*
uniName
;
78
&
uniName
).toIndex();
92
vb->codeAppendf("%s = (%s * %s).xy;", v.vsOut(),
uniName
, localCoords.c_str());
94
vb->codeAppendf("%s = %s * %s;", v.vsOut(),
uniName
, localCoords.c_str());
/external/skqp/src/gpu/glsl/
GrGLSLGeometryProcessor.cpp
74
const char*
uniName
;
78
&
uniName
).toIndex();
92
vb->codeAppendf("%s = (%s * %s).xy;", v.vsOut(),
uniName
, localCoords.c_str());
94
vb->codeAppendf("%s = %s * %s;", v.vsOut(),
uniName
, localCoords.c_str());
/external/skia/src/gpu/effects/
GrTextureDomain.cpp
96
SkString
uniName
("TexDom");
98
uniName
.appendS32(textureDomain.fIndex);
101
uniName
.c_str(), &name);
109
SkString
uniName
("DecalParams");
111
uniName
.appendS32(textureDomain.fIndex);
115
uniName
.c_str(), &name);
/external/skqp/src/gpu/effects/
GrTextureDomain.cpp
96
SkString
uniName
("TexDom");
98
uniName
.appendS32(textureDomain.fIndex);
101
uniName
.c_str(), &name);
109
SkString
uniName
("DecalParams");
111
uniName
.appendS32(textureDomain.fIndex);
115
uniName
.c_str(), &name);
/external/deqp/modules/gles31/functional/
es31fUniformLocationTests.cpp
293
const string
uniName
= "uni" + de::toString(uniformNdx);
319
vertDecl << "uniform " << (layoutInVert ? layout : "") << glu::declare(uniformInfo.type,
uniName
) << ";\n";
322
fragDecl << "uniform " << (layoutInFrag ? layout : "") << glu::declare(uniformInfo.type,
uniName
) << ";\n";
335
vertMain << " v_color.rgb *= verify(float( texture(" <<
uniName
339
fragMain << " o_color.rgb *= verify(float( texture(" <<
uniName
346
vertMain << " v_color.rgb *= verify(float(" <<
uniName
350
fragMain << " o_color.rgb *= verify(float(" <<
uniName
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