HomeSort by relevance Sort by last modified time
    Searched refs:uniform_index (Results 1 - 6 of 6) sorted by null

  /external/mesa3d/src/gallium/drivers/vc4/
vc4_reorder_uniforms.c 42 uint32_t *uniform_index = NULL; local
58 uniform_index =
59 realloc(uniform_index,
68 assert(inst->src[i].index == uniform_index[new]);
71 uniform_index[new] = inst->src[i].index;
81 uniform_data[i] = c->uniform_data[uniform_index[i]];
82 uniform_contents[i] = c->uniform_contents[uniform_index[i]];
91 free(uniform_index);
  /external/mesa3d/src/mesa/drivers/dri/i965/
brw_nir_uniforms.cpp 37 unsigned uniform_index = var->data.driver_location / 4; local
63 stage_prog_data->param[uniform_index++] =
135 unsigned uniform_index = var->data.driver_location / 4; local
152 uniform_index, storage);
153 uniform_index +=
173 stage_prog_data->param[uniform_index++] = BRW_PARAM_UNIFORM(idx);
180 stage_prog_data->param[uniform_index++] =
  /external/deqp/external/openglcts/modules/gl/
gl4cShaderAtomicCountersTests.cpp 544 bool CheckUniform(GLuint prog, const GLchar* uniform_name, GLuint uniform_index, GLint uniform_type,
551 if (index != uniform_index)
566 glGetActiveUniformName(prog, uniform_index, sizeof(name), &length, name);
582 glGetActiveUniform(prog, uniform_index, sizeof(name), &length, &size, &type, name);
611 glGetActiveUniformsiv(prog, 1, &uniform_index, GL_UNIFORM_TYPE, &param);
618 glGetActiveUniformsiv(prog, 1, &uniform_index, GL_UNIFORM_SIZE, &param);
626 glGetActiveUniformsiv(prog, 1, &uniform_index, GL_UNIFORM_NAME_LENGTH, &param);
634 glGetActiveUniformsiv(prog, 1, &uniform_index, GL_UNIFORM_BLOCK_INDEX, &param);
641 glGetActiveUniformsiv(prog, 1, &uniform_index, GL_UNIFORM_OFFSET, &param);
649 glGetActiveUniformsiv(prog, 1, &uniform_index, GL_UNIFORM_ARRAY_STRIDE, &param)
    [all...]
gl3cTransformFeedbackTests.cpp 5876 glw::GLuint uniform_index = m_glGetUniformBlockIndex(m_program_id_draw, s_uniform); local
6330 glw::GLuint uniform_index = m_glGetUniformBlockIndex(m_program_id_draw, s_uniform); local
    [all...]
gl4cShadingLanguage420PackTests.cpp 8860 const GLuint uniform_index = gl.getUniformBlockIndex(program.m_program_object_id, buffer); local
    [all...]
  /external/deqp/external/openglcts/modules/gles31/
es31cShaderAtomicCountersTests.cpp 449 bool CheckUniform(GLuint prog, const GLchar* uniform_name, GLuint uniform_index, GLint uniform_type,
456 if (index != uniform_index)
471 glGetProgramResourceName(prog, GL_UNIFORM, uniform_index, sizeof(name), &length, name);
479 glGetActiveUniform(prog, uniform_index, sizeof(name), &length, &size, &type, name);
508 glGetActiveUniformsiv(prog, 1, &uniform_index, GL_UNIFORM_TYPE, &param);
515 glGetActiveUniformsiv(prog, 1, &uniform_index, GL_UNIFORM_SIZE, &param);
523 glGetActiveUniformsiv(prog, 1, &uniform_index, GL_UNIFORM_NAME_LENGTH, &param);
531 glGetActiveUniformsiv(prog, 1, &uniform_index, GL_UNIFORM_BLOCK_INDEX, &param);
538 glGetActiveUniformsiv(prog, 1, &uniform_index, GL_UNIFORM_OFFSET, &param);
546 glGetActiveUniformsiv(prog, 1, &uniform_index, GL_UNIFORM_ARRAY_STRIDE, &param)
    [all...]

Completed in 3043 milliseconds