/external/deqp/external/openglcts/modules/gles31/ |
es31cTextureStorageMultisampleGetActiveUniformTests.cpp | 289 char* uniform_name = NULL; local 294 uniform_name = new char[max_active_uniform_length]; 330 &uniform_size, &uniform_type, uniform_name); 337 if (strcmp(uniform_name, "fs_sampler_2d_multisample") == 0) 351 else if (strcmp(uniform_name, "fs_sampler_2d_multisample_array") == 0) 372 else if (strcmp(uniform_name, "fs_sampler_2d_multisample_uint") == 0) 386 else if (strcmp(uniform_name, "fs_sampler_2d_multisample_array_uint") == 0) 407 else if (strcmp(uniform_name, "fs_sampler_2d_multisample_int") == 0) 421 else if (strcmp(uniform_name, "fs_sampler_2d_multisample_array_int") == 0) 442 else if (strcmp(uniform_name, "vs_sampler_2d_multisample") == 0 [all...] |
es31cShaderAtomicCountersTests.cpp | 449 bool CheckUniform(GLuint prog, const GLchar* uniform_name, GLuint uniform_index, GLint uniform_type, 455 glGetUniformIndices(prog, 1, &uniform_name, &index); 459 << tcu::TestLog::Message << "Uniform: " << uniform_name 464 const GLsizei uniform_length = static_cast<GLsizei>(strlen(uniform_name)); 475 << tcu::TestLog::Message << "Uniform: " << uniform_name << ": Length is " << length << " should be " 480 if (strcmp(name, uniform_name)) 483 << tcu::TestLog::Message << "Uniform: " << uniform_name << ": Bad name returned by glGetActiveUniform." 490 << tcu::TestLog::Message << "Uniform: " << uniform_name << ": Length is " << length << " should be " 496 m_context.getTestContext().getLog() << tcu::TestLog::Message << "Uniform: " << uniform_name << ": Size is " 502 m_context.getTestContext().getLog() << tcu::TestLog::Message << "Uniform: " << uniform_name << ": Type is [all...] |
/external/mesa3d/src/compiler/glsl/ |
lower_const_arrays_to_uniforms.cpp | 97 char *uniform_name = ralloc_asprintf(mem_ctx, "constarray_%x_%u", local 102 new(mem_ctx) ir_variable(con->type, uniform_name, ir_var_uniform);
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/external/deqp/external/openglcts/modules/gl/ |
gl4cShaderAtomicCountersTests.cpp | 544 bool CheckUniform(GLuint prog, const GLchar* uniform_name, GLuint uniform_index, GLint uniform_type, 550 glGetUniformIndices(prog, 1, &uniform_name, &index); 554 << tcu::TestLog::Message << "Uniform: " << uniform_name 559 const GLsizei uniform_length = static_cast<GLsizei>(strlen(uniform_name)); 567 if (strcmp(name, uniform_name)) 570 << tcu::TestLog::Message << "Uniform: " << uniform_name 577 << tcu::TestLog::Message << "Uniform: " << uniform_name << ": Length is " << length << " should be " 583 if (strcmp(name, uniform_name)) 586 << tcu::TestLog::Message << "Uniform: " << uniform_name << ": Bad name returned by glGetActiveUniform." 593 << tcu::TestLog::Message << "Uniform: " << uniform_name << ": Length is " << length << " should be [all...] |
gl4cShadingLanguage420PackTests.hpp | 286 glw::GLint getSubroutineUniformLocation(const glw::GLchar* uniform_name, glw::GLenum shader_stage) const; 289 glw::GLint getUniformLocation(const glw::GLchar* uniform_name) const; 294 void uniform(const glw::GLchar* uniform_name, TYPES type, glw::GLuint n_columns, glw::GLuint n_rows, 539 void bindTextureToimage(Utils::program& program, Utils::texture& texture, const glw::GLchar* uniform_name) const; 541 void bindTextureToSampler(Utils::program& program, Utils::texture& texture, const glw::GLchar* uniform_name) const; [all...] |
gl4cShaderSubroutineTests.hpp | 105 glw::GLint getSubroutineUniformLocation(const glw::GLchar* uniform_name, glw::GLenum shader_stage) const; 107 glw::GLint getUniformLocation(const glw::GLchar* uniform_name) const; 445 glw::GLint getSubroutineUniformLocation(glw::GLuint program_id, const glw::GLchar* uniform_name, [all...] |
gl4cShaderSubroutineTests.cpp | 463 * @param uniform_name Subroutine uniform name 467 GLint Utils::program::getSubroutineUniformLocation(const glw::GLchar* uniform_name, glw::GLenum shader_stage) const 472 location = gl.getSubroutineUniformLocation(m_program_object_id, shader_stage, uniform_name); 477 m_context.getTestContext().getLog() << tcu::TestLog::Message << "Subroutine uniform: " << uniform_name 488 * @param uniform_name Subroutine uniform name 492 GLint Utils::program::getUniformLocation(const glw::GLchar* uniform_name) const 497 location = gl.getUniformLocation(m_program_object_id, uniform_name); 502 m_context.getTestContext().getLog() << tcu::TestLog::Message << "Uniform: " << uniform_name 3369 const GLchar* uniform_name = uniform_names[uniform]; local 3414 << "Resource name: " << uniform_name << ". " local 7576 static const GLchar* uniform_name = "uni_input"; local [all...] |
gl4cShadingLanguage420PackTests.cpp | [all...] |
gl4cShaderImageLoadStoreTests.cpp | [all...] |
gl4cGPUShaderFP64Tests.cpp | 3601 const glw::GLchar* uniform_name = 0; local 4946 const glw::GLchar* uniform_name = 0; local 15215 const glw::GLchar* uniform_name = getUniformName(argument); local 15259 const glw::GLchar* uniform_name = getUniformName(argument); local 15379 const glw::GLchar* uniform_name = getUniformName(argument); local [all...] |
/external/deqp/external/openglcts/modules/common/ |
glcViewportArrayTests.hpp | 153 glw::GLint getSubroutineUniformLocation(const glw::GLchar* uniform_name, glw::GLenum shader_stage) const; 155 glw::GLint getUniformLocation(const glw::GLchar* uniform_name) const; [all...] |
glcViewportArrayTests.cpp | 473 * @param uniform_name Subroutine uniform name 477 GLint Utils::program::getSubroutineUniformLocation(const glw::GLchar* uniform_name, glw::GLenum shader_stage) const 482 location = gl.getSubroutineUniformLocation(m_program_object_id, shader_stage, uniform_name); 487 m_context.getTestContext().getLog() << tcu::TestLog::Message << "Subroutine uniform: " << uniform_name 498 * @param uniform_name Subroutine uniform name 502 GLint Utils::program::getUniformLocation(const glw::GLchar* uniform_name) const 507 location = gl.getUniformLocation(m_program_object_id, uniform_name); 512 m_context.getTestContext().getLog() << tcu::TestLog::Message << "Uniform: " << uniform_name [all...] |