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Searched
refs:useDepthStencil
(Results
1 - 3
of
3
) sorted by null
/external/deqp/external/vulkancts/modules/vulkan/pipeline/
vktPipelineRenderToImageTests.cpp
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all
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/external/deqp/external/vulkancts/modules/vulkan/geometry/
vktGeometryLayeredRenderingTests.cpp
210
const bool
useDepthStencil
)
212
return vk::makeRenderPass(vk, device, colorFormat,
useDepthStencil
? dsFormat : VK_FORMAT_UNDEFINED, VK_ATTACHMENT_LOAD_OP_LOAD);
224
const bool
useDepthStencil
= false)
243
useDepthStencil
? VK_TRUE : VK_FALSE, // VkBool32 depthTestEnable;
244
useDepthStencil
? VK_TRUE : VK_FALSE, // VkBool32 depthWriteEnable;
247
useDepthStencil
? VK_TRUE : VK_FALSE, // VkBool32 stencilTestEnable;
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/external/deqp/external/vulkancts/modules/vulkan/renderpass/
vktRenderPassTests.cpp
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all
...]
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