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Searched
refs:variable_declaration
(Results
1 - 4
of
4
) sorted by null
/external/deqp/external/openglcts/modules/gl/
gl4cDirectStateAccessTests.hpp
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gl4cDirectStateAccessTexturesTests.cpp
892
* @param [in]
variable_declaration
Choose variable declaration of the fragment shader.
895
void BufferTest<T, S, N>::PrepareProgram(const glw::GLchar*
variable_declaration
)
908
{ { s_fragment_shader_head,
variable_declaration
, s_fragment_shader_tail }, 3, GL_FRAGMENT_SHADER, 0 }
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gl4cShadingLanguage420PackTests.cpp
6552
static const GLchar*
variable_declaration
= " QUALIFIERS VARIABLE_NAME";
local
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/external/deqp/external/openglcts/modules/gles31/
es31cArrayOfArraysTests.cpp
3175
std::string
variable_declaration
= "float x[1][1][1][1][1][1][1][1];\\n\\n";
local
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