/external/mesa3d/src/intel/compiler/ |
brw_vue_map.c | 264 varying_name(brw_varying_slot slot) function 295 varying_name(vue_map->slot_to_varying[i])); 303 varying_name(vue_map->slot_to_varying[i]));
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/external/deqp/external/openglcts/modules/glesext/tessellation_shader/ |
esextcTessellationShaderXFB.cpp | 299 const glw::GLchar* varying_name = "BLOCK_INOUT.value"; local 344 &varying_name, true); /* should_succeed */ 406 &varying_name, /* varyings */ 456 &varying_name, true); /* should_succeed */ 492 &varying_name, true); /* should_succeed */ 541 gl.transformFeedbackVaryings(m_po_id, 1 /* count */, &varying_name, GL_SEPARATE_ATTRIBS);
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/external/deqp/external/openglcts/modules/gl/ |
gl4cVertexAttrib64BitTest.cpp | 1819 static const GLchar* varying_name = "vs_output_value"; local 1879 stream << "out int " << varying_name << ";\\n\\n"; local 2000 << " " << varying_name << " = 0;\\n" local 2009 << " " << varying_name << " = 1;\\n" local 2285 std::string varying_name; local [all...] |
gl4cGPUShaderFP64Tests.cpp | 3806 static const glw::GLchar* varying_name = "result"; local 5513 const glw::GLchar* varying_name = ""; local 5624 << varying_name; local 15233 const glw::GLchar* varying_name = getVaryingName(result); local 15277 const glw::GLchar* varying_name = getVaryingName(result); local [all...] |
gl4cShaderSubroutineTests.cpp | 4284 static const GLchar* varying_name = "out_result"; local 5220 static const GLchar* varying_name = "out_result"; local 12285 static const GLchar* varying_name = "out_result"; local [all...] |
gl4cTextureViewTests.cpp | 9963 const char* varying_name = "has_passed"; local [all...] |
/external/deqp/external/openglcts/modules/gles31/ |
es31cShaderImageSizeTests.cpp | 371 const char* const varying_name[] = { "count[0]", "count[1]", "count[2]", "count[3]" }; local 372 glTransformFeedbackVaryings(program, 4, varying_name, GL_INTERLEAVED_ATTRIBS);
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es31cTextureStorageMultisampleFunctionalTests.cpp | 2979 const char* varying_name = "is_size_correct"; local [all...] |