/external/deqp/modules/gles31/functional/ |
es31fShaderMultisampleInterpolationStateQueryTests.cpp | 141 verifyStateIntegerMin(result, gl, GL_FRAGMENT_INTERPOLATION_OFFSET_BITS, 4, m_verifier);
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es31fIntegerStateQueryTests.cpp | 93 verifyStateIntegerMin(result, gl, m_target, m_minValue, m_verifierType); 221 verifyStateIntegerMin(result, gl, m_target, value, m_verifierType); 419 verifyStateIntegerMin(result, gl, m_target, m_minValue, m_verifierType); 429 verifyStateIntegerMin(result, gl, m_target, tiedToValue, m_verifierType); 547 verifyStateIntegerMin(result, gl, m_target, ((int)maxUniformBlocks) * ((int)maxUniformBlockSize) / 4 + (int)maxUniformComponents, m_verifierType); 581 verifyStateIntegerMin(result, gl, GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET, 0, m_verifierType); 644 verifyStateIntegerMin(result, gl, GL_MAX_UNIFORM_BUFFER_BINDINGS, minMax, m_verifierType); 701 verifyStateIntegerMin(result, gl, GL_MAX_COMBINED_UNIFORM_BLOCKS, minMax, m_verifierType); 757 verifyStateIntegerMin(result, gl, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, minMax, m_verifierType); [all...] |
es31fTessellationTests.cpp | [all...] |
es31fGeometryShaderTests.cpp | [all...] |
es31fTextureBufferTests.cpp | 161 verifyStateIntegerMin(result, gl, m_target, m_minValue, m_type);
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es31fDebugTests.cpp | [all...] |
/external/deqp/modules/glshared/ |
glsStateQueryUtil.hpp | 420 void verifyStateIntegerMin (tcu::ResultCollector& result, glu::CallLogWrapper& gl, glw::GLenum target, int minValue, QueryType type);
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glsStateQueryUtil.cpp | [all...] |