HomeSort by relevance Sort by last modified time
    Searched refs:vertexAttribute (Results 1 - 12 of 12) sorted by null

  /external/swiftshader/src/OpenGL/libGLES_CM/
Context.cpp 272 mState.vertexAttribute[i].mBoundBuffer = nullptr;
883 mState.vertexAttribute[attribNum].mArrayEnabled = enabled;
886 const VertexAttribute &Context::getVertexAttribState(unsigned int attribNum)
888 return mState.vertexAttribute[attribNum];
894 mState.vertexAttribute[attribNum].mBoundBuffer = boundBuffer;
895 mState.vertexAttribute[attribNum].mSize = size;
896 mState.vertexAttribute[attribNum].mType = type;
897 mState.vertexAttribute[attribNum].mNormalized = normalized;
898 mState.vertexAttribute[attribNum].mStride = stride;
899 mState.vertexAttribute[attribNum].mPointer = pointer
    [all...]
Context.h 146 class VertexAttribute
149 VertexAttribute() : mType(GL_FLOAT), mSize(4), mNormalized(false), mStride(0), mPointer(nullptr), mArrayEnabled(false)
194 typedef VertexAttribute VertexAttributeArray[MAX_VERTEX_ATTRIBS];
284 VertexAttribute vertexAttribute[MAX_VERTEX_ATTRIBS];
428 const VertexAttribute &getVertexAttribState(unsigned int attribNum);
  /external/skia/src/gpu/gl/
GrGLProgram.h 132 const Attribute& vertexAttribute(int i) const {
GrGLGpu.cpp     [all...]
  /external/skqp/src/gpu/gl/
GrGLProgram.h 132 const Attribute& vertexAttribute(int i) const {
GrGLGpu.cpp     [all...]
  /external/deqp/external/vulkancts/modules/vulkan/geometry/
vktGeometryTestsUtil.hpp 131 GraphicsPipelineBuilder& addVertexAttribute (const vk::VkVertexInputAttributeDescription vertexAttribute) { m_vertexInputAttributes.push_back(vertexAttribute); return *this; }
  /external/deqp/external/vulkancts/modules/vulkan/synchronization/
vktSynchronizationUtil.hpp 142 GraphicsPipelineBuilder& addVertexAttribute (const vk::VkVertexInputAttributeDescription vertexAttribute) { m_vertexInputAttributes.push_back(vertexAttribute); return *this; }
  /external/deqp/external/openglcts/modules/gl/
gl4cVertexAttrib64BitTest.cpp 622 class vertexAttribute
625 vertexAttribute(GLdouble min, GLdouble max)
648 void vertexAttribLd(GLuint index, const vertexAttribute<SIZE>& attribute) const;
651 void vertexAttribLdv(GLuint index, const vertexAttribute<SIZE>& attribute) const;
763 vertexAttribute<SIZE> vertex_attribute(m_min, m_max);
792 vertexAttribute<SIZE> vertex_attribute(m_min, m_max);
882 * @param attribute Vertex attribute data are taken from provided instance of vertexAttribute
886 const GetVertexAttribTest::vertexAttribute<1>& attribute) const
896 * @param attribute Vertex attribute data are taken from provided instance of vertexAttribute
900 const GetVertexAttribTest::vertexAttribute<2>& attribute) cons
    [all...]
  /external/deqp/external/vulkancts/modules/vulkan/tessellation/
vktTessellationUtil.hpp 126 GraphicsPipelineBuilder& addVertexAttribute (const vk::VkVertexInputAttributeDescription vertexAttribute) { m_vertexInputAttributes.push_back(vertexAttribute); return *this; }
  /external/swiftshader/src/OpenGL/libGLESv2/
Context.cpp 227 mState.vertexAttribute[i].mBoundBuffer = nullptr;
829 const VertexAttribute &Context::getVertexAttribState(unsigned int attribNum) const
852 return mState.vertexAttribute;
    [all...]
Context.h 193 class VertexAttribute
196 VertexAttribute() : mType(GL_FLOAT), mSize(4), mNormalized(false), mPureInteger(false), mStride(0), mDivisor(0), mPointer(nullptr), mArrayEnabled(false)
330 typedef VertexAttribute VertexAttributeArray[MAX_VERTEX_ATTRIBS];
422 VertexAttribute vertexAttribute[MAX_VERTEX_ATTRIBS];
522 const VertexAttribute &getVertexAttribState(unsigned int attribNum) const;

Completed in 488 milliseconds