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Searched
refs:viewportCoord
(Results
1 - 3
of
3
) sorted by null
/external/deqp/modules/gles31/functional/
es31fTextureGatherTests.cpp
614
const Vec2
viewportCoord
= (Vec2((float)px, (float)py) + 0.5f) / Vec2((float)width, (float)height);
615
const TexCoordT texCoord = triQuadInterpolate(texCoords,
viewportCoord
.x(),
viewportCoord
.y());
692
const Vec2
viewportCoord
= (Vec2((float)px, (float)py) + 0.5f) / Vec2((float)width, (float)height);
693
const TexCoordT texCoord = triQuadInterpolate(texCoords,
viewportCoord
.x(),
viewportCoord
.y());
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es31fTextureBorderClampTests.cpp
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/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
vktShaderRenderTextureGatherTests.cpp
643
const Vec2
viewportCoord
= (Vec2((float)px, (float)py) + 0.5f) / Vec2((float)width, (float)height);
644
const TexCoordT texCoord = triQuadInterpolate(texCoords,
viewportCoord
.x(),
viewportCoord
.y());
721
const Vec2
viewportCoord
= (Vec2((float)px, (float)py) + 0.5f) / Vec2((float)width, (float)height);
722
const TexCoordT texCoord = triQuadInterpolate(texCoords,
viewportCoord
.x(),
viewportCoord
.y());
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Completed in 281 milliseconds