/external/mesa3d/src/mesa/math/ |
m_eval.h | 74 * for max(uorder,vorder) points is needed in the 80 GLuint dim, GLuint uorder, GLuint vorder); 90 * must be multiplied with the (u2-u1)/uorder-1 and (v2-v1)/vorder-1. 93 * De Casteljau needs additional storage for uorder*vorder 100 GLuint uorder, GLuint vorder);
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m_eval.c | 113 * for max(uorder,vorder) points is needed in the 119 GLuint dim, GLuint uorder, GLuint vorder) 121 GLfloat *cp = cn + uorder * vorder * dim; 122 GLuint i, uinc = vorder * dim; 124 if (vorder > uorder) { 130 for (j = 0; j < vorder; j++) { 153 _math_horner_bezier_curve(cp, out, v, dim, vorder); 156 _math_horner_bezier_curve(cn, out, v, dim, vorder); 158 else { /* vorder <= uorder */ 160 if (vorder > 1) [all...] |
/external/mesa3d/src/mesa/main/ |
eval.c | 213 GLint vstride, GLint vorder, 226 /* max(uorder, vorder) additional points are used in */ 227 /* horner evaluation and uorder*vorder additional */ 229 dsize = (uorder == 2 && vorder == 2)? 0 : uorder*vorder; 230 hsize = (uorder > vorder ? uorder : vorder)*size; 233 buffer = malloc((uorder*vorder*size+hsize)*sizeof(GLfloat)); 235 buffer = malloc((uorder*vorder*size+dsize)*sizeof(GLfloat)); 238 uinc = ustride - vorder*vstride 484 (GLfloat) v1, (GLfloat) v2, vstride, vorder, points, GL_DOUBLE); local [all...] |
eval.h | 57 GLint vstride, GLint vorder, 62 GLint vstride, GLint vorder, 81 GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, 86 GLdouble v1, GLdouble v2, GLint vstride, GLint vorder,
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dlist.c | 8343 GLint vorder = n[9].i; local [all...] |
/external/mesa3d/include/GL/ |
gl.h | [all...] |
glext.h | [all...] |
/external/swiftshader/include/GL/ |
glext.h | [all...] |
/external/mesa3d/prebuilt-intermediates/main/ |
marshal_generated.c | [all...] |