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Searched
refs:vtx_id
(Results
1 - 3
of
3
) sorted by null
/external/eigen/unsupported/test/
openglsupport.cpp
75
GLint
vtx_id
= glCreateShader(GL_VERTEX_SHADER);
local
79
glShaderSource(
vtx_id
, 1, &vtx, 0);
80
glCompileShader(
vtx_id
);
81
glGetShaderiv(
vtx_id
,GL_COMPILE_STATUS,&ok);
95
glAttachShader(prg_id,
vtx_id
);
/external/mesa3d/src/gallium/drivers/r600/
evergreen_compute.c
905
unsigned
vtx_id
= 4 + i;
local
919
evergreen_cs_set_vertex_buffer(rctx,
vtx_id
,
[
all
...]
r600_shader.c
1548
unsigned
vtx_id
= src->Dimension.Index;
local
[
all
...]
Completed in 436 milliseconds