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    Searched refs:wMin (Results 1 - 4 of 4) sorted by null

  /external/mesa3d/src/mesa/swrast/
s_tritemp.h 420 const GLfloat wMin = vMin->attrib[VARYING_SLOT_POS][3];
423 const GLfloat eMaj_dw = wMax - wMin;
424 const GLfloat eBot_dw = wMid - wMin;
436 GLfloat eMaj_da = vMax->attrib[attr][c] * wMax - vMin->attrib[attr][c] * wMin;
437 GLfloat eBot_da = vMid->attrib[attr][c] * wMid - vMin->attrib[attr][c] * wMin;
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  /external/swiftshader/third_party/PowerVR_SDK/Tools/
PVRTTexture.h 556 @param[in] wMin Minimum size of a texture level
567 const unsigned int wMin,
PVRTTexture.cpp 103 @Input wMin Minimum size of a texture level
114 const unsigned int wMin,
128 len += PVRT_MAX(wTmp, wMin) * PVRT_MAX(hTmp, hMin);
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  /external/deqp/modules/gles31/functional/
es31fPrimitiveBoundingBoxTests.cpp 96 const float wMin = de::max(0.0f, bbox.min.w()); // clamp to w=0 as extension requires
100 retVal.min = tcu::min(bbox.min.swizzle(0, 1, 2) / wMin,
102 retVal.max = tcu::max(bbox.max.swizzle(0, 1, 2) / wMin,
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