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Searched
refs:wMin
(Results
1 - 4
of
4
) sorted by null
/external/mesa3d/src/mesa/swrast/
s_tritemp.h
420
const GLfloat
wMin
= vMin->attrib[VARYING_SLOT_POS][3];
423
const GLfloat eMaj_dw = wMax -
wMin
;
424
const GLfloat eBot_dw = wMid -
wMin
;
436
GLfloat eMaj_da = vMax->attrib[attr][c] * wMax - vMin->attrib[attr][c] *
wMin
;
437
GLfloat eBot_da = vMid->attrib[attr][c] * wMid - vMin->attrib[attr][c] *
wMin
;
[
all
...]
/external/swiftshader/third_party/PowerVR_SDK/Tools/
PVRTTexture.h
556
@param[in]
wMin
Minimum size of a texture level
567
const unsigned int
wMin
,
PVRTTexture.cpp
103
@Input
wMin
Minimum size of a texture level
114
const unsigned int
wMin
,
128
len += PVRT_MAX(wTmp,
wMin
) * PVRT_MAX(hTmp, hMin);
[
all
...]
/external/deqp/modules/gles31/functional/
es31fPrimitiveBoundingBoxTests.cpp
96
const float
wMin
= de::max(0.0f, bbox.min.w()); // clamp to w=0 as extension requires
100
retVal.min = tcu::min(bbox.min.swizzle(0, 1, 2) /
wMin
,
102
retVal.max = tcu::max(bbox.max.swizzle(0, 1, 2) /
wMin
,
[
all
...]
Completed in 286 milliseconds