/bionic/libm/upstream-freebsd/lib/msun/ld128/ |
e_rem_pio2l.h | 72 expsign = u.xbits.expsign; 88 ex1 = u2.xbits.expsign & 0x7fff; 97 ex1 = u2.xbits.expsign & 0x7fff; 120 u1.xbits.expsign = ex - e0;
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s_exp2l.c | 366 hx = u.xbits.expsign; 370 if (u.xbits.manh != 0 371 || u.xbits.manl != 0 405 v.xbits.manh = 0; 406 v.xbits.manl = 0; 408 v.xbits.expsign = LDBL_MAX_EXP - 1 + k; 411 v.xbits.expsign = LDBL_MAX_EXP - 1 + k + 10000;
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s_expl.c | 72 hx = u.xbits.expsign; 214 hx = u.xbits.expsign; 281 v.xbits.expsign = BIAS + k; 315 v.xbits.expsign = BIAS - k;
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/bionic/libm/upstream-freebsd/lib/msun/src/ |
s_cbrtl.c | 46 expsign = u.xbits.expsign; 67 u.xbits.expsign = BIAS; 83 v.xbits.expsign = (expsign & 0x8000) | (BIAS + k / 3);
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s_rintl.c | 64 expsign = u.xbits.expsign;
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math_private.h | 241 (ix0) = ew_u.xbits.expsign; \ 242 (ix1) = ew_u.xbits.man; \ 254 (ix0) = ew_u.xbits.expsign; \ 255 (ix1) = ew_u.xbits.manh; \ 256 (ix2) = ew_u.xbits.manl; \ 265 (i) = ge_u.xbits.expsign; \ 276 iw_u.xbits.expsign = (ix0); \ 277 iw_u.xbits.man = (ix1); \ 289 iw_u.xbits.expsign = (ix0); \ 290 iw_u.xbits.manh = (ix1); [all...] |
e_atan2l.c | 55 expsigny = uy.xbits.expsign; 58 expsignx = ux.xbits.expsign;
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e_acosl.c | 50 expsign = u.xbits.expsign;
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e_asinl.c | 40 expsign = u.xbits.expsign;
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s_atanl.c | 42 expsign = u.xbits.expsign;
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/bionic/libm/ |
fpmath.h | 76 } xbits; member in union:IEEEl2bits
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/device/google/contexthub/firmware/external/freebsd/lib/msun/src/ |
math_private.h | 204 (ix0) = ew_u.xbits.expsign; \ 205 (ix1) = ew_u.xbits.man; \ 217 (ix0) = ew_u.xbits.expsign; \ 218 (ix1) = ew_u.xbits.manh; \ 219 (ix2) = ew_u.xbits.manl; \ 228 (i) = ge_u.xbits.expsign; \ 239 iw_u.xbits.expsign = (ix0); \ 240 iw_u.xbits.man = (ix1); \ 252 iw_u.xbits.expsign = (ix0); \ 253 iw_u.xbits.manh = (ix1); [all...] |
/external/webp/src/dsp/ |
lossless.h | 215 int xbits, uint32_t* dst); 217 void VP8LBundleColorMap_C(const uint8_t* const row, int width, int xbits,
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lossless_enc_sse2.c | 359 static void BundleColorMap_SSE2(const uint8_t* const row, int width, int xbits, 362 assert(xbits >= 0); 363 assert(xbits <= 3); 364 switch (xbits) { 417 assert(xbits == 3); 430 VP8LBundleColorMap_C(row + x, width - x, xbits, dst);
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lossless_enc.c | 593 void VP8LBundleColorMap_C(const uint8_t* const row, int width, int xbits, 596 if (xbits > 0) { 597 const int bit_depth = 1 << (3 - xbits); 598 const int mask = (1 << xbits) - 1; 606 dst[x >> xbits] = code; [all...] |
/device/linaro/bootloader/edk2/AppPkg/Applications/Python/Python-2.7.10/Modules/zlib/ |
trees.c | 501 int xbits; /* extra bits */
local 522 xbits = 0;
523 if (n >= base) xbits = extra[n-base];
525 s->opt_len += (ulg)f * (bits + xbits);
526 if (stree) s->static_len += (ulg)f * (stree[n].Len + xbits);
[all...] |
/device/linaro/bootloader/edk2/AppPkg/Applications/Python/Python-2.7.2/Modules/zlib/ |
trees.c | 503 int xbits; /* extra bits */
local 524 xbits = 0;
525 if (n >= base) xbits = extra[n-base];
527 s->opt_len += (ulg)f * (bits + xbits);
528 if (stree) s->static_len += (ulg)f * (stree[n].Len + xbits);
[all...] |
/external/python/cpython2/Modules/zlib/ |
trees.c | 499 int xbits; /* extra bits */ local 520 xbits = 0; 521 if (n >= base) xbits = extra[n-base]; 523 s->opt_len += (ulg)f * (unsigned)(bits + xbits); 524 if (stree) s->static_len += (ulg)f * (unsigned)(stree[n].Len + xbits); [all...] |
/external/zlib/src/ |
trees.c | 499 int xbits; /* extra bits */ local 520 xbits = 0; 521 if (n >= base) xbits = extra[n-base]; 523 s->opt_len += (ulg)f * (unsigned)(bits + xbits); 524 if (stree) s->static_len += (ulg)f * (unsigned)(stree[n].Len + xbits); [all...] |
/external/webp/src/enc/ |
vp8l_enc.c | 1431 int xbits; local [all...] |
/external/u-boot/lib/zlib/ |
trees.c | 507 int xbits; /* extra bits */ local 528 xbits = 0; 529 if (n >= base) xbits = extra[n-base]; 531 s->opt_len += (ulg)f * (bits + xbits); 532 if (stree) s->static_len += (ulg)f * (stree[n].Len + xbits); [all...] |
/external/mesa3d/include/GLES2/ |
gl2ext.h | [all...] |
/external/swiftshader/include/GLES2/ |
gl2ext.h | [all...] |
/external/mesa3d/include/GL/ |
glcorearb.h | [all...] |
/external/swiftshader/include/GL/ |
glcorearb.h | [all...] |