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Searched
refs:zrb
(Results
1 - 2
of
2
) sorted by null
/external/mesa3d/src/mesa/swrast/
s_linetemp.h
81
struct gl_renderbuffer *
zrb
= ctx->DrawBuffer->Attachment[BUFFER_DEPTH].Renderbuffer;
local
169
zPtr = (DEPTH_TYPE *) _swrast_pixel_address(
zrb
, x0, y0);
s_tritemp.h
504
struct gl_renderbuffer *
zrb
local
639
_swrast_pixel_address(
zrb
, FixedToInt(fxLeftEdge), span.y);
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