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  /external/guice/lib/build/
cglib-3.2.6.jar 
  /external/caliper/lib/
java-allocation-instrumenter-2.0.jar 
  /bionic/libc/kernel/uapi/sound/
asoc.h 188 __le32 access; member in struct:snd_soc_tplg_ctl_hdr
  /external/apache-commons-bcel/src/main/java/org/apache/bcel/generic/
MethodGen.java 110 * @param access_flags access qualifiers
1100 final String access = Utility.accessToString(super.getAccessFlags()); local
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  /external/deqp/external/openglcts/modules/gl/
gl4cBufferStorageTests.cpp 121 MoveMapOwner MapRange(glw::GLintptr offset, glw::GLsizeiptr length, glw::GLenum access);
149 static void* Map(const glw::Functions& gl, glw::GLenum target, glw::GLenum access);
152 glw::GLenum access);
382 /** Get support for direct state access
586 * @param access Requested access
590 Buffer::MoveMapOwner Buffer::MapRange(glw::GLintptr offset, glw::GLsizeiptr length, glw::GLenum access)
596 void* data = MapRange(gl, m_target, offset, length, access);
613 /** Loads entry points for direct state access extension
756 * @param access Access rights for mapped regio
1973 const GLenum access = s_mapping_bits[access_idx]; local
2014 const GLenum access = test_case.m_access; local
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  /external/deqp/external/openglcts/modules/gles2/
es2cTexture3DTests.cpp 266 tcu::ConstPixelBufferAccess access = referenceTexture.getLevel(levelNdx); local
267 DE_ASSERT(access.getRowPitch() == access.getFormat().getPixelSize() * access.getWidth());
268 DE_ASSERT(access.getSlicePitch() == access.getFormat().getPixelSize() * access.getWidth() * access.getHeight());
269 callTexImage3D(GL_TEXTURE_3D, levelNdx, transferFormat.format, access.getWidth(), access.getHeight()
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  /external/deqp/external/vulkancts/modules/vulkan/ssbo/
vktSSBOLayoutTests.cpp 223 const bool access = !unusedOk || (rnd.getFloat() < accessWeight); local
224 const bool read = access ? (rnd.getFloat() < readWeight) : false;
225 const bool write = access ? (!read || (rnd.getFloat() < writeWeight)) : false;
495 block.addMember(BufferVar("u", VarType(glu::TYPE_UINT, glu::PRECISION_LOWP), 0 /* no access */));
533 block.addMember(BufferVar("v", VarType(glu::TYPE_FLOAT_VEC2, glu::PRECISION_LOWP), 0 /* no access */));
571 block.addMember(BufferVar("v", VarType(glu::TYPE_FLOAT_VEC2, glu::PRECISION_LOWP), 0 /* no access */));
604 block.addMember(BufferVar("u", VarType(glu::TYPE_FLOAT_VEC2, glu::PRECISION_LOWP), 0 /* no access */));
645 block.addMember(BufferVar("u", VarType(glu::TYPE_UINT, glu::PRECISION_LOWP), 0 /* no access */));
693 block.addMember(BufferVar("v", VarType(glu::TYPE_FLOAT_VEC2, glu::PRECISION_LOWP), 0 /* no access */));
732 blockA.addMember(BufferVar("b", VarType(glu::TYPE_UINT_VEC3, glu::PRECISION_LOWP), 0 /* no access */));
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  /external/deqp/external/vulkancts/modules/vulkan/synchronization/
vktSynchronizationOperation.cpp 634 const VkAccessFlags access = (m_mode == ACCESS_MODE_READ ? VK_ACCESS_TRANSFER_READ_BIT : VK_ACCESS_TRANSFER_WRITE_BIT); local
638 access, // VkAccessFlags accessMask;
789 const VkAccessFlags access = (m_mode == ACCESS_MODE_READ ? VK_ACCESS_TRANSFER_READ_BIT : VK_ACCESS_TRANSFER_WRITE_BIT); local
794 access, // VkAccessFlags accessMask;
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  /external/deqp/framework/randomshaders/
rsgExpression.cpp 381 ExecValueAccess access = m_value.getValue(VariableType::getScalarType(VariableType::TYPE_FLOAT)); local
384 access.asFloat(ndx) = value;
393 ExecValueAccess access = m_value.getValue(VariableType::getScalarType(VariableType::TYPE_FLOAT)); local
396 access.asFloat(ndx) = customValue;
448 ExecValueAccess access = m_value.getValue(VariableType::getScalarType(VariableType::TYPE_INT)); local
451 access.asInt(ndx) = value;
496 ExecValueAccess access = m_value.getValue(VariableType::getScalarType(VariableType::TYPE_BOOL)); local
499 access.asBool(ndx) = value;
508 ExecValueAccess access = m_value.getValue(VariableType::getScalarType(VariableType::TYPE_BOOL)); local
511 access.asBool(ndx) = customValue
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  /external/deqp/modules/gles3/functional/
es3fTextureUnitTests.cpp 907 tcu::PixelBufferAccess access = is2dTex ? m_textures2d.back()->getLevel(levelNdx) local
912 tcu::fillWithGrid(access, curCellSize, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBias);
1068 tcu::ConstPixelBufferAccess access = texture->getLevel(levelNdx); local
1094 tcu::ConstPixelBufferAccess access = texture->getLevelFace(levelNdx, (tcu::CubeFace)face); local
1119 tcu::ConstPixelBufferAccess access = texture->getLevel(levelNdx); local
1145 tcu::ConstPixelBufferAccess access = texture->getLevel(levelNdx); local
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es3fShaderTextureFunctionTests.cpp 21 * \brief Texture access function tests.
633 const tcu::PixelBufferAccess access = m_textureCube->getRefTexture().getLevelFace(level, (tcu::CubeFace)face); local
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  /external/flatbuffers/src/
idl_gen_cpp.cpp 2197 auto access = local
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  /external/honggfuzz/
honggfuzz.h 321 uint64_t access; member in struct:__anon23724
  /external/kernel-headers/original/uapi/sound/
asoc.h 288 __le32 access; member in struct:snd_soc_tplg_ctl_hdr
  /external/libdrm/intel/
intel_decode.c 3382 int idx, access; local
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  /external/mesa3d/src/gallium/auxiliary/util/
u_threaded_context.c 875 if (images[i].access & PIPE_IMAGE_ACCESS_WRITE &&
1246 unsigned access; member in struct:tc_make_image_handle_resident
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  /external/mesa3d/src/gallium/drivers/radeonsi/
si_descriptors.c 688 if (view->access & PIPE_IMAGE_ACCESS_WRITE)
702 unsigned access = view->access; local
710 access &= ~PIPE_IMAGE_ACCESS_WRITE;
717 (view->access & PIPE_IMAGE_ACCESS_WRITE ||
810 (view->access & PIPE_IMAGE_ACCESS_WRITE) ?
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  /external/mesa3d/src/mesa/state_tracker/
st_glsl_to_tgsi.cpp 960 exec_list *instructions, ir_constant *access)
3465 ir_constant *access = NULL; local
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  /external/pdfium/samples/
pdfium_test.cc 59 #define access _access macro
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  /external/proguard/src/proguard/gradle/
ProGuardTask.java 1313 String access = (String)classSpecificationArgs.get("access"); local
1420 String access = (String)classSpecificationArgs.get("access"); local
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  /external/v8/src/compiler/
js-native-context-specialization.cc 10 #include "src/compiler/access-builder.h"
11 #include "src/compiler/access-info.h"
18 #include "src/compiler/property-access-builder.h"
125 // constant-folding for optimizing property access, but we should
158 // We can constant-fold the super constructor access if the
195 // Compute property access info for @@hasInstance on {receiver}.
225 // Monomorphic property access.
268 // Monomorphic property access.
489 // Compute property access info for "then" on {resolution}.
524 ContextAccess const& access = ContextAccessOf(node->op()) local
548 FieldAccess access = { local
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  /external/v8/src/ppc/
macro-assembler-ppc.cc 2069 ConstantPoolEntry::Access access = ConstantPoolAddEntry(value); local
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  /external/virglrenderer/src/
vrend_decode.c 1157 uint32_t access = get_buf_entry(ctx, VIRGL_SET_SHADER_IMAGE_ACCESS(i)); local
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  /external/deqp/modules/gles31/functional/
es31fShaderImageLoadStoreTests.cpp 493 BufferMemMap (const glw::Functions& gl, deUint32 target, int offset, int size, deUint32 access)
498 m_ptr = gl.mapBufferRange(target, offset, size, access);
650 const PixelBufferAccess access = m_type == TEXTURETYPE_BUFFER ? m_texBuffer->getLevel(0) local
657 access.setPixel(color, x, y, m_type == TEXTURETYPE_CUBE ? 0 : z);
662 const ConstPixelBufferAccess access = m_type == TEXTURETYPE_CUBE ? getCubeFaceAccess(glslImageFuncZToCubeFace(z)) : getAccess(); local
663 return access.getPixel(x, y, m_type == TEXTURETYPE_CUBE ? 0 : z);
668 const ConstPixelBufferAccess access = m_type == TEXTURETYPE_CUBE ? getCubeFaceAccess(glslImageFuncZToCubeFace(z)) : getAccess(); local
669 return access.getPixelInt(x, y, m_type == TEXTURETYPE_CUBE ? 0 : z);
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  /external/mesa3d/src/gallium/include/pipe/
p_state.h 475 unsigned access; /**< PIPE_IMAGE_ACCESS_x */ member in struct:pipe_image_view
546 struct pipe_box box; /**< region of the resource to access */

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