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  /external/skia/gm/
gradients_2pt_conical.cpp 41 SkShader::TileMode tm, const SkMatrix& localMatrix) {
52 SkShader::TileMode tm, const SkMatrix& localMatrix) {
62 SkShader::TileMode tm, const SkMatrix& localMatrix) {
73 SkShader::TileMode tm, const SkMatrix& localMatrix) {
86 SkShader::TileMode tm, const SkMatrix& localMatrix) {
99 SkShader::TileMode tm, const SkMatrix& localMatrix) {
110 SkShader::TileMode tm, const SkMatrix& localMatrix) {
121 SkShader::TileMode tm, const SkMatrix& localMatrix) {
134 SkShader::TileMode tm, const SkMatrix& localMatrix) {
147 SkShader::TileMode tm, const SkMatrix& localMatrix)
    [all...]
clippedbitmapshaders.cpp 45 ClippedBitmapShadersGM(SkShader::TileMode mode, bool hq=false)
50 SkShader::TileMode fMode;
giantbitmap.cpp 23 SkShader::TileMode fMode;
63 GiantBitmapGM(SkShader::TileMode mode, bool doFilter, bool doRotate) : fBM(nullptr) {
gradients.cpp 56 SkShader::TileMode tm, const SkMatrix& localMatrix) {
62 SkShader::TileMode tm, const SkMatrix& localMatrix) {
69 SkShader::TileMode tm, const SkMatrix& localMatrix) {
78 SkShader::TileMode tm, const SkMatrix& localMatrix) {
88 SkShader::TileMode, const SkMatrix& localMatrix) {
97 SkShader::TileMode, const SkMatrix& localMatrix) {
107 SkShader::TileMode tm, const SkMatrix& localMatrix) {
120 SkShader::TileMode tm, const SkMatrix& localMatrix) {
134 SkShader::TileMode tm, const SkMatrix& localMatrix) {
146 SkShader::TileMode tm, const SkMatrix& localMatrix)
    [all...]
  /external/skqp/gm/
gradients_2pt_conical.cpp 41 SkShader::TileMode tm, const SkMatrix& localMatrix) {
52 SkShader::TileMode tm, const SkMatrix& localMatrix) {
62 SkShader::TileMode tm, const SkMatrix& localMatrix) {
73 SkShader::TileMode tm, const SkMatrix& localMatrix) {
86 SkShader::TileMode tm, const SkMatrix& localMatrix) {
99 SkShader::TileMode tm, const SkMatrix& localMatrix) {
110 SkShader::TileMode tm, const SkMatrix& localMatrix) {
121 SkShader::TileMode tm, const SkMatrix& localMatrix) {
134 SkShader::TileMode tm, const SkMatrix& localMatrix) {
147 SkShader::TileMode tm, const SkMatrix& localMatrix)
    [all...]
clippedbitmapshaders.cpp 45 ClippedBitmapShadersGM(SkShader::TileMode mode, bool hq=false)
50 SkShader::TileMode fMode;
giantbitmap.cpp 23 SkShader::TileMode fMode;
63 GiantBitmapGM(SkShader::TileMode mode, bool doFilter, bool doRotate) : fBM(nullptr) {
gradients.cpp 56 SkShader::TileMode tm, const SkMatrix& localMatrix) {
62 SkShader::TileMode tm, const SkMatrix& localMatrix) {
69 SkShader::TileMode tm, const SkMatrix& localMatrix) {
78 SkShader::TileMode tm, const SkMatrix& localMatrix) {
88 SkShader::TileMode, const SkMatrix& localMatrix) {
97 SkShader::TileMode, const SkMatrix& localMatrix) {
107 SkShader::TileMode tm, const SkMatrix& localMatrix) {
120 SkShader::TileMode tm, const SkMatrix& localMatrix) {
134 SkShader::TileMode tm, const SkMatrix& localMatrix) {
146 SkShader::TileMode tm, const SkMatrix& localMatrix)
    [all...]
  /external/skia/fuzz/
FuzzGradients.cpp 27 std::vector<SkScalar>* pos, SkShader::TileMode* mode) {
35 *mode = static_cast<SkShader::TileMode>(m);
69 SkShader::TileMode mode,
114 SkShader::TileMode mode;
152 SkShader::TileMode mode;
190 SkShader::TileMode mode;
224 SkShader::TileMode mode;
  /external/skqp/fuzz/
FuzzGradients.cpp 27 std::vector<SkScalar>* pos, SkShader::TileMode* mode) {
35 *mode = static_cast<SkShader::TileMode>(m);
69 SkShader::TileMode mode,
114 SkShader::TileMode mode;
152 SkShader::TileMode mode;
190 SkShader::TileMode mode;
224 SkShader::TileMode mode;
  /external/skia/src/shaders/
SkShader.cpp 121 SkImage* SkShader::isAImage(SkMatrix* localMatrix, TileMode xy[2]) const {
143 sk_sp<SkShader> SkShader::MakeBitmapShader(const SkBitmap& src, TileMode tmx, TileMode tmy,
151 sk_sp<SkShader> SkShader::MakePictureShader(sk_sp<SkPicture> src, TileMode tmx, TileMode tmy,
SkBitmapProcShader.cpp 96 const SkShaderBase& shader, TileMode tmx, TileMode tmy,
SkPictureShader.cpp 109 SkPictureShader::SkPictureShader(sk_sp<SkPicture> picture, TileMode tmx, TileMode tmy,
127 sk_sp<SkShader> SkPictureShader::Make(sk_sp<SkPicture> picture, TileMode tmx, TileMode tmy,
139 TileMode mx = (TileMode)buffer.read32();
140 TileMode my = (TileMode)buffer.read32();
  /external/skqp/src/shaders/
SkShader.cpp 116 SkImage* SkShader::isAImage(SkMatrix* localMatrix, TileMode xy[2]) const {
138 sk_sp<SkShader> SkShader::MakeBitmapShader(const SkBitmap& src, TileMode tmx, TileMode tmy,
146 sk_sp<SkShader> SkShader::MakePictureShader(sk_sp<SkPicture> src, TileMode tmx, TileMode tmy,
SkBitmapProcShader.cpp 96 const SkShaderBase& shader, TileMode tmx, TileMode tmy,
SkPictureShader.cpp 109 SkPictureShader::SkPictureShader(sk_sp<SkPicture> picture, TileMode tmx, TileMode tmy,
127 sk_sp<SkShader> SkPictureShader::Make(sk_sp<SkPicture> picture, TileMode tmx, TileMode tmy,
139 TileMode mx = (TileMode)buffer.read32();
140 TileMode my = (TileMode)buffer.read32();
  /cts/tests/tests/graphics/src/android/graphics/drawable/cts/
ThemedDrawableTest.java 30 import android.graphics.Shader.TileMode;
85 assertEquals(TileMode.MIRROR, d.getTileModeX());
86 assertEquals(TileMode.MIRROR, d.getTileModeY());
BitmapDrawableTest.java 43 import android.graphics.Shader.TileMode;
238 bitmapDrawable.setTileModeX(TileMode.CLAMP);
239 assertEquals(TileMode.CLAMP, bitmapDrawable.getTileModeX());
246 bitmapDrawable.setTileModeY(TileMode.REPEAT);
247 assertEquals(TileMode.CLAMP, bitmapDrawable.getTileModeX());
248 assertEquals(TileMode.REPEAT, bitmapDrawable.getTileModeY());
254 bitmapDrawable.setTileModeXY(TileMode.REPEAT, TileMode.MIRROR);
255 assertEquals(TileMode.REPEAT, bitmapDrawable.getTileModeX());
256 assertEquals(TileMode.MIRROR, bitmapDrawable.getTileModeY())
    [all...]
  /development/samples/ApiDemos/src/com/example/android/apis/graphics/
ShapeDrawable1.java 47 null, Shader.TileMode.MIRROR);
55 return new BitmapShader(bm, Shader.TileMode.REPEAT,
56 Shader.TileMode.REPEAT);
Vertices.java 54 Shader s = new BitmapShader(bm, Shader.TileMode.CLAMP,
55 Shader.TileMode.CLAMP);
  /external/androidplot/Examples/DemoApp/src/com/androidplot/demos/
XYPlotWithBgImgActivity.java 17 private Shader WHITE_SHADER = new LinearGradient(1, 1, 1, 1, Color.WHITE, Color.WHITE, Shader.TileMode.REPEAT);
104 Shader.TileMode.REPEAT
117 Shader.TileMode.REPEAT,
118 Shader.TileMode.REPEAT);
  /external/skia/samplecode/
SampleTiling.cpp 45 SkShader::TileMode tmx, SkShader::TileMode tmy) {
92 static const SkShader::TileMode gModes[] = { SkShader::kClamp_TileMode, SkShader::kRepeat_TileMode, SkShader::kMirror_TileMode };
  /external/skqp/samplecode/
SampleTiling.cpp 45 SkShader::TileMode tmx, SkShader::TileMode tmy) {
92 static const SkShader::TileMode gModes[] = { SkShader::kClamp_TileMode, SkShader::kRepeat_TileMode, SkShader::kMirror_TileMode };
  /external/skia/bench/
TileBench.cpp 39 ConstXTileBench(SkShader::TileMode xTile,
40 SkShader::TileMode yTile,
  /external/skqp/bench/
TileBench.cpp 39 ConstXTileBench(SkShader::TileMode xTile,
40 SkShader::TileMode yTile,

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