/external/mesa3d/src/gallium/drivers/r600/ |
r600_state.c | 171 R600_ERR("r600: unsupported texture type %d\n", target); 628 struct r600_texture *tmp = (struct r600_texture*)view->base.texture; 663 struct pipe_resource *texture, 668 struct r600_texture *tmp = (struct r600_texture*)texture; 680 view->base.texture = NULL; 681 pipe_reference(NULL, &texture->reference); 682 view->base.texture = texture; 686 if (texture->target == PIPE_BUFFER) 687 return texture_buffer_sampler_view(view, texture->width0, 1) [all...] |
/external/deqp/external/openglcts/modules/gl/ |
gl4cShaderSubroutineTests.hpp | 126 struct texture struct in class:gl4cts::ShaderSubroutine::Utils 128 texture(deqp::Context& context); 129 ~texture(); 636 * subroutine body: setting global variable, texture sampling, writing 680 void fillTexture(Utils::texture& texture, const glw::GLubyte color[4]) const; 683 const glw::GLubyte expected_color[4], Utils::texture& color_texture) const; 714 void fillTexture(Utils::texture& texture, const glw::GLuint color[4]) const; 716 bool verifyTexture(Utils::texture& texture, const glw::GLuint color[4]) const [all...] |
/external/deqp/external/vulkancts/modules/vulkan/texture/ |
vktTextureShadowTests.cpp | 23 * \brief Shadow texture lookup tests. 50 namespace texture namespace in namespace:vkt 59 using namespace texture::util; 147 // the floating point depth values should be in [0, 1] range as data is clamped during texture upload. Since 247 // Fill first gradient texture. 253 // Fill second with grid texture. 322 const pipeline::TestTexture2D& texture = m_renderer.get2DTexture(m_cases[m_caseNdx].textureIndex); local 323 const tcu::TextureFormat texFmt = texture.getTextureFormat(); 343 // Compute texture coordinates. 344 log << TestLog::Message << "Texture coordinates: " << curCase.minCoord << " -> " << curCase.maxCoord << TestLog::EndMessage 534 const pipeline::TestTextureCube& texture = m_renderer.getCubeTexture(curCase.textureIndex); local 749 const pipeline::TestTexture2DArray& texture = m_renderer.get2DArrayTexture(curCase.textureIndex); local [all...] |
vktTextureSwizzleTests.cpp | 24 * \brief Texture swizzle tests. 35 namespace texture namespace in namespace:vkt 42 using namespace texture::util; 97 const pipeline::TestTexture2D& texture = m_renderer.get2DTexture(0); local 98 const tcu::TextureFormat textureFormat = texture.getTextureFormat(); 392 return createTestGroup(testCtx, "swizzle", "Texture swizzle tests.", populateTextureSwizzleTests); 395 } // texture
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/external/mesa3d/src/gallium/drivers/nouveau/nv30/ |
nv30_texture.c | 232 so->pipe.texture = NULL; 234 pipe_resource_reference(&so->pipe.texture, pt); 313 pipe_resource_reference(&view->texture, NULL);
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/external/mesa3d/src/gallium/drivers/softpipe/ |
sp_state_sampler.c | 93 pipe_resource_reference(&view->texture, NULL); 188 struct pipe_resource *tex = view->texture; 195 /* We're referencing the texture's internal data, so save a 201 /* regular texture - setup array of mipmap level offsets */ 202 MAYBE_UNUSED struct pipe_resource *res = view->texture; 249 /* display target texture/surface */
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/external/deqp/framework/opengl/simplereference/ |
sglrContext.hpp | 49 virtual void activeTexture (deUint32 texture) = DE_NULL; 52 virtual void bindTexture (deUint32 target, deUint32 texture) = DE_NULL; 82 virtual void framebufferTexture2D (deUint32 target, deUint32 attachment, deUint32 textarget, deUint32 texture, int level) = DE_NULL; 83 virtual void framebufferTextureLayer (deUint32 target, deUint32 attachment, deUint32 texture, int level, int layer) = DE_NULL;
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sglrGLContext.hpp | 62 virtual void activeTexture (deUint32 texture); 64 virtual void bindTexture (deUint32 target, deUint32 texture); 94 virtual void framebufferTexture2D (deUint32 target, deUint32 attachment, deUint32 textarget, deUint32 texture, int level); 95 virtual void framebufferTextureLayer (deUint32 target, deUint32 attachment, deUint32 texture, int level, int layer);
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/external/deqp/framework/randomshaders/ |
rsgProgramExecutor.cpp | 178 void ProgramExecutor::setTexture (int samplerNdx, const tcu::Texture2D* texture, const tcu::Sampler& sampler) 180 m_samplers2D[samplerNdx] = Sampler2D(texture, sampler); 183 void ProgramExecutor::setTexture (int samplerNdx, const tcu::TextureCube* texture, const tcu::Sampler& sampler) 185 m_samplersCube[samplerNdx] = SamplerCube(texture, sampler);
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/external/deqp/modules/gles3/functional/ |
es3fTextureUnitTests.cpp | 21 * \brief Texture unit usage tests. 72 // \note Cube map texture size is larger in order to make minifications possible - otherwise would need to display different faces at same time. 230 lookupsStr += "\tcolor += " + colorMultiplier + "*(vec4(texture(" + samplerName + ", " + lookupCoord + "))*" + scaleName + " + " + biasName + ");\n"; 343 void makeSafeLods (const vector<IVec3>& textureSizes, const IVec2& viewportSize); // Modifies texture coordinates so that LODs aren't too close to x.5 or 0.0 . 407 int tex2dArrayNdx = 0; // Keep track of 2d texture array index. 730 int m_numTextures; //!< \note Needed in addition to m_numUnits since same texture may be bound to many texture units. 739 vector<int> m_unitTextures; //!< Which texture is used in a particular unit. 740 vector<int> m_ndxTexType; //!< Index of a texture in m_textures2d, m_texturesCube, m_textures2dArray or m_textures3d, depending on texture type 1058 const tcu::Texture2D* texture = m_textures2d[ndx2d]; local 1082 const tcu::TextureCube* texture = m_texturesCube[ndxCube]; local 1109 const tcu::Texture2DArray* texture = m_textures2dArray[ndx2dArray]; local 1135 const tcu::Texture3D* texture = m_textures3d[ndx3d]; local [all...] |
/external/mesa3d/include/GLES/ |
glext.h | 189 typedef void (GL_APIENTRYP PFNGLMULTITEXCOORD4XOESPROC) (GLenum texture, GLfixed s, GLfixed t, GLfixed r, GLfixed q); 232 GL_API void GL_APIENTRY glMultiTexCoord4xOES (GLenum texture, GLfixed s, GLfixed t, GLfixed r, GLfixed q); 302 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DOESPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); 318 GL_API void GL_APIENTRY glFramebufferTexture2DOES (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); [all...] |
/external/mesa3d/src/gallium/auxiliary/util/ |
u_surfaces.c | 82 struct pipe_resource *pt = ps->texture;
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/external/mesa3d/src/gallium/drivers/i915/ |
i915_surface.c | 289 struct i915_texture *tex = i915_texture(dst->texture); 318 struct i915_texture *tex = i915_texture(dst->texture); 371 pipe_resource_reference(&ps->texture, pt); 396 pipe_resource_reference(&surf->texture, NULL);
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/external/mesa3d/src/gallium/drivers/r300/ |
r300_state.c | 839 struct pipe_resource *tex = surf->texture; 1532 struct r300_resource *texture; local [all...] |
/external/mesa3d/src/gallium/state_trackers/dri/ |
dri_screen.c | 411 stimg->texture = NULL; 412 pipe_resource_reference(&stimg->texture, img->texture); 421 stimg->format = img->texture->format;
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/external/skia/src/gpu/mtl/ |
GrMtlPipelineState.h | 103 SamplerBindings(const GrSamplerState& state, GrTexture* texture, GrMtlGpu*);
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/external/skqp/src/gpu/mtl/ |
GrMtlPipelineState.h | 103 SamplerBindings(const GrSamplerState& state, GrTexture* texture, GrMtlGpu*);
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/external/swiftshader/include/GLES/ |
glext.h | 193 typedef void (GL_APIENTRYP PFNGLMULTITEXCOORD4XOESPROC) (GLenum texture, GLfixed s, GLfixed t, GLfixed r, GLfixed q); 236 GL_API void GL_APIENTRY glMultiTexCoord4xOES (GLenum texture, GLfixed s, GLfixed t, GLfixed r, GLfixed q); 306 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DOESPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); 322 GL_API void GL_APIENTRY glFramebufferTexture2DOES (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); [all...] |
/external/swiftshader/src/D3D8/ |
Direct3DDevice8.hpp | 73 long __stdcall CreateTexture(unsigned int width, unsigned int height, unsigned int levels, unsigned long usage, D3DFORMAT format, D3DPOOL pool, IDirect3DTexture8 **texture) override; 114 long __stdcall GetTexture(unsigned long stage, IDirect3DBaseTexture8 **texture) override; 143 long __stdcall SetTexture(unsigned long stage, IDirect3DBaseTexture8 *texture) override; 185 Direct3DBaseTexture8 *texture[8]; member in class:D3D8::Direct3DDevice8
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/external/swiftshader/src/OpenGL/libGLES_CM/ |
utilities.h | 22 #include "Texture.h" 35 GLsizei width, GLsizei height, GLenum format, GLenum type, Texture *texture);
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/external/swiftshader/src/OpenGL/libGLESv2/ |
Framebuffer.h | 51 void detachTexture(GLuint texture);
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/developers/build/prebuilts/gradle/Camera2Basic/Application/src/main/java/com/example/android/camera2basic/ |
Camera2BasicFragment.java | 139 public void onSurfaceTextureAvailable(SurfaceTexture texture, int width, int height) { 144 public void onSurfaceTextureSizeChanged(SurfaceTexture texture, int width, int height) { 149 public boolean onSurfaceTextureDestroyed(SurfaceTexture texture) { 154 public void onSurfaceTextureUpdated(SurfaceTexture texture) { 370 * is at least as large as the respective texture view size, and that is at most as large as the 377 * @param textureViewWidth The width of the texture view relative to sensor coordinate 378 * @param textureViewHeight The height of the texture view relative to sensor coordinate 431 mTextureView = (AutoFitTextureView) view.findViewById(R.id.texture); 677 SurfaceTexture texture = mTextureView.getSurfaceTexture(); local 678 assert texture != null [all...] |
/developers/samples/android/media/Camera2Basic/Application/src/main/java/com/example/android/camera2basic/ |
Camera2BasicFragment.java | 139 public void onSurfaceTextureAvailable(SurfaceTexture texture, int width, int height) { 144 public void onSurfaceTextureSizeChanged(SurfaceTexture texture, int width, int height) { 149 public boolean onSurfaceTextureDestroyed(SurfaceTexture texture) { 154 public void onSurfaceTextureUpdated(SurfaceTexture texture) { 370 * is at least as large as the respective texture view size, and that is at most as large as the 377 * @param textureViewWidth The width of the texture view relative to sensor coordinate 378 * @param textureViewHeight The height of the texture view relative to sensor coordinate 431 mTextureView = (AutoFitTextureView) view.findViewById(R.id.texture); 677 SurfaceTexture texture = mTextureView.getSurfaceTexture(); local 678 assert texture != null [all...] |
/development/samples/browseable/Camera2Basic/src/com.example.android.camera2basic/ |
Camera2BasicFragment.java | 139 public void onSurfaceTextureAvailable(SurfaceTexture texture, int width, int height) { 144 public void onSurfaceTextureSizeChanged(SurfaceTexture texture, int width, int height) { 149 public boolean onSurfaceTextureDestroyed(SurfaceTexture texture) { 154 public void onSurfaceTextureUpdated(SurfaceTexture texture) { 370 * is at least as large as the respective texture view size, and that is at most as large as the 377 * @param textureViewWidth The width of the texture view relative to sensor coordinate 378 * @param textureViewHeight The height of the texture view relative to sensor coordinate 431 mTextureView = (AutoFitTextureView) view.findViewById(R.id.texture); 677 SurfaceTexture texture = mTextureView.getSurfaceTexture(); local 678 assert texture != null [all...] |
/external/mesa3d/src/gallium/state_trackers/nine/ |
nine_state.c | 855 if (context->samp[s][NINED3DSAMP_SHADOW] != context->texture[s].shadow) { 857 context->samp[s][NINED3DSAMP_SHADOW] = context->texture[s].shadow; 861 (context->texture[s].type == D3DRTYPE_CUBETEXTURE)) { 864 context->texture[s].type == D3DRTYPE_CUBETEXTURE; 868 int lod = context->samp[s][D3DSAMP_MAXMIPLEVEL] - context->texture[s].lod; 902 if (!context->texture[s].enabled && !(sampler_mask & (1 << i))) { 907 if (context->texture[s].enabled) { 910 view[i] = context->texture[s].view[sRGB]; 923 * anymore, but they're going to be removed as long as texture 950 if (!context->texture[s].enabled && !(sampler_mask & (1 << i))) [all...] |