/external/swiftshader/third_party/SPIRV-Tools/test/val/ |
val_composites_test.cpp | 180 CompileSuccessfully(GenerateShaderCode(body).c_str()); 189 CompileSuccessfully(GenerateShaderCode(body).c_str()); 200 CompileSuccessfully(GenerateShaderCode(body).c_str()); 211 CompileSuccessfully(GenerateShaderCode(body).c_str()); 223 CompileSuccessfully(GenerateShaderCode(body).c_str()); 234 CompileSuccessfully(GenerateShaderCode(body).c_str()); 243 CompileSuccessfully(GenerateShaderCode(body).c_str()); 254 CompileSuccessfully(GenerateShaderCode(body).c_str()); 265 CompileSuccessfully(GenerateShaderCode(body).c_str()); 277 CompileSuccessfully(GenerateShaderCode(body).c_str()) [all...] |
val_primitives_test.cpp | 96 CompileSuccessfully( 102 CompileSuccessfully( 112 CompileSuccessfully( 121 CompileSuccessfully(GenerateShaderCode(CallAndCallee("OpEmitVertex"), 132 CompileSuccessfully( 138 CompileSuccessfully( 148 CompileSuccessfully( 157 CompileSuccessfully(GenerateShaderCode(CallAndCallee("OpEndPrimitive"), 170 CompileSuccessfully(GenerateShaderCode(body)); 175 CompileSuccessfully(GenerateShaderCode("OpEmitStreamVertex %u32_0" [all...] |
val_type_unique_test.cpp | 100 CompileSuccessfully(str.c_str()); 108 CompileSuccessfully(str.c_str()); 117 CompileSuccessfully(str.c_str()); 126 CompileSuccessfully(str.c_str()); 135 CompileSuccessfully(str.c_str()); 144 CompileSuccessfully(str.c_str()); 154 CompileSuccessfully(str.c_str()); 164 CompileSuccessfully(str.c_str()); 181 CompileSuccessfully(str.c_str(), SPV_ENV_UNIVERSAL_1_1); 197 CompileSuccessfully(str.c_str(), SPV_ENV_UNIVERSAL_1_1) [all...] |
val_memory_test.cpp | 49 CompileSuccessfully(spirv.c_str(), SPV_ENV_VULKAN_1_1); 79 CompileSuccessfully(spirv.c_str(), SPV_ENV_VULKAN_1_1); 102 CompileSuccessfully(spirv.c_str(), SPV_ENV_VULKAN_1_1); 135 CompileSuccessfully(spirv.c_str(), SPV_ENV_VULKAN_1_1); 161 CompileSuccessfully(spirv.c_str(), SPV_ENV_VULKAN_1_1); 189 CompileSuccessfully(src, SPV_ENV_VULKAN_1_1); 263 CompileSuccessfully(src, SPV_ENV_VULKAN_1_1); 304 CompileSuccessfully(src, SPV_ENV_VULKAN_1_1); 330 CompileSuccessfully(spirv.c_str()); 356 CompileSuccessfully(spirv.c_str()) [all...] |
val_atomics_test.cpp | 213 CompileSuccessfully(GenerateShaderCode(body)); 224 CompileSuccessfully(GenerateKernelCode(body)); 234 CompileSuccessfully(GenerateShaderCode(body), SPV_ENV_VULKAN_1_0); 244 CompileSuccessfully(GenerateKernelCode(body), SPV_ENV_OPENCL_1_2); 254 CompileSuccessfully(GenerateShaderCode(body), SPV_ENV_VULKAN_1_0); 270 CompileSuccessfully(GenerateShaderCode(body), SPV_ENV_VULKAN_1_0); 282 CompileSuccessfully(GenerateShaderCode(body), SPV_ENV_VULKAN_1_0); 295 CompileSuccessfully(GenerateShaderCode(body), SPV_ENV_VULKAN_1_0); 308 CompileSuccessfully(GenerateShaderCode(body), SPV_ENV_VULKAN_1_0); 321 CompileSuccessfully(GenerateShaderCode(body)) [all...] |
val_id_test.cpp | 188 CompileSuccessfully(spirv.c_str()); 197 CompileSuccessfully(spirv.c_str()); 204 CompileSuccessfully(spirv.c_str()); 215 CompileSuccessfully(spirv.c_str()); 230 CompileSuccessfully(spirv.c_str()); 239 CompileSuccessfully(spirv.c_str()); 250 CompileSuccessfully(spirv.c_str()); 256 CompileSuccessfully(spirv.c_str()); 267 CompileSuccessfully(spirv.c_str()); 274 CompileSuccessfully(spirv.c_str()) [all...] |
val_logicals_test.cpp | 270 CompileSuccessfully(GenerateShaderCode(body).c_str()); 279 CompileSuccessfully(GenerateShaderCode(body).c_str()); 290 CompileSuccessfully(GenerateShaderCode(body).c_str()); 305 CompileSuccessfully(GenerateShaderCode(body).c_str()); 314 CompileSuccessfully(GenerateShaderCode(body).c_str()); 326 CompileSuccessfully(GenerateShaderCode(body).c_str()); 338 CompileSuccessfully(GenerateShaderCode(body).c_str()); 356 CompileSuccessfully(GenerateKernelCode(body).c_str()); 365 CompileSuccessfully(GenerateKernelCode(body).c_str()); 378 CompileSuccessfully(GenerateKernelCode(body).c_str()) [all...] |
val_webgpu_test.cpp | 47 CompileSuccessfully(spirv); 67 CompileSuccessfully(spirv); 86 CompileSuccessfully(spirv); 104 CompileSuccessfully(spirv); 124 CompileSuccessfully(spirv); 142 CompileSuccessfully(spirv); 162 CompileSuccessfully(spirv); 185 CompileSuccessfully(spirv); 198 CompileSuccessfully(spirv); 214 CompileSuccessfully(spirv) [all...] |
val_derivatives_test.cpp | 93 CompileSuccessfully(GenerateShaderCode(body).c_str()); 111 CompileSuccessfully(GenerateShaderCode(body).c_str()); 121 CompileSuccessfully(GenerateShaderCode(body).c_str()); 133 CompileSuccessfully(GenerateShaderCode(body).c_str()); 146 CompileSuccessfully(GenerateShaderCode(body, "", "Vertex").c_str());
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val_interfaces_test.cpp | 47 CompileSuccessfully(text); 73 CompileSuccessfully(text); 104 CompileSuccessfully(text); 131 CompileSuccessfully(text); 159 CompileSuccessfully(text, SPV_ENV_UNIVERSAL_1_3);
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val_conversion_test.cpp | 280 CompileSuccessfully(GenerateShaderCode(body).c_str()); 289 CompileSuccessfully(GenerateShaderCode(body).c_str()); 301 CompileSuccessfully(GenerateShaderCode(body).c_str()); 313 CompileSuccessfully(GenerateShaderCode(body).c_str()); 327 CompileSuccessfully(GenerateShaderCode(body).c_str()); 336 CompileSuccessfully(GenerateShaderCode(body).c_str()); 349 CompileSuccessfully(GenerateShaderCode(body).c_str()); 361 CompileSuccessfully(GenerateShaderCode(body).c_str()); 375 CompileSuccessfully(GenerateShaderCode(body).c_str()); 384 CompileSuccessfully(GenerateShaderCode(body).c_str()) [all...] |
val_limits_test.cpp | 51 CompileSuccessfully(str); 69 CompileSuccessfully(str); 85 CompileSuccessfully(str); 101 CompileSuccessfully(str); 117 CompileSuccessfully(str); 136 CompileSuccessfully(str); 154 CompileSuccessfully(spirv.str()); 166 CompileSuccessfully(spirv.str()); 183 CompileSuccessfully(spirv.str()); 197 CompileSuccessfully(spirv.str()) [all...] |
val_explicit_reserved_test.cpp | 73 CompileSuccessfully(input); 85 CompileSuccessfully(input); 97 CompileSuccessfully(input); 111 CompileSuccessfully(input);
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val_literals_test.cpp | 84 CompileSuccessfully(str); 91 CompileSuccessfully(str); 117 CompileSuccessfully(str); 124 CompileSuccessfully(str);
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val_validation_state_test.cpp | 124 CompileSuccessfully(spirv); 137 CompileSuccessfully(spirv); 157 CompileSuccessfully(spirv); 168 CompileSuccessfully(spirv); 178 CompileSuccessfully(spirv); 235 CompileSuccessfully(spirv); 241 CompileSuccessfully(spirv, SPV_ENV_VULKAN_1_1); 248 CompileSuccessfully(spirv, SPV_ENV_WEBGPU_0); 254 CompileSuccessfully(spirv); 260 CompileSuccessfully(spirv, SPV_ENV_VULKAN_1_1) [all...] |
/external/deqp-deps/SPIRV-Tools/test/val/ |
val_type_unique_test.cpp | 100 CompileSuccessfully(str.c_str()); 108 CompileSuccessfully(str.c_str()); 117 CompileSuccessfully(str.c_str()); 126 CompileSuccessfully(str.c_str()); 135 CompileSuccessfully(str.c_str()); 144 CompileSuccessfully(str.c_str()); 154 CompileSuccessfully(str.c_str()); 164 CompileSuccessfully(str.c_str()); 181 CompileSuccessfully(str.c_str(), SPV_ENV_UNIVERSAL_1_1); 197 CompileSuccessfully(str.c_str(), SPV_ENV_UNIVERSAL_1_1) [all...] |
val_id_test.cpp | 188 CompileSuccessfully(spirv.c_str()); 197 CompileSuccessfully(spirv.c_str()); 204 CompileSuccessfully(spirv.c_str()); 215 CompileSuccessfully(spirv.c_str()); 230 CompileSuccessfully(spirv.c_str()); 239 CompileSuccessfully(spirv.c_str()); 250 CompileSuccessfully(spirv.c_str()); 256 CompileSuccessfully(spirv.c_str()); 267 CompileSuccessfully(spirv.c_str()); 274 CompileSuccessfully(spirv.c_str()) [all...] |
val_webgpu_test.cpp | 47 CompileSuccessfully(spirv); 67 CompileSuccessfully(spirv); 86 CompileSuccessfully(spirv); 104 CompileSuccessfully(spirv); 124 CompileSuccessfully(spirv); 142 CompileSuccessfully(spirv); 162 CompileSuccessfully(spirv); 185 CompileSuccessfully(spirv); 198 CompileSuccessfully(spirv); 214 CompileSuccessfully(spirv) [all...] |
val_derivatives_test.cpp | 93 CompileSuccessfully(GenerateShaderCode(body).c_str()); 111 CompileSuccessfully(GenerateShaderCode(body).c_str()); 121 CompileSuccessfully(GenerateShaderCode(body).c_str()); 133 CompileSuccessfully(GenerateShaderCode(body).c_str()); 146 CompileSuccessfully(GenerateShaderCode(body, "", "Vertex").c_str());
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val_interfaces_test.cpp | 47 CompileSuccessfully(text); 73 CompileSuccessfully(text); 104 CompileSuccessfully(text); 131 CompileSuccessfully(text); 159 CompileSuccessfully(text, SPV_ENV_UNIVERSAL_1_3);
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val_limits_test.cpp | 51 CompileSuccessfully(str); 69 CompileSuccessfully(str); 85 CompileSuccessfully(str); 101 CompileSuccessfully(str); 117 CompileSuccessfully(str); 136 CompileSuccessfully(str); 154 CompileSuccessfully(spirv.str()); 166 CompileSuccessfully(spirv.str()); 183 CompileSuccessfully(spirv.str()); 197 CompileSuccessfully(spirv.str()) [all...] |
val_conversion_test.cpp | 280 CompileSuccessfully(GenerateShaderCode(body).c_str()); 289 CompileSuccessfully(GenerateShaderCode(body).c_str()); 301 CompileSuccessfully(GenerateShaderCode(body).c_str()); 313 CompileSuccessfully(GenerateShaderCode(body).c_str()); 327 CompileSuccessfully(GenerateShaderCode(body).c_str()); 336 CompileSuccessfully(GenerateShaderCode(body).c_str()); 349 CompileSuccessfully(GenerateShaderCode(body).c_str()); 361 CompileSuccessfully(GenerateShaderCode(body).c_str()); 375 CompileSuccessfully(GenerateShaderCode(body).c_str()); 384 CompileSuccessfully(GenerateShaderCode(body).c_str()) [all...] |
val_explicit_reserved_test.cpp | 73 CompileSuccessfully(input); 85 CompileSuccessfully(input); 97 CompileSuccessfully(input); 111 CompileSuccessfully(input);
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val_literals_test.cpp | 84 CompileSuccessfully(str); 91 CompileSuccessfully(str); 117 CompileSuccessfully(str); 124 CompileSuccessfully(str);
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val_layout_test.cpp | 207 CompileSuccessfully(ss.str(), env); 228 CompileSuccessfully(str); 238 CompileSuccessfully(str, SPV_ENV_UNIVERSAL_1_1); 253 CompileSuccessfully(str, SPV_ENV_UNIVERSAL_1_1); 280 CompileSuccessfully(str); 308 CompileSuccessfully(str); 336 CompileSuccessfully(str); 358 CompileSuccessfully(str); 377 CompileSuccessfully(str); 393 CompileSuccessfully(s) [all...] |