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  /external/swiftshader/third_party/SPIRV-Tools/test/val/
val_composites_test.cpp 180 CompileSuccessfully(GenerateShaderCode(body).c_str());
189 CompileSuccessfully(GenerateShaderCode(body).c_str());
200 CompileSuccessfully(GenerateShaderCode(body).c_str());
211 CompileSuccessfully(GenerateShaderCode(body).c_str());
223 CompileSuccessfully(GenerateShaderCode(body).c_str());
234 CompileSuccessfully(GenerateShaderCode(body).c_str());
243 CompileSuccessfully(GenerateShaderCode(body).c_str());
254 CompileSuccessfully(GenerateShaderCode(body).c_str());
265 CompileSuccessfully(GenerateShaderCode(body).c_str());
277 CompileSuccessfully(GenerateShaderCode(body).c_str())
    [all...]
val_primitives_test.cpp 96 CompileSuccessfully(
102 CompileSuccessfully(
112 CompileSuccessfully(
121 CompileSuccessfully(GenerateShaderCode(CallAndCallee("OpEmitVertex"),
132 CompileSuccessfully(
138 CompileSuccessfully(
148 CompileSuccessfully(
157 CompileSuccessfully(GenerateShaderCode(CallAndCallee("OpEndPrimitive"),
170 CompileSuccessfully(GenerateShaderCode(body));
175 CompileSuccessfully(GenerateShaderCode("OpEmitStreamVertex %u32_0"
    [all...]
val_type_unique_test.cpp 100 CompileSuccessfully(str.c_str());
108 CompileSuccessfully(str.c_str());
117 CompileSuccessfully(str.c_str());
126 CompileSuccessfully(str.c_str());
135 CompileSuccessfully(str.c_str());
144 CompileSuccessfully(str.c_str());
154 CompileSuccessfully(str.c_str());
164 CompileSuccessfully(str.c_str());
181 CompileSuccessfully(str.c_str(), SPV_ENV_UNIVERSAL_1_1);
197 CompileSuccessfully(str.c_str(), SPV_ENV_UNIVERSAL_1_1)
    [all...]
val_memory_test.cpp 49 CompileSuccessfully(spirv.c_str(), SPV_ENV_VULKAN_1_1);
79 CompileSuccessfully(spirv.c_str(), SPV_ENV_VULKAN_1_1);
102 CompileSuccessfully(spirv.c_str(), SPV_ENV_VULKAN_1_1);
135 CompileSuccessfully(spirv.c_str(), SPV_ENV_VULKAN_1_1);
161 CompileSuccessfully(spirv.c_str(), SPV_ENV_VULKAN_1_1);
189 CompileSuccessfully(src, SPV_ENV_VULKAN_1_1);
263 CompileSuccessfully(src, SPV_ENV_VULKAN_1_1);
304 CompileSuccessfully(src, SPV_ENV_VULKAN_1_1);
330 CompileSuccessfully(spirv.c_str());
356 CompileSuccessfully(spirv.c_str())
    [all...]
val_atomics_test.cpp 213 CompileSuccessfully(GenerateShaderCode(body));
224 CompileSuccessfully(GenerateKernelCode(body));
234 CompileSuccessfully(GenerateShaderCode(body), SPV_ENV_VULKAN_1_0);
244 CompileSuccessfully(GenerateKernelCode(body), SPV_ENV_OPENCL_1_2);
254 CompileSuccessfully(GenerateShaderCode(body), SPV_ENV_VULKAN_1_0);
270 CompileSuccessfully(GenerateShaderCode(body), SPV_ENV_VULKAN_1_0);
282 CompileSuccessfully(GenerateShaderCode(body), SPV_ENV_VULKAN_1_0);
295 CompileSuccessfully(GenerateShaderCode(body), SPV_ENV_VULKAN_1_0);
308 CompileSuccessfully(GenerateShaderCode(body), SPV_ENV_VULKAN_1_0);
321 CompileSuccessfully(GenerateShaderCode(body))
    [all...]
val_id_test.cpp 188 CompileSuccessfully(spirv.c_str());
197 CompileSuccessfully(spirv.c_str());
204 CompileSuccessfully(spirv.c_str());
215 CompileSuccessfully(spirv.c_str());
230 CompileSuccessfully(spirv.c_str());
239 CompileSuccessfully(spirv.c_str());
250 CompileSuccessfully(spirv.c_str());
256 CompileSuccessfully(spirv.c_str());
267 CompileSuccessfully(spirv.c_str());
274 CompileSuccessfully(spirv.c_str())
    [all...]
val_logicals_test.cpp 270 CompileSuccessfully(GenerateShaderCode(body).c_str());
279 CompileSuccessfully(GenerateShaderCode(body).c_str());
290 CompileSuccessfully(GenerateShaderCode(body).c_str());
305 CompileSuccessfully(GenerateShaderCode(body).c_str());
314 CompileSuccessfully(GenerateShaderCode(body).c_str());
326 CompileSuccessfully(GenerateShaderCode(body).c_str());
338 CompileSuccessfully(GenerateShaderCode(body).c_str());
356 CompileSuccessfully(GenerateKernelCode(body).c_str());
365 CompileSuccessfully(GenerateKernelCode(body).c_str());
378 CompileSuccessfully(GenerateKernelCode(body).c_str())
    [all...]
val_webgpu_test.cpp 47 CompileSuccessfully(spirv);
67 CompileSuccessfully(spirv);
86 CompileSuccessfully(spirv);
104 CompileSuccessfully(spirv);
124 CompileSuccessfully(spirv);
142 CompileSuccessfully(spirv);
162 CompileSuccessfully(spirv);
185 CompileSuccessfully(spirv);
198 CompileSuccessfully(spirv);
214 CompileSuccessfully(spirv)
    [all...]
val_derivatives_test.cpp 93 CompileSuccessfully(GenerateShaderCode(body).c_str());
111 CompileSuccessfully(GenerateShaderCode(body).c_str());
121 CompileSuccessfully(GenerateShaderCode(body).c_str());
133 CompileSuccessfully(GenerateShaderCode(body).c_str());
146 CompileSuccessfully(GenerateShaderCode(body, "", "Vertex").c_str());
val_interfaces_test.cpp 47 CompileSuccessfully(text);
73 CompileSuccessfully(text);
104 CompileSuccessfully(text);
131 CompileSuccessfully(text);
159 CompileSuccessfully(text, SPV_ENV_UNIVERSAL_1_3);
val_conversion_test.cpp 280 CompileSuccessfully(GenerateShaderCode(body).c_str());
289 CompileSuccessfully(GenerateShaderCode(body).c_str());
301 CompileSuccessfully(GenerateShaderCode(body).c_str());
313 CompileSuccessfully(GenerateShaderCode(body).c_str());
327 CompileSuccessfully(GenerateShaderCode(body).c_str());
336 CompileSuccessfully(GenerateShaderCode(body).c_str());
349 CompileSuccessfully(GenerateShaderCode(body).c_str());
361 CompileSuccessfully(GenerateShaderCode(body).c_str());
375 CompileSuccessfully(GenerateShaderCode(body).c_str());
384 CompileSuccessfully(GenerateShaderCode(body).c_str())
    [all...]
val_limits_test.cpp 51 CompileSuccessfully(str);
69 CompileSuccessfully(str);
85 CompileSuccessfully(str);
101 CompileSuccessfully(str);
117 CompileSuccessfully(str);
136 CompileSuccessfully(str);
154 CompileSuccessfully(spirv.str());
166 CompileSuccessfully(spirv.str());
183 CompileSuccessfully(spirv.str());
197 CompileSuccessfully(spirv.str())
    [all...]
val_explicit_reserved_test.cpp 73 CompileSuccessfully(input);
85 CompileSuccessfully(input);
97 CompileSuccessfully(input);
111 CompileSuccessfully(input);
val_literals_test.cpp 84 CompileSuccessfully(str);
91 CompileSuccessfully(str);
117 CompileSuccessfully(str);
124 CompileSuccessfully(str);
val_validation_state_test.cpp 124 CompileSuccessfully(spirv);
137 CompileSuccessfully(spirv);
157 CompileSuccessfully(spirv);
168 CompileSuccessfully(spirv);
178 CompileSuccessfully(spirv);
235 CompileSuccessfully(spirv);
241 CompileSuccessfully(spirv, SPV_ENV_VULKAN_1_1);
248 CompileSuccessfully(spirv, SPV_ENV_WEBGPU_0);
254 CompileSuccessfully(spirv);
260 CompileSuccessfully(spirv, SPV_ENV_VULKAN_1_1)
    [all...]
  /external/deqp-deps/SPIRV-Tools/test/val/
val_type_unique_test.cpp 100 CompileSuccessfully(str.c_str());
108 CompileSuccessfully(str.c_str());
117 CompileSuccessfully(str.c_str());
126 CompileSuccessfully(str.c_str());
135 CompileSuccessfully(str.c_str());
144 CompileSuccessfully(str.c_str());
154 CompileSuccessfully(str.c_str());
164 CompileSuccessfully(str.c_str());
181 CompileSuccessfully(str.c_str(), SPV_ENV_UNIVERSAL_1_1);
197 CompileSuccessfully(str.c_str(), SPV_ENV_UNIVERSAL_1_1)
    [all...]
val_id_test.cpp 188 CompileSuccessfully(spirv.c_str());
197 CompileSuccessfully(spirv.c_str());
204 CompileSuccessfully(spirv.c_str());
215 CompileSuccessfully(spirv.c_str());
230 CompileSuccessfully(spirv.c_str());
239 CompileSuccessfully(spirv.c_str());
250 CompileSuccessfully(spirv.c_str());
256 CompileSuccessfully(spirv.c_str());
267 CompileSuccessfully(spirv.c_str());
274 CompileSuccessfully(spirv.c_str())
    [all...]
val_webgpu_test.cpp 47 CompileSuccessfully(spirv);
67 CompileSuccessfully(spirv);
86 CompileSuccessfully(spirv);
104 CompileSuccessfully(spirv);
124 CompileSuccessfully(spirv);
142 CompileSuccessfully(spirv);
162 CompileSuccessfully(spirv);
185 CompileSuccessfully(spirv);
198 CompileSuccessfully(spirv);
214 CompileSuccessfully(spirv)
    [all...]
val_derivatives_test.cpp 93 CompileSuccessfully(GenerateShaderCode(body).c_str());
111 CompileSuccessfully(GenerateShaderCode(body).c_str());
121 CompileSuccessfully(GenerateShaderCode(body).c_str());
133 CompileSuccessfully(GenerateShaderCode(body).c_str());
146 CompileSuccessfully(GenerateShaderCode(body, "", "Vertex").c_str());
val_interfaces_test.cpp 47 CompileSuccessfully(text);
73 CompileSuccessfully(text);
104 CompileSuccessfully(text);
131 CompileSuccessfully(text);
159 CompileSuccessfully(text, SPV_ENV_UNIVERSAL_1_3);
val_limits_test.cpp 51 CompileSuccessfully(str);
69 CompileSuccessfully(str);
85 CompileSuccessfully(str);
101 CompileSuccessfully(str);
117 CompileSuccessfully(str);
136 CompileSuccessfully(str);
154 CompileSuccessfully(spirv.str());
166 CompileSuccessfully(spirv.str());
183 CompileSuccessfully(spirv.str());
197 CompileSuccessfully(spirv.str())
    [all...]
val_conversion_test.cpp 280 CompileSuccessfully(GenerateShaderCode(body).c_str());
289 CompileSuccessfully(GenerateShaderCode(body).c_str());
301 CompileSuccessfully(GenerateShaderCode(body).c_str());
313 CompileSuccessfully(GenerateShaderCode(body).c_str());
327 CompileSuccessfully(GenerateShaderCode(body).c_str());
336 CompileSuccessfully(GenerateShaderCode(body).c_str());
349 CompileSuccessfully(GenerateShaderCode(body).c_str());
361 CompileSuccessfully(GenerateShaderCode(body).c_str());
375 CompileSuccessfully(GenerateShaderCode(body).c_str());
384 CompileSuccessfully(GenerateShaderCode(body).c_str())
    [all...]
val_explicit_reserved_test.cpp 73 CompileSuccessfully(input);
85 CompileSuccessfully(input);
97 CompileSuccessfully(input);
111 CompileSuccessfully(input);
val_literals_test.cpp 84 CompileSuccessfully(str);
91 CompileSuccessfully(str);
117 CompileSuccessfully(str);
124 CompileSuccessfully(str);
val_layout_test.cpp 207 CompileSuccessfully(ss.str(), env);
228 CompileSuccessfully(str);
238 CompileSuccessfully(str, SPV_ENV_UNIVERSAL_1_1);
253 CompileSuccessfully(str, SPV_ENV_UNIVERSAL_1_1);
280 CompileSuccessfully(str);
308 CompileSuccessfully(str);
336 CompileSuccessfully(str);
358 CompileSuccessfully(str);
377 CompileSuccessfully(str);
393 CompileSuccessfully(s)
    [all...]

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