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  /external/skia/src/gpu/vk/
GrVkTexture.h 15 class GrVkGpu;
21 static sk_sp<GrVkTexture> MakeNewTexture(GrVkGpu*,
27 static sk_sp<GrVkTexture> MakeWrappedTexture(GrVkGpu*, const GrSurfaceDesc&, GrWrapOwnership,
45 GrVkTexture(GrVkGpu*, const GrSurfaceDesc&, const GrVkImageInfo&, sk_sp<GrVkImageLayout>,
48 GrVkGpu* getVkGpu() const;
60 GrVkTexture(GrVkGpu*, SkBudgeted, const GrSurfaceDesc&, const GrVkImageInfo&,
63 GrVkTexture(GrVkGpu*, const GrSurfaceDesc&, const GrVkImageInfo&, sk_sp<GrVkImageLayout>,
GrVkDescriptorSet.h 16 class GrVkGpu;
35 void freeGPUData(GrVkGpu* gpu) const override;
37 void onRecycle(GrVkGpu* gpu) const override;
GrVkFramebuffer.h 15 class GrVkGpu;
21 static GrVkFramebuffer* Create(GrVkGpu* gpu,
41 void freeGPUData(GrVkGpu* gpu) const override;
GrVkStencilAttachment.h 16 class GrVkGpu;
27 static GrVkStencilAttachment* Create(GrVkGpu* gpu, int width, int height,
44 GrVkStencilAttachment(GrVkGpu* gpu,
51 GrVkGpu* getVkGpu() const;
GrVkBufferView.h 17 static const GrVkBufferView* Create(const GrVkGpu* gpu, VkBuffer buffer, VkFormat format,
31 void freeGPUData(GrVkGpu* gpu) const override;
GrVkDescriptorSet.cpp 11 #include "GrVkGpu.h"
23 void GrVkDescriptorSet::freeGPUData(GrVkGpu* gpu) const {
27 void GrVkDescriptorSet::onRecycle(GrVkGpu* gpu) const {
GrVkTextureRenderTarget.h 16 class GrVkGpu;
29 static sk_sp<GrVkTextureRenderTarget> MakeNewTextureRenderTarget(GrVkGpu*, SkBudgeted,
34 static sk_sp<GrVkTextureRenderTarget> MakeWrappedTextureRenderTarget(GrVkGpu*,
58 GrVkTextureRenderTarget(GrVkGpu* gpu,
71 GrVkTextureRenderTarget(GrVkGpu* gpu,
81 GrVkTextureRenderTarget(GrVkGpu* gpu,
95 GrVkTextureRenderTarget(GrVkGpu* gpu,
GrVkSemaphore.h 18 class GrVkGpu;
22 static sk_sp<GrVkSemaphore> Make(GrVkGpu* gpu, bool isOwned);
26 static sk_sp<GrVkSemaphore> MakeWrapped(GrVkGpu* gpu,
71 void freeGPUData(GrVkGpu* gpu) const override;
89 GrVkSemaphore(GrVkGpu* gpu, VkSemaphore semaphore, bool prohibitSignal, bool prohibitWait,
GrVkUtil.h 18 class GrVkGpu;
47 bool GrCompileVkShaderModule(const GrVkGpu* gpu,
56 bool GrInstallVkShaderModule(const GrVkGpu* gpu,
GrVkCommandPool.cpp 12 #include "GrVkGpu.h"
14 GrVkCommandPool* GrVkCommandPool::Create(const GrVkGpu* gpu) {
28 GrVkCommandPool::GrVkCommandPool(const GrVkGpu* gpu, VkCommandPool commandPool)
33 GrVkSecondaryCommandBuffer* GrVkCommandPool::findOrCreateSecondaryCommandBuffer(GrVkGpu* gpu) {
51 void GrVkCommandPool::reset(GrVkGpu* gpu) {
58 void GrVkCommandPool::releaseResources(GrVkGpu* gpu) {
74 void GrVkCommandPool::freeGPUData(GrVkGpu* gpu) const {
GrVkPipelineStateBuilder.h 20 class GrVkGpu;
46 GrVkGpu* gpu);
64 static GrVkPipelineState* CreatePipelineState(GrVkGpu*,
76 GrVkGpu* gpu() const { return fGpu; }
82 GrVkPipelineStateBuilder(GrVkGpu*, GrRenderTarget*, GrSurfaceOrigin,
127 GrVkGpu* fGpu;
GrVkIndexBuffer.cpp 9 #include "GrVkGpu.h"
11 GrVkIndexBuffer::GrVkIndexBuffer(GrVkGpu* gpu, const GrVkBuffer::Desc& desc,
19 sk_sp<GrVkIndexBuffer> GrVkIndexBuffer::Make(GrVkGpu* gpu, size_t size, bool dynamic) {
71 GrVkGpu* GrVkIndexBuffer::getVkGpu() const {
73 return static_cast<GrVkGpu*>(this->getGpu());
  /external/skqp/src/gpu/vk/
GrVkTexture.h 15 class GrVkGpu;
21 static sk_sp<GrVkTexture> MakeNewTexture(GrVkGpu*,
27 static sk_sp<GrVkTexture> MakeWrappedTexture(GrVkGpu*, const GrSurfaceDesc&, GrWrapOwnership,
52 GrVkTexture(GrVkGpu*, const GrSurfaceDesc&, const GrVkImageInfo&, sk_sp<GrVkImageLayout>,
55 GrVkGpu* getVkGpu() const;
65 GrVkTexture(GrVkGpu*, SkBudgeted, const GrSurfaceDesc&, const GrVkImageInfo&,
68 GrVkTexture(GrVkGpu*, const GrSurfaceDesc&, const GrVkImageInfo&, sk_sp<GrVkImageLayout>,
GrVkBuffer.h 14 class GrVkGpu;
34 void addMemoryBarrier(const GrVkGpu* gpu,
72 void freeGPUData(GrVkGpu* gpu) const override;
74 void onRecycle(GrVkGpu* gpu) const override { this->unref(gpu); }
80 static const Resource* Create(const GrVkGpu* gpu,
87 void* vkMap(GrVkGpu* gpu) {
91 void vkUnmap(GrVkGpu* gpu) { this->internalUnmap(gpu, this->size()); }
95 bool vkUpdateData(GrVkGpu* gpu, const void* src, size_t srcSizeInBytes,
99 void vkRelease(const GrVkGpu* gpu);
102 virtual const Resource* createResource(GrVkGpu* gpu
    [all...]
GrVkDescriptorSet.h 16 class GrVkGpu;
35 void freeGPUData(GrVkGpu* gpu) const override;
37 void onRecycle(GrVkGpu* gpu) const override;
GrVkFramebuffer.h 15 class GrVkGpu;
21 static GrVkFramebuffer* Create(GrVkGpu* gpu,
41 void freeGPUData(GrVkGpu* gpu) const override;
GrVkStencilAttachment.h 16 class GrVkGpu;
27 static GrVkStencilAttachment* Create(GrVkGpu* gpu, int width, int height,
44 GrVkStencilAttachment(GrVkGpu* gpu,
51 GrVkGpu* getVkGpu() const;
GrVkBufferView.h 17 static const GrVkBufferView* Create(const GrVkGpu* gpu, VkBuffer buffer, VkFormat format,
31 void freeGPUData(GrVkGpu* gpu) const override;
GrVkDescriptorSet.cpp 11 #include "GrVkGpu.h"
23 void GrVkDescriptorSet::freeGPUData(GrVkGpu* gpu) const {
27 void GrVkDescriptorSet::onRecycle(GrVkGpu* gpu) const {
GrVkRenderTarget.h 21 class GrVkGpu;
36 static sk_sp<GrVkRenderTarget> MakeWrappedRenderTarget(GrVkGpu*, const GrSurfaceDesc&,
40 static sk_sp<GrVkRenderTarget> MakeSecondaryCBRenderTarget(GrVkGpu*, const GrSurfaceDesc&,
98 GrVkRenderTarget(GrVkGpu* gpu,
108 GrVkRenderTarget(GrVkGpu* gpu,
115 GrVkGpu* getVkGpu() const;
131 void createFramebuffer(GrVkGpu* gpu);
138 GrVkRenderTarget(GrVkGpu* gpu,
147 GrVkRenderTarget(GrVkGpu* gpu,
154 GrVkRenderTarget(GrVkGpu* gpu
    [all...]
GrVkTextureRenderTarget.h 16 class GrVkGpu;
29 static sk_sp<GrVkTextureRenderTarget> MakeNewTextureRenderTarget(GrVkGpu*, SkBudgeted,
34 static sk_sp<GrVkTextureRenderTarget> MakeWrappedTextureRenderTarget(GrVkGpu*,
58 GrVkTextureRenderTarget(GrVkGpu* gpu,
71 GrVkTextureRenderTarget(GrVkGpu* gpu,
81 GrVkTextureRenderTarget(GrVkGpu* gpu,
95 GrVkTextureRenderTarget(GrVkGpu* gpu,
GrVkSemaphore.h 18 class GrVkGpu;
22 static sk_sp<GrVkSemaphore> Make(GrVkGpu* gpu, bool isOwned);
26 static sk_sp<GrVkSemaphore> MakeWrapped(GrVkGpu* gpu,
71 void freeGPUData(GrVkGpu* gpu) const override;
89 GrVkSemaphore(GrVkGpu* gpu, VkSemaphore semaphore, bool prohibitSignal, bool prohibitWait,
GrVkUtil.h 18 class GrVkGpu;
47 bool GrCompileVkShaderModule(const GrVkGpu* gpu,
56 bool GrInstallVkShaderModule(const GrVkGpu* gpu,
GrVkCommandPool.cpp 12 #include "GrVkGpu.h"
14 GrVkCommandPool* GrVkCommandPool::Create(const GrVkGpu* gpu) {
28 GrVkCommandPool::GrVkCommandPool(const GrVkGpu* gpu, VkCommandPool commandPool)
33 GrVkSecondaryCommandBuffer* GrVkCommandPool::findOrCreateSecondaryCommandBuffer(GrVkGpu* gpu) {
51 void GrVkCommandPool::reset(GrVkGpu* gpu) {
58 void GrVkCommandPool::releaseResources(GrVkGpu* gpu) {
74 void GrVkCommandPool::freeGPUData(GrVkGpu* gpu) const {
GrVkPipelineStateBuilder.h 20 class GrVkGpu;
46 GrVkGpu* gpu);
64 static GrVkPipelineState* CreatePipelineState(GrVkGpu*,
76 GrVkGpu* gpu() const { return fGpu; }
82 GrVkPipelineStateBuilder(GrVkGpu*, GrRenderTarget*, GrSurfaceOrigin,
127 GrVkGpu* fGpu;

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