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  /external/flatbuffers/tests/
monster_extra_generated.h 9 namespace MyGame {
194 return MyGame::CreateMonsterExtra(
227 } // namespace MyGame
test_builder.h 10 using MyGame::Example::Color;
11 using MyGame::Example::Monster;
JavaTest.java 21 import MyGame.Example.*;
27 import MyGame.MonsterExtra;
monster_test.grpc.fb.cc 16 namespace MyGame {
20 "/MyGame.Example.MonsterStorage/Store",
21 "/MyGame.Example.MonsterStorage/Retrieve",
22 "/MyGame.Example.MonsterStorage/GetMaxHitPoint",
23 "/MyGame.Example.MonsterStorage/GetMinMaxHitPoints",
140 } // namespace MyGame
monster_test.grpc.fb.h 27 namespace MyGame {
33 return "MyGame.Example.MonsterStorage";
347 } // namespace MyGame
test.cpp 41 using namespace MyGame::Example;
702 TEST_EQ_STR(root_table->name()->c_str(), "MyGame.Example.Monster");
721 TEST_EQ_STR(pos_table_ptr->name()->c_str(), "MyGame.Example.Vec3");
    [all...]
  /external/flatbuffers/tests/MyGame/Example/
Monster.php 4 namespace MyGame\Example;
115 return $o != 0 ? $this->bb->getSbyte($o + $this->bb_pos) : \MyGame\Example\Color::Blue;
124 return $o != 0 ? $this->bb->getByte($o + $this->bb_pos) : \MyGame\Example\Any::NONE;
620 return $o != 0 ? $this->bb->getByte($o + $this->bb_pos) : \MyGame\Example\AnyUniqueAliases::NONE;
638 return $o != 0 ? $this->bb->getByte($o + $this->bb_pos) : \MyGame\Example\AnyAmbiguousAliases::NONE;
    [all...]
TypeAliases.php 4 namespace MyGame\Example;
Monster.go 8 MyGame "MyGame"
521 func (rcv *Monster) ParentNamespaceTest(obj *MyGame.InParentNamespace) *MyGame.InParentNamespace {
526 obj = new(MyGame.InParentNamespace)
Monster.java 3 package MyGame.Example;
117 public MyGame.InParentNamespace parentNamespaceTest() { return parentNamespaceTest(new MyGame.InParentNamespace()); }
118 public MyGame.InParentNamespace parentNamespaceTest(MyGame.InParentNamespace obj) { int o = __offset(72); return o != 0 ? obj.__assign(__indirect(o + bb_pos), bb) : null; }
TypeAliases.java 3 package MyGame.Example;
Monster.cs 5 namespace MyGame.Example
135 public MyGame.InParentNamespace? ParentNamespaceTest { get { int o = __p.__offset(72); return o != 0 ? (MyGame.InParentNamespace?)(new MyGame.InParentNamespace()).__assign(__p.__indirect(o + __p.bb_pos), __p.bb) : null; } }
255 public static void AddParentNamespaceTest(FlatBufferBuilder builder, Offset<MyGame.InParentNamespace> parentNamespaceTestOffset) { builder.AddOffset(34, parentNamespaceTestOffset.Value, 0); }
    [all...]
TypeAliases.cs 5 namespace MyGame.Example
  /external/flatbuffers/tests/MyGame/
MonsterExtra.cs 5 namespace MyGame

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