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Searched
refs:RenderNode
(Results
26 - 50
of
77
) sorted by null
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/external/skqp/modules/sksg/include/
SkSGClipEffect.h
23
static sk_sp<ClipEffect> Make(sk_sp<
RenderNode
> child, sk_sp<GeometryNode> clip,
33
ClipEffect(sk_sp<
RenderNode
>, sk_sp<GeometryNode>, bool aa);
SkSGDraw.h
25
class Draw : public
RenderNode
{
43
typedef
RenderNode
INHERITED;
SkSGImage.h
23
class Image final : public
RenderNode
{
45
typedef
RenderNode
INHERITED;
SkSGRenderNode.h
23
class
RenderNode
: public Node {
32
RenderNode
();
SkSGTransform.h
80
* Concrete Effect node, binding a Transform to a
RenderNode
.
84
static sk_sp<TransformEffect> Make(sk_sp<
RenderNode
> child, sk_sp<Transform> transform) {
90
static sk_sp<TransformEffect> Make(sk_sp<
RenderNode
> child, const SkMatrix& m) {
104
TransformEffect(sk_sp<
RenderNode
>, sk_sp<Transform>);
/external/skia/modules/sksg/include/
SkSGRenderNode.h
25
class
RenderNode
: public Node {
33
// Perform a front-to-back hit-test, and return the
RenderNode
located at |point|.
35
const
RenderNode
* nodeAt(const SkPoint& point) const;
38
explicit
RenderNode
(uint32_t inval_traits = 0);
41
virtual const
RenderNode
* onNodeAt(const SkPoint& p) const = 0;
SkSGRenderEffect.h
65
static sk_sp<
RenderNode
> Make(sk_sp<
RenderNode
> child, sk_sp<ImageFilter> filter);
69
const
RenderNode
* onNodeAt(const SkPoint&) const override;
74
ImageFilterEffect(sk_sp<
RenderNode
> child, sk_sp<ImageFilter> filter);
142
static sk_sp<BlendModeEffect> Make(sk_sp<
RenderNode
> child,
149
const
RenderNode
* onNodeAt(const SkPoint&) const override;
152
BlendModeEffect(sk_sp<
RenderNode
>, SkBlendMode);
SkSGTransform.h
80
* Concrete Effect node, binding a Transform to a
RenderNode
.
84
static sk_sp<TransformEffect> Make(sk_sp<
RenderNode
> child, sk_sp<Transform> transform) {
90
static sk_sp<TransformEffect> Make(sk_sp<
RenderNode
> child, const SkMatrix& m) {
100
const
RenderNode
* onNodeAt(const SkPoint&) const override;
105
TransformEffect(sk_sp<
RenderNode
>, sk_sp<Transform>);
/external/skia/modules/sksg/src/
SkSGRenderEffect.cpp
16
sk_sp<
RenderNode
> ImageFilterEffect::Make(sk_sp<
RenderNode
> child, sk_sp<ImageFilter> filter) {
17
return filter ? sk_sp<
RenderNode
>(new ImageFilterEffect(std::move(child), std::move(filter)))
21
ImageFilterEffect::ImageFilterEffect(sk_sp<
RenderNode
> child, sk_sp<ImageFilter> filter)
45
const
RenderNode
* ImageFilterEffect::onNodeAt(const SkPoint& p) const {
124
sk_sp<BlendModeEffect> BlendModeEffect::Make(sk_sp<
RenderNode
> child, SkBlendMode mode) {
129
BlendModeEffect::BlendModeEffect(sk_sp<
RenderNode
> child, SkBlendMode mode)
141
const
RenderNode
* BlendModeEffect::onNodeAt(const SkPoint& p) const {
SkSGGroup.cpp
14
Group::Group(std::vector<sk_sp<
RenderNode
>> children)
34
void Group::addChild(sk_sp<
RenderNode
> node) {
48
void Group::removeChild(const sk_sp<
RenderNode
>& node) {
69
const
RenderNode
* Group::onNodeAt(const SkPoint& p) const {
SkSGMaskEffect.cpp
14
MaskEffect::MaskEffect(sk_sp<
RenderNode
> child, sk_sp<
RenderNode
> mask, Mode mode)
39
const
RenderNode
* MaskEffect::onNodeAt(const SkPoint& p) const {
SkSGScene.cpp
34
std::unique_ptr<Scene> Scene::Make(sk_sp<
RenderNode
> root, AnimatorList&& anims) {
38
Scene::Scene(sk_sp<
RenderNode
> root, AnimatorList&& animators)
72
const
RenderNode
* Scene::nodeAt(const SkPoint& p) const {
SkSGClipEffect.cpp
16
ClipEffect::ClipEffect(sk_sp<
RenderNode
> child, sk_sp<GeometryNode> clip, bool aa)
36
const
RenderNode
* ClipEffect::onNodeAt(const SkPoint& p) const {
SkSGColorFilter.cpp
19
ColorFilter::ColorFilter(sk_sp<
RenderNode
> child)
28
const
RenderNode
* ColorFilter::onNodeAt(const SkPoint& p) const {
41
sk_sp<ModeColorFilter> ModeColorFilter::Make(sk_sp<
RenderNode
> child, sk_sp<Color> color,
48
ModeColorFilter::ModeColorFilter(sk_sp<
RenderNode
> child, sk_sp<Color> color, SkBlendMode mode)
64
sk_sp<GradientColorFilter> GradientColorFilter::Make(sk_sp<
RenderNode
> child,
69
sk_sp<GradientColorFilter> GradientColorFilter::Make(sk_sp<
RenderNode
> child,
76
GradientColorFilter::GradientColorFilter(sk_sp<
RenderNode
> child, std::vector<sk_sp<Color>> colors)
/external/skqp/modules/sksg/src/
SkSGColorFilter.cpp
15
ColorFilter::ColorFilter(sk_sp<
RenderNode
> child)
27
ColorModeFilter::ColorModeFilter(sk_sp<
RenderNode
> child, sk_sp<Color> color, SkBlendMode mode)
SkSGEffectNode.cpp
12
EffectNode::EffectNode(sk_sp<
RenderNode
> child)
SkSGGroup.cpp
14
Group::Group(std::vector<sk_sp<
RenderNode
>> children)
34
void Group::addChild(sk_sp<
RenderNode
> node) {
48
void Group::removeChild(const sk_sp<
RenderNode
>& node) {
SkSGOpacityEffect.cpp
12
OpacityEffect::OpacityEffect(sk_sp<
RenderNode
> child, float opacity)
SkSGMaskEffect.cpp
14
MaskEffect::MaskEffect(sk_sp<
RenderNode
> child, sk_sp<
RenderNode
> mask, Mode mode)
SkSGScene.cpp
34
std::unique_ptr<Scene> Scene::Make(sk_sp<
RenderNode
> root, AnimatorList&& anims) {
38
Scene::Scene(sk_sp<
RenderNode
> root, AnimatorList&& animators)
/external/skqp/modules/skottie/src/
SkottieLayerEffect.cpp
21
sk_sp<sksg::
RenderNode
> AttachFillLayerEffect(const skjson::ArrayValue* jeffect_props,
24
sk_sp<sksg::
RenderNode
> layer) {
69
sk_sp<sksg::
RenderNode
> AnimationBuilder::attachLayerEffects(const skjson::ArrayValue& jeffects,
71
sk_sp<sksg::
RenderNode
> layer) const {
/external/skia/modules/skottie/src/
SkottieLayerEffect.cpp
23
sk_sp<sksg::
RenderNode
> AttachTintLayerEffect(const skjson::ArrayValue& jprops,
26
sk_sp<sksg::
RenderNode
> layer) {
64
sk_sp<sksg::
RenderNode
> AttachTritoneLayerEffect(const skjson::ArrayValue& jprops,
67
sk_sp<sksg::
RenderNode
> layer) {
107
sk_sp<sksg::
RenderNode
> AttachFillLayerEffect(const skjson::ArrayValue& jprops,
110
sk_sp<sksg::
RenderNode
> layer) {
150
sk_sp<sksg::
RenderNode
> AttachDropShadowLayerEffect(const skjson::ArrayValue& jprops,
153
sk_sp<sksg::
RenderNode
> layer) {
216
sk_sp<sksg::
RenderNode
> AttachGaussianBlurLayerEffect(const skjson::ArrayValue& jprops,
219
sk_sp<sksg::
RenderNode
> layer)
[
all
...]
SkottieLayer.cpp
67
sk_sp<sksg::
RenderNode
> AttachMask(const skjson::ArrayValue* jmask,
70
sk_sp<sksg::
RenderNode
> childNode) {
155
sk_sp<sksg::
RenderNode
> maskNode;
161
std::vector<sk_sp<sksg::
RenderNode
>> masks;
176
sk_sp<sksg::
RenderNode
> AnimationBuilder::attachNestedAnimation(const char* name,
178
class SkottieSGAdapter final : public sksg::
RenderNode
{
190
const
RenderNode
* onNodeAt(const SkPoint&) const override { return nullptr; }
242
sk_sp<sksg::
RenderNode
> AnimationBuilder::attachAssetRef(
244
const std::function<sk_sp<sksg::
RenderNode
>(const skjson::ObjectValue&,
276
sk_sp<sksg::
RenderNode
> AnimationBuilder::attachSolidLayer(const skjson::ObjectValue& jlayer
[
all
...]
/frameworks/base/apct-tests/perftests/core/src/android/text/
StaticLayoutPerfTest.java
21
import android.graphics.
RenderNode
;
263
final
RenderNode
node =
RenderNode
.create("benchmark", null);
279
final
RenderNode
node =
RenderNode
.create("benchmark", null);
296
final
RenderNode
node =
RenderNode
.create("benchmark", null);
313
final
RenderNode
node =
RenderNode
.create("benchmark", null);
331
final
RenderNode
node = RenderNode.create("benchmark", null)
[
all
...]
PaintMeasureDrawPerfTest.java
21
import android.graphics.
RenderNode
;
103
final
RenderNode
node =
RenderNode
.create("benchmark", null);
Completed in 423 milliseconds
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