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  /external/skqp/tools/fiddle/
fiddle_main.cpp 15 #include "SkMipMap.h"
153 ? SkMipMap::ComputeLevelCount(bm.width(), bm.height())
208 ? SkMipMap::ComputeLevelCount(backingDesc.fWidth, backingDesc.fHeight)
  /external/skia/src/gpu/
GrProxyProvider.cpp 31 #include "SkMipMap.h"
321 if (0 == SkMipMap::ComputeLevelCount(baseLevel->width(), baseLevel->height())) {
346 sk_sp<SkMipMap> mipmaps(SkMipMap::Build(pixmap, nullptr));
360 // the use of SkMipMap down through Ganesh.
365 SkMipMap::Level generatedMipLevel;
402 // SkMipMap doesn't include the base level in the level count so we have to add 1
403 int mipCount = SkMipMap::ComputeLevelCount(desc.fWidth, desc.fHeight) + 1;
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GrSurfaceProxy.cpp 25 #include "SkMipMap.h"
155 // SkMipMap doesn't include the base level in the level count so we have to add 1
156 int mipCount = SkMipMap::ComputeLevelCount(desc.fWidth, desc.fHeight) + 1;
  /external/skqp/src/gpu/
GrProxyProvider.cpp 27 #include "SkMipMap.h"
305 if (0 == SkMipMap::ComputeLevelCount(baseLevel->width(), baseLevel->height())) {
329 sk_sp<SkMipMap> mipmaps(SkMipMap::Build(pixmap, nullptr));
347 // the use of SkMipMap down through Ganesh.
352 SkMipMap::Level generatedMipLevel;
387 // SkMipMap doesn't include the base level in the level count so we have to add 1
388 int mipCount = SkMipMap::ComputeLevelCount(desc.fWidth, desc.fHeight) + 1;
GrSurfaceProxy.cpp 23 #include "SkMipMap.h"
158 // SkMipMap doesn't include the base level in the level count so we have to add 1
159 int mipCount = SkMipMap::ComputeLevelCount(desc.fWidth, desc.fHeight) + 1;
  /external/skqp/src/image/
SkImage_GpuYUVA.cpp 23 #include "SkMipMap.h"
84 int mipCount = SkMipMap::ComputeLevelCount(fProxies[i]->width(), fProxies[i]->height());
  /external/skia/src/image/
SkImage_GpuYUVA.cpp 25 #include "SkMipMap.h"
90 int mipCount = SkMipMap::ComputeLevelCount(fProxies[i]->width(), fProxies[i]->height());
  /external/skia/src/gpu/vk/
GrVkGpu.cpp 38 #include "SkMipMap.h"
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  /external/skqp/src/gpu/vk/
GrVkGpu.cpp 38 #include "SkMipMap.h"
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  /external/skqp/src/gpu/gl/
GrGLGpu.cpp 29 #include "SkMipMap.h"
    [all...]
  /external/skia/src/gpu/gl/
GrGLGpu.cpp 30 #include "SkMipMap.h"
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