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Searched
refs:SkSurface
(Results
151 - 175
of
434
) sorted by null
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/external/skia/gm/
arithmode.cpp
18
#include "
SkSurface
.h"
24
sk_sp<
SkSurface
> surface(
SkSurface
::MakeRasterN32Premul(WW, HH));
40
sk_sp<
SkSurface
> surface(
SkSurface
::MakeRasterN32Premul(WW, HH));
discard.cpp
13
#include "
SkSurface
.h"
18
* This GM exercises SkCanvas::discard() by creating an offscreen
SkSurface
and repeatedly
42
auto surface =
SkSurface
::MakeRenderTarget(context, SkBudgeted::kNo, info);
hugepath.cpp
11
#include "
SkSurface
.h"
44
auto surf =
SkSurface
::MakeRasterN32Premul(w, h);
image_shader.cpp
13
#include "
SkSurface
.h"
30
auto surface(
SkSurface
::MakeRaster(info));
40
auto surface(
SkSurface
::MakeRenderTarget(ctx, SkBudgeted::kNo, info));
resizeimagefilter.cpp
12
#include "
SkSurface
.h"
79
sk_sp<
SkSurface
> surface(
SkSurface
::MakeRasterN32Premul(16, 16));
simple_magnification.cpp
12
#include "
SkSurface
.h"
17
sk_sp<
SkSurface
> surf(
SkSurface
::MakeRenderTarget(context, SkBudgeted::kYes, ii, 0,
textblobmixedsizes.cpp
19
#include "
SkSurface
.h"
93
sk_sp<
SkSurface
> surface;
103
surface =
SkSurface
::MakeRenderTarget(ctx, SkBudgeted::kNo, info, 0, &props);
/external/skia/tests/
BlendTest.cpp
18
#include "
SkSurface
.h"
89
static sk_sp<
SkSurface
> create_gpu_surface_backend_texture_as_render_target(
109
sk_sp<
SkSurface
> surface =
110
SkSurface
::MakeFromBackendTextureAsRenderTarget(context, backendTex, origin,
164
sk_sp<
SkSurface
> surface = create_gpu_surface_backend_texture_as_render_target(
GrAHardwareBufferTest.cpp
20
#include "
SkSurface
.h"
180
sk_sp<
SkSurface
> surface =
SkSurface
::MakeRenderTarget(context, SkBudgeted::kNo,
252
sk_sp<
SkSurface
> surface =
SkSurface
::MakeFromAHardwareBuffer(context, buffer, surfaceOrigin,
255
ERRORF(reporter, "Failed to make
SkSurface
.");
271
// Test to make sure we can import an AHardwareBuffer into an
SkSurface
and draw into it.
ApplyGammaTest.cpp
26
#include "
SkSurface
.h"
125
sk_sp<
SkSurface
> dst(
SkSurface
::MakeRenderTarget(context, SkBudgeted::kNo, ii));
DashPathEffectTest.cpp
20
#include "
SkSurface
.h"
115
sk_sp<
SkSurface
> surface(
SkSurface
::MakeRaster(SkImageInfo::MakeN32Premul(256, 256)));
/external/skqp/bench/
ShaderMaskFilterBench.cpp
14
#include "
SkSurface
.h"
21
auto surface =
SkSurface
::MakeRasterN32Premul(100, 100);
/external/skqp/example/
SkiaSDLExample.cpp
15
#include "
SkSurface
.h"
229
// setup
SkSurface
235
sk_sp<
SkSurface
> surface(
SkSurface
::MakeFromBackendRenderTarget(grContext.get(), target,
249
sk_sp<
SkSurface
> cpuSurface(
SkSurface
::MakeRaster(canvas->imageInfo()));
/external/skqp/fuzz/oss_fuzz/
FuzzAndroidCodec.cpp
12
#include "
SkSurface
.h"
43
auto surface =
SkSurface
::MakeRasterN32Premul(size.width(), size.height());
/external/skqp/gm/
arithmode.cpp
18
#include "
SkSurface
.h"
24
sk_sp<
SkSurface
> surface(
SkSurface
::MakeRasterN32Premul(WW, HH));
40
sk_sp<
SkSurface
> surface(
SkSurface
::MakeRasterN32Premul(WW, HH));
discard.cpp
13
#include "
SkSurface
.h"
18
* This GM exercises SkCanvas::discard() by creating an offscreen
SkSurface
and repeatedly
46
auto surface =
SkSurface
::MakeRenderTarget(context, SkBudgeted::kNo, info);
hugepath.cpp
11
#include "
SkSurface
.h"
44
auto surf =
SkSurface
::MakeRasterN32Premul(w, h);
/external/skqp/tests/
BlendTest.cpp
18
#include "
SkSurface
.h"
89
static sk_sp<
SkSurface
> create_gpu_surface_backend_texture_as_render_target(
109
sk_sp<
SkSurface
> surface =
110
SkSurface
::MakeFromBackendTextureAsRenderTarget(context, backendTex, origin,
164
sk_sp<
SkSurface
> surface = create_gpu_surface_backend_texture_as_render_target(
/external/skia/src/c/
sk_surface.cpp
16
#include "
SkSurface
.h"
347
return (sk_surface_t*)
SkSurface
::MakeRaster(*info, &surfProps).release();
360
return (sk_surface_t*)
SkSurface
::MakeRasterDirect(*info, pixels, rowBytes, &surfProps).release();
364
SkSafeUnref((
SkSurface
*)csurf);
368
SkSurface
* surf = (
SkSurface
*)csurf;
373
SkSurface
* surf = (
SkSurface
*)csurf;
/external/skqp/src/c/
sk_surface.cpp
16
#include "
SkSurface
.h"
347
return (sk_surface_t*)
SkSurface
::MakeRaster(*info, &surfProps).release();
360
return (sk_surface_t*)
SkSurface
::MakeRasterDirect(*info, pixels, rowBytes, &surfProps).release();
364
SkSafeUnref((
SkSurface
*)csurf);
368
SkSurface
* surf = (
SkSurface
*)csurf;
373
SkSurface
* surf = (
SkSurface
*)csurf;
/external/skia/modules/canvaskit/
canvaskit_bindings.cpp
39
#include "
SkSurface
.h"
115
sk_sp<
SkSurface
> MakeOnScreenGLSurface(sk_sp<GrContext> grContext, int width, int height) {
134
sk_sp<
SkSurface
> surface(
SkSurface
::MakeFromBackendRenderTarget(grContext.get(), target,
140
sk_sp<
SkSurface
> MakeRenderTarget(sk_sp<GrContext> grContext, int width, int height) {
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sk_sp<
SkSurface
> surface(
SkSurface
::MakeRenderTarget(grContext.get(),
151
sk_sp<
SkSurface
> MakeRenderTarget(sk_sp<GrContext> grContext, SimpleImageInfo sii) {
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sk_sp<
SkSurface
> surface(
SkSurface
::MakeRenderTarget(grContext.get()
[
all
...]
/external/skia/tools/sk_app/
VulkanWindowContext.cpp
15
#include "
SkSurface
.h"
328
fSurfaces = new sk_sp<
SkSurface
>[fImageCount];
343
fSurfaces[i] =
SkSurface
::MakeFromBackendRenderTarget(fContext.get(),
450
sk_sp<
SkSurface
> VulkanWindowContext::getBackbufferSurface() {
493
SkSurface
* surface = fSurfaces[backbuffer->fImageIndex].get();
506
SkSurface
* surface = fSurfaces[backbuffer->fImageIndex].get();
511
surface->flush(
SkSurface
::BackendSurfaceAccess::kPresent, kNone_GrFlushFlags,
/external/skia/src/core/
SkBitmapDevice.h
31
class
SkSurface
;
156
sk_sp<
SkSurface
> makeSurface(const SkImageInfo&, const SkSurfaceProps&) override;
SkPictureImageGenerator.cpp
15
#include "
SkSurface
.h"
106
sk_sp<
SkSurface
> surface(
SkSurface
::MakeRenderTarget(ctx->priv().backdoor(),
/external/skia/src/gpu/
GrDrawingManager.h
16
#include "
SkSurface
.h"
76
SkSurface
::BackendSurfaceAccess access,
155
SkSurface
::BackendSurfaceAccess access,
Completed in 798 milliseconds
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