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  /external/deqp/external/openglcts/modules/gl/
gl4cTextureGatherTests.cpp 44 using tcu::Vec4;
62 g_color_eps = Vec4(1.f / (float)(1 << pixelFormat.redBits), 1.f / (float)(1 << pixelFormat.greenBits),
68 Vec4 g_color_eps;
266 inline bool ColorEqual(const Vec4& c0, const Vec4& c1, const Vec4& epsilon)
400 " gl_Position = vec4(1); \n"
407 "out vec4 color; \n" +
409 " color = vec4(1); \n"
616 std::vector<Vec4> pixels(csize * csize, Vec4(1.0))
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  /external/deqp/framework/common/
tcuTexLookupVerifier.hpp 47 Vec4 colorThreshold; //!< Threshold for match.
103 Vec4 computeFixedPointThreshold (const IVec4& bits);
104 Vec4 computeFloatingPointThreshold (const IVec4& bits, const Vec4& value);
113 bool isLookupResultValid (const Texture1DView& texture, const Sampler& sampler, const LookupPrecision& prec, const float coord, const Vec2& lodBounds, const Vec4& result);
114 bool isLookupResultValid (const Texture2DView& texture, const Sampler& sampler, const LookupPrecision& prec, const Vec2& coord, const Vec2& lodBounds, const Vec4& result);
115 bool isLookupResultValid (const TextureCubeView& texture, const Sampler& sampler, const LookupPrecision& prec, const Vec3& coord, const Vec2& lodBounds, const Vec4& result);
116 bool isLookupResultValid (const Texture1DArrayView& texture, const Sampler& sampler, const LookupPrecision& prec, const Vec2& coord, const Vec2& lodBounds, const Vec4& result);
117 bool isLookupResultValid (const Texture2DArrayView& texture, const Sampler& sampler, const LookupPrecision& prec, const Vec3& coord, const Vec2& lodBounds, const Vec4& result);
118 bool isLookupResultValid (const Texture3DView& texture, const Sampler& sampler, const LookupPrecision& prec, const Vec3& coord, const Vec2& lodBounds, const Vec4& result)
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  /external/deqp/external/vulkancts/modules/vulkan/draw/
vktDrawBaseClass.hpp 53 PositionColorVertex (tcu::Vec4 position_, tcu::Vec4 color_)
58 tcu::Vec4 position;
59 tcu::Vec4 color;
64 VertexElementData (tcu::Vec4 position_, tcu::Vec4 color_, deUint32 refVertexIndex_)
vktDrawShaderDrawParametersTests.cpp 154 m_data.push_back(VertexElementData(tcu::Vec4( 1.0f, -1.0f, 1.0f, 1.0f), tcu::Vec4(1.0f), -1));
155 m_data.push_back(VertexElementData(tcu::Vec4(-1.0f, 1.0f, 1.0f, 1.0f), tcu::Vec4(1.0f), -1));
160 m_data.push_back(VertexElementData(tcu::Vec4(-0.3f, -0.3f, 1.0f, 1.0f), tcu::Vec4(1.0f), refIndex++));
161 m_data.push_back(VertexElementData(tcu::Vec4(-0.3f, 0.3f, 1.0f, 1.0f), tcu::Vec4(1.0f), refIndex++));
162 m_data.push_back(VertexElementData(tcu::Vec4( 0.3f, -0.3f, 1.0f, 1.0f), tcu::Vec4(1.0f), refIndex++))
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  /external/deqp/modules/internal/
ditSRGB8ConversionTest.cpp 55 const tcu::UVec4 calculateDiscreteFloatDistance (const tcu::Vec4& ref, const tcu::Vec4& res)
76 const tcu::Vec4 res (tcu::sRGBA8ToLinear(src));
77 const tcu::Vec4 ref (tcu::sRGBToLinear(src.cast<float>() / tcu::Vec4(255.0f)));
78 const tcu::Vec4 diff (res - ref);
  /external/deqp/external/vulkancts/modules/vulkan/protected_memory/
vktProtectedMemImageValidator.hpp 39 tcu::Vec4 coords[4];
40 tcu::Vec4 values[4];
vktProtectedMemCopyImageToBufferTests.cpp 319 { tcu::Vec4(0.0f), tcu::Vec4(0.0f), tcu::Vec4(0.0f), tcu::Vec4(0.0f) }
325 { tcu::Vec4(1.0f), tcu::Vec4(1.0f), tcu::Vec4(1.0f), tcu::Vec4(1.0f) }
331 { tcu::Vec4(0.24f), tcu::Vec4(0.24f), tcu::Vec4(0.24f), tcu::Vec4(0.24f)
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  /external/mesa3d/src/gallium/drivers/swr/rasterizer/common/
simdlib_interface.hpp 341 // Vec4, an SOA SIMD set of 4-dimensional vectors
342 union Vec4
344 Vec4() = default;
345 Vec4(Float in)
352 Vec4(Float x, Float y, Float z, Float w)
376 static void vec4_set1_ps(Vec4& r, const float *p); // r[0] = set1(p[0]), r[1] = set1(p[1]), ...
377 static void vec4_set1_vps(Vec4& r, Float s); // r[0] = s, r[1] = s, ...
378 static Float vec4_dp3_ps(const Vec4& v0, const Vec4& v1); // return dp3(v0, v1)
379 static Float vec4_dp4_ps(const Vec4& v0, const Vec4& v1); // return dp4(v0, v1
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simdlib.hpp 84 using Vec4 = SIMD128Impl::Vec4;
141 using Vec4 = SIMD256Impl::Vec4;
198 using Vec4 = SIMD512Impl::Vec4;
214 using Vec4 = typename Traits::Vec4;
219 // Populates a SIMD Vec4 from a non-simd vector. So p = xyzw becomes xxxx yyyy zzzz wwww.
221 void vec4_load1_ps(Vec4& r, const float *p
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  /external/deqp/modules/gles3/functional/
es3fDefaultVertexAttributeTests.cpp 54 "layout(location = 0) out mediump vec4 fragColor;\n"
55 "in mediump vec4 v_color;\n"
84 virtual tcu::Vec4 load (glu::CallLogWrapper& gl, int index, const tcu::Vec4& v) const = 0;
101 tcu::Vec4 load (glu::CallLogWrapper& gl, int index, const tcu::Vec4& v) const \
135 tcu::Vec4 load (glu::CallLogWrapper& gl, int index, const tcu::Vec4& v) const \
169 tcu::Vec4 load (glu::CallLogWrapper& gl, int index, const tcu::Vec4& v) const
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es3fFboTestCase.hpp 59 void readPixels (tcu::Surface& dst, int x, int y, int width, int height, const tcu::TextureFormat& format, const tcu::Vec4& scale, const tcu::Vec4& bias);
63 void clearColorBuffer (const tcu::TextureFormat& format, const tcu::Vec4& value = tcu::Vec4(0.0f, 0.0f, 0.0f, 0.0f));
  /external/deqp/modules/glshared/
glsLongStressTestUtil.cpp 32 using tcu::Vec4;
63 params["FRAG_HEADER"] = isGLSL3 ? "#version 300 es\nlayout(location = 0) out mediump vec4 dEQP_FragColor;\n" : "";
94 "${VTX_OUT} mediump vec4 v_color;\n"
98 " gl_Position = vec4(a_position, 1.0);\n"
104 "${FRAG_IN} mediump vec4 v_color;\n"
118 vtxDummyInputs += "${VTX_IN} mediump vec4 a_in" + toString(i) + ";\n";
131 context.attributes.push_back(gls::VarSpec("a_in" + de::toString(i), Vec4(0.0f), Vec4(1.0f / (float)numDummyAttributes)));
147 " gl_Position = u_posTrans * vec4(a_position, 1.0);\n"
173 Vec4(0.0f), Vec4(1.0f)))
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  /external/deqp/external/vulkancts/modules/vulkan/dynamic_state/
vktDynamicStateTestCaseUtil.hpp 46 PositionColorVertex(const tcu::Vec4& position_, const tcu::Vec4& color_)
50 tcu::Vec4 position;
51 tcu::Vec4 color;
  /external/deqp/external/vulkancts/modules/vulkan/geometry/
vktGeometryInputGeometryShaderTests.cpp 51 using tcu::Vec4;
96 const Vec4 offset (-0.5f, -0.2f, 0.0f, 1.0f);
100 m_vertexPosData[ 0] = Vec4( 0, 0, 0.0f, 0.0f) * scale + offset;
101 m_vertexPosData[ 1] = Vec4(-1, -1, 0.0f, 0.0f) * scale + offset;
102 m_vertexPosData[ 2] = Vec4( 0, -1, 0.0f, 0.0f) * scale + offset;
103 m_vertexPosData[ 3] = Vec4( 1, 1, 0.0f, 0.0f) * scale + offset;
104 m_vertexPosData[ 4] = Vec4( 1, 0, 0.0f, 0.0f) * scale + offset;
105 m_vertexPosData[ 5] = Vec4( 0, -2, 0.0f, 0.0f) * scale + offset;
106 m_vertexPosData[ 6] = Vec4( 1, -1, 0.0f, 0.0f) * scale + offset;
107 m_vertexPosData[ 7] = Vec4( 2, 1, 0.0f, 0.0f) * scale + offset
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  /external/deqp/external/vulkancts/modules/vulkan/pipeline/
vktPipelineVertexUtil.hpp 40 tcu::Vec4 position;
41 tcu::Vec4 color;
46 tcu::Vec4 position;
47 tcu::Vec4 texCoord;
  /external/deqp/modules/egl/
teglGLES1RenderUtil.hpp 37 void clear (int x, int y, int width, int height, const tcu::Vec4& color);
teglVGRenderUtil.hpp 37 void clear (int x, int y, int width, int height, const tcu::Vec4& color);
  /external/deqp/modules/gles31/functional/
es31fFboTestCase.hpp 59 void readPixels (tcu::Surface& dst, int x, int y, int width, int height, const tcu::TextureFormat& format, const tcu::Vec4& scale, const tcu::Vec4& bias);
63 void clearColorBuffer (const tcu::TextureFormat& format, const tcu::Vec4& value = tcu::Vec4(0.0f, 0.0f, 0.0f, 0.0f));
es31fShaderFramebufferFetchTests.cpp 145 tcu::Vec4 getFixedPointFormatThreshold (const tcu::TextureFormat& sourceFormat, const tcu::TextureFormat& readPixelsFormat)
159 return tcu::Vec4(3.0f) / ((tcu::Vector<deUint64, 4>(1) << (tcu::min(srcBits, readBits).cast<deUint64>())) - tcu::Vector<deUint64, 4>(1)).cast<float>();
196 case tcu::TEXTURECHANNELCLASS_FLOATING_POINT: return "vec4";
250 tcu::Vec4 scaleColorValue (tcu::TextureFormat format, const tcu::Vec4& color)
253 const tcu::Vec4 cScale = fmtInfo.valueMax-fmtInfo.valueMin;
254 const tcu::Vec4 cBias = fmtInfo.valueMin;
274 void genFramebufferWithTexture (const tcu::Vec4& color);
275 void genAttachementTexture (const tcu::Vec4& color);
276 void genUniformColor (const tcu::Vec4& color)
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  /external/deqp/modules/gles2/scripts/
gen-swizzles.py 39 # * legal to chain: vec4.rgba.xyzw.stpq
69 VECTOR_TYPES = [ "vec2", "vec3", "vec4", "ivec2", "ivec3", "ivec4", "bvec2", "bvec3", "bvec4" ]
79 "vec4": 4,
190 inVec4 = [Vec4(0.0, 0.5, 0.75, 0.825), Vec4(1.0, 1.25, 1.125, 1.75),
191 Vec4(-0.5, -2.25, -4.875, 9.0), Vec4(-32.0, 64.0, -51.0, 24.0),
192 Vec4(-0.75, -1.0/31.0, 1.0/19.0, 1.0/4.0)]
198 inBVec4 = [Vec4(True, False, False, True), Vec4(False, False, False, True), Vec4(False, True, False, False), Vec4(True, True, True, True), Vec4(Fa (…)
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  /external/deqp/modules/gles3/scripts/
gen-swizzles.py 39 # * legal to chain: vec4.rgba.xyzw.stpq
69 VECTOR_TYPES = [ "vec2", "vec3", "vec4", "ivec2", "ivec3", "ivec4", "bvec2", "bvec3", "bvec4" ]
79 "vec4": 4,
194 inVec4 = [Vec4(0.0, 0.5, 0.75, 0.825), Vec4(1.0, 1.25, 1.125, 1.75),
195 Vec4(-0.5, -2.25, -4.875, 9.0), Vec4(-32.0, 64.0, -51.0, 24.0),
196 Vec4(-0.75, -1.0/31.0, 1.0/19.0, 1.0/4.0)]
202 inBVec4 = [Vec4(True, False, False, True), Vec4(False, False, False, True), Vec4(False, True, False, False), Vec4(True, True, True, True), Vec4(Fa (…)
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  /external/deqp/modules/gles2/functional/
es2fDefaultVertexAttributeTests.cpp 53 static const char* const s_passThroughFragmentShaderSource = "varying mediump vec4 v_color;\n"
82 virtual tcu::Vec4 load (glu::CallLogWrapper& gl, int index, const tcu::Vec4& v) const = 0;
99 tcu::Vec4 load (glu::CallLogWrapper& gl, int index, const tcu::Vec4& v) const \
133 tcu::Vec4 load (glu::CallLogWrapper& gl, int index, const tcu::Vec4& v) const \
178 bool renderWithValue (const tcu::Vec4& v);
179 tcu::Vec4 computeColor (const tcu::Vec4& value)
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  /external/deqp/external/vulkancts/modules/vulkan/rasterization/
vktRasterizationTests.cpp 67 "layout(location = 0) in highp vec4 a_position;\n"
68 "layout(location = 1) in highp vec4 a_color;\n"
69 "layout(location = 0) ${INTERPOLATION}out highp vec4 v_color;\n"
81 "layout(location = 0) out highp vec4 fragColor;\n"
82 "layout(location = 0) ${INTERPOLATION}in highp vec4 v_color;\n"
150 void drawPrimitives (tcu::Surface& result, const std::vector<tcu::Vec4>& vertexData, VkPrimitiveTopology primitiveTopology);
151 void drawPrimitives (tcu::Surface& result, const std::vector<tcu::Vec4>& vertexData, const std::vector<tcu::Vec4>& coloDrata, VkPrimitiveTopology primitiveTopology);
598 void BaseRenderingTestInstance::drawPrimitives (tcu::Surface& result, const std::vector<tcu::Vec4>& vertexData, VkPrimitiveTopology primitiveTopology)
601 const std::vector<tcu::Vec4> colorData(vertexData.size(), tcu::Vec4(1.0f, 1.0f, 1.0f, 1.0f))
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  /external/deqp/external/openglcts/modules/common/
glcShaderRenderCase.cpp 61 static const tcu::Vec4 DEFAULT_CLEAR_COLOR = tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f);
63 inline RGBA toRGBA(const Vec4& a)
70 inline tcu::Vec4 toVec(const RGBA& c)
72 return tcu::Vec4(static_cast<float>(c.getRed()) / 255.0f, static_cast<float>(c.getGreen()) / 255.0f,
141 QuadGrid(int gridSize, int screenWidth, int screenHeight, const Vec4& constCoords,
157 const Vec4& getConstCoords(void) const
170 const Vec4* getPositions(void) const
178 const Vec4* getCoords(void) const
182 const Vec4* getUnitCoords(void) cons
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  /external/deqp/external/vulkancts/modules/vulkan/texture/
vktSampleVerifier.cpp 96 Vec4& resultMin,
97 Vec4& resultMax) const
119 const tcu::Vec4 refPix = (m_imParams.dim == IMG_DIM_1D) ? levelAccess.getPixel(coord[0], layer, 0)
132 Vec4& resultMin,
133 Vec4& resultMax) const
190 Vec4 cornerTexels[3];
257 resultMin = Vec4(0.0f, 0.0f, 0.0f, 0.0f);
258 resultMax = Vec4(0.0f, 0.0f, 0.0f, 0.0f);
263 resultMin = Vec4(0.0f, 0.0f, 0.0f, 1.0f);
264 resultMax = Vec4(0.0f, 0.0f, 0.0f, 1.0f)
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