/external/deqp/external/vulkancts/modules/vulkan/renderpass/ |
vktRenderPassUnusedAttachmentTests.cpp | 73 tcu::Vec4 position; 74 tcu::Vec4 color; 82 const tcu::Vec4 color (0.2f, 0.3f, 0.1f, 1.0f); 83 const Vertex4RGBA lowerLeftVertex = {tcu::Vec4(-size, -size, 0.0f, 1.0f), color}; 84 const Vertex4RGBA lowerRightVertex = {tcu::Vec4(size, -size, 0.0f, 1.0f), color}; 85 const Vertex4RGBA upperLeftVertex = {tcu::Vec4(-size, size, 0.0f, 1.0f), color}; 86 const Vertex4RGBA upperRightVertex = {tcu::Vec4(size, size, 0.0f, 1.0f), color}; 321 "layout(location = 0) in highp vec4 position;\n" 322 "layout(location = 1) in highp vec4 color;\n" 323 "layout(location = 0) out highp vec4 vtxColor;\n [all...] |
/external/deqp/modules/gles3/functional/ |
es3fTextureShadowTests.cpp | 242 tcu::fillWithComponentGradients(m_textures[0]->getRefTexture().getLevel(levelNdx), tcu::Vec4(-0.5f, -0.5f, -0.5f, 2.0f), tcu::Vec4(1.0f, 1.0f, 1.0f, 0.0f)); 489 tcu::Vec4 cBias = fmtInfo.valueMin; 490 tcu::Vec4 cScale = fmtInfo.valueMax-fmtInfo.valueMin; 497 static const tcu::Vec4 gradients[tcu::CUBEFACE_LAST][2] = 499 { tcu::Vec4(-1.0f, -1.0f, -1.0f, 2.0f), tcu::Vec4(1.0f, 1.0f, 1.0f, 0.0f) }, // negative x 500 { tcu::Vec4( 0.0f, -1.0f, -1.0f, 2.0f), tcu::Vec4(1.0f, 1.0f, 1.0f, 0.0f) }, // positive x 501 { tcu::Vec4(-1.0f, 0.0f, -1.0f, 2.0f), tcu::Vec4(1.0f, 1.0f, 1.0f, 0.0f) }, // negative [all...] |
es3fTextureFilteringTests.cpp | 195 const tcu::Vec4 cBias = fmtInfo.valueMin; 196 const tcu::Vec4 cScale = fmtInfo.valueMax-fmtInfo.valueMin; 201 tcu::Vec4 gMin = tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f)*cScale + cBias; 202 tcu::Vec4 gMax = tcu::Vec4(1.0f, 1.0f, 1.0f, 0.0f)*cScale + cBias; 475 tcu::Vec4 cBias = fmtInfo.valueMin; 476 tcu::Vec4 cScale = fmtInfo.valueMax-fmtInfo.valueMin; 479 static const tcu::Vec4 gradients[tcu::CUBEFACE_LAST][2] = 481 { tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f), tcu::Vec4(1.0f, 1.0f, 1.0f, 0.0f) }, // negative [all...] |
es3fFragmentOutputTests.cpp | 63 using tcu::Vec4; 175 << "in highp vec4 a_position;\n"; 379 static inline Vec4 readVec4 (const float* ptr, int numComponents) 382 return Vec4(ptr[0], 411 const Vec4 v00 = readVec4(vertices + ((cellY+0)*gridWidth + cellX+0)*numComponents, numComponents); 412 const Vec4 v01 = readVec4(vertices + ((cellY+1)*gridWidth + cellX+0)*numComponents, numComponents); 413 const Vec4 v10 = readVec4(vertices + ((cellY+0)*gridWidth + cellX+1)*numComponents, numComponents); 414 const Vec4 v11 = readVec4(vertices + ((cellY+1)*gridWidth + cellX+1)*numComponents, numComponents); 416 const Vec4& v0 = tri ? v11 : v00; 417 const Vec4& v1 = tri ? v01 : v10 [all...] |
/external/deqp/external/vulkancts/modules/vulkan/texture/ |
vktTextureFilteringTests.cpp | 119 const tcu::Vec4 cBias = fmtInfo.valueMin; 120 const tcu::Vec4 cScale = fmtInfo.valueMax-fmtInfo.valueMin; 138 const tcu::Vec4 gMin = tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f)*cScale + cBias; 139 const tcu::Vec4 gMax = tcu::Vec4(1.0f, 1.0f, 1.0f, 0.0f)*cScale + cBias; 318 const tcu::Vec4 cBias = fmtInfo.valueMin; 319 const tcu::Vec4 cScale = fmtInfo.valueMax-fmtInfo.valueMin; 331 static const tcu::Vec4 gradients[tcu::CUBEFACE_LAST][2] = 333 { tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f), tcu::Vec4(1.0f, 1.0f, 1.0f, 0.0f) }, // negative [all...] |
/device/google/contexthub/firmware/os/algos/common/math/ |
kasa.c | 90 struct Vec4 b; 96 struct Vec4 out;
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/external/deqp/external/vulkancts/framework/vulkan/ |
vkCmdUtil.cpp | 88 const tcu::Vec4& clearColor, 135 const tcu::Vec4& clearColor,
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/external/deqp/external/vulkancts/modules/vulkan/util/ |
vktDrawUtil.hpp | 65 const std::vector<tcu::Vec4>& vertices; 67 DrawCallData (const std::vector<tcu::Vec4>& vertices_)
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/external/deqp/external/vulkancts/modules/vulkan/ycbcr/ |
vktYCbCrViewTests.cpp | 60 using tcu::Vec4; 621 vector<Vec4> resultWhole (numValues); 622 vector<Vec4> resultPlane (numValues); 623 vector<Vec4> referenceWhole (numValues); 624 vector<Vec4> referencePlane (numValues); 626 Vec4 threshold (0.02f); 678 const vector<Vec4>& reference = (viewNdx == 0) ? referenceWhole : referencePlane; 679 const vector<Vec4>& result = (viewNdx == 0) ? resultWhole : resultPlane;
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/external/deqp/modules/egl/ |
teglAndroidUtil.cpp | 151 tcu::Vec4(0.0f, 0.0f, 0.0f, 0.0f), 152 tcu::Vec4(1.0f, 1.0f, 1.0f, 1.0f));
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teglNativeCoordMappingTests.cpp | 95 "\tgl_Position = vec4(a_pos, 0.0, 1.0);\n" 101 "\tgl_FragColor = vec4(1.0);\n" 212 void clear (const glw::Functions& gl, const tcu::Vec4& color, int x, int y, int width, int height) 255 bool compareColor (const tcu::Vec4& a, const tcu::Vec4& b) 264 const tcu::Vec4 black (0.0f, 0.0f, 0.0f, 1.0f); 265 const tcu::Vec4 white (1.0f, 1.0f, 1.0f, 1.0f); 273 const tcu::Vec4 resultColor = result.getAccess().getPixel(x, y); 386 clear(gl, tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f), 0, 0, surfaceSize.x(), surfaceSize.y()); 391 clear(gl, tcu::Vec4(1.0f, 1.0f, 1.0f, 1.0f), rectX, rectY, rectW, rectH) [all...] |
teglRenderTests.cpp | 68 using tcu::Vec4; 75 static const tcu::Vec4 CLEAR_COLOR = tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f); 120 vector<Vec4> positions; 121 vector<Vec4> colors; 128 static bool isANarrowScreenSpaceTriangle (const tcu::Vec4& p0, const tcu::Vec4& p1, const tcu::Vec4& p2) 180 tcu::Vec4& position = drawOp.positions[triNdx*3 + coordNdx]; 181 tcu::Vec4& color = drawOp.colors[triNdx*3 + coordNdx] [all...] |
/external/deqp/modules/gles3/performance/ |
es3pShaderOperatorTests.cpp | 56 using tcu::Vec4; 216 AttribSpec (const char* name_, const tcu::Vec4& p00_, const tcu::Vec4& p01_, const tcu::Vec4& p10_, const tcu::Vec4& p11_) 228 tcu::Vec4 p00; //!< Bottom left. 229 tcu::Vec4 p01; //!< Bottom right. 230 tcu::Vec4 p10; //!< Top left. 231 tcu::Vec4 p11; //!< Top right. 334 static inline float triQuadInterpolate (float x, float y, const tcu::Vec4& quad [all...] |
/external/deqp/modules/gles2/stress/ |
es2sSpecialFloatTests.cpp | 83 static const char* const s_colorPassthroughFragmentShaderSource = "varying mediump vec4 v_out;\n" 88 static const char* const s_attrPassthroughVertexShaderSource = "attribute highp vec4 a_pos;\n" 89 "attribute highp vec4 a_attr;\n" 90 "varying mediump vec4 v_attr;\n" 220 static const tcu::Vec4 fullscreenQuad[4] = 222 tcu::Vec4(-1.0f, -1.0f, 0.0f, 1.0f), 223 tcu::Vec4(-1.0f, 1.0f, 0.0f, 1.0f), 224 tcu::Vec4( 1.0f, -1.0f, 0.0f, 1.0f), 225 tcu::Vec4( 1.0f, 1.0f, 0.0f, 1.0f), 227 const char* const vertexSource = "attribute highp vec4 a_pos;\n [all...] |
/external/deqp/external/openglcts/modules/gl/ |
gl4cShaderAtomicCounterOpsTests.hpp | 284 bool validateColor(tcu::Vec4 testedColor, tcu::Vec4 desiredColor); 285 bool validateScreenPixels(tcu::Vec4 desiredColor, tcu::Vec4 ignoredColor);
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/external/deqp/external/vulkancts/modules/vulkan/api/ |
vktApiComputeInstanceResultBuffer.cpp | 46 void ComputeInstanceResultBuffer::readResultContentsTo(tcu::Vec4 (*results)[4]) const
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/external/deqp/framework/randomshaders/ |
rsgShaderGenerator.cpp | 209 valueRange.getMin() = tcu::Vec4(0.0f, 0.0f, 0.0f, 0.0f); 210 valueRange.getMax() = tcu::Vec4(1.0f, 1.0f, 1.0f, 1.0f); 259 valueRange.getMin() = tcu::Vec4(-1.0f, -1.0f, 0.0f, 1.0f); 260 valueRange.getMax() = tcu::Vec4( 1.0f, 1.0f, 0.0f, 1.0f);
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/external/deqp/modules/gles3/scripts/ |
gen-large-constant-arrays.py | 28 DATA_TYPES = ["float", "vec4"] 81 if dataType == "vec4": 82 elements.append(Vec4(*[round(random.uniform(-1.0, 1.0), 6) for x in range(4)]))
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/external/deqp/modules/gles31/functional/ |
es31fFboColorbufferTests.cpp | 54 using tcu::Vec4; 64 static tcu::Vec4 generateRandomColor (de::Random& random) 66 tcu::Vec4 retVal; 214 tcu::fillWithGrid(data.getAccess(), 8, generateRandomColor(rnd), Vec4(0.0f));
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/external/deqp/modules/glshared/ |
glsLongStressCase.hpp | 146 tcu::Vec4 minValue; 147 tcu::Vec4 maxValue; 161 const tcu::Vec4& minValue_, 162 const tcu::Vec4& maxValue_)
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/external/deqp/external/vulkancts/modules/vulkan/pipeline/ |
vktPipelineMultisampleShaderBuiltInTests.cpp | 43 VertexDataNdc (const tcu::Vec4& posNdc) : positionNdc(posNdc) {} 45 tcu::Vec4 positionNdc; 74 vertices.push_back(VertexDataNdc(tcu::Vec4(-1.0f, -1.0f, 0.0f, 1.0f))); 75 vertices.push_back(VertexDataNdc(tcu::Vec4( 1.0f, -1.0f, 0.0f, 1.0f))); 76 vertices.push_back(VertexDataNdc(tcu::Vec4(-1.0f, 1.0f, 0.0f, 1.0f))); 77 vertices.push_back(VertexDataNdc(tcu::Vec4( 1.0f, 1.0f, 0.0f, 1.0f))); 84 VertexDataNdcScreen (const tcu::Vec4& posNdc, const tcu::Vec2& posScreen) : positionNdc(posNdc), positionScreen(posScreen) {} 86 tcu::Vec4 positionNdc; 126 vertices.push_back(VertexDataNdcScreen(tcu::Vec4(-1.0f, -1.0f, 0.0f, 1.0f), tcu::Vec2(0.0f, 0.0f))); 127 vertices.push_back(VertexDataNdcScreen(tcu::Vec4( 1.0f, -1.0f, 0.0f, 1.0f), tcu::Vec2(screenSize.x(), 0.0f))) [all...] |
vktPipelineMultisampleImageTests.cpp | 59 using tcu::Vec4; 116 sizeof(Vec4), // uint32_t offset; 528 inline Vec4 getPrimitiveColor (void) 530 return Vec4(1.0f, 0.0f, 0.0f, 1.0f); 567 str << (isUint ? "u" : isSint ? "i" : "") << "vec4("; 600 const Vec4 color = getPrimitiveColor(); 615 Vec4(-1.0f, 0.0f, 0.0f, 1.0f), 619 Vec4(0.8f, 0.2f, 0.0f, 1.0f), 623 Vec4(0.8f, -0.2f, 0.0f, 1.0f), 636 Vec4(-1.0f, -1.0f, 0.0f, 1.0f) [all...] |
/external/deqp/framework/common/ |
tcuTexCompareVerifier.cpp | 151 static float bilinearInterpolate (const Vec4& values, const float x, const float y) 259 const Vec4& depths, 289 const Vec4& depths, 342 const Vec4 refVal = select(Vec4(1.0f), Vec4(0.0f), cmpTrue); 362 const Vec4& depths, 377 const Vec4& depths0, 378 const Vec4& depths1, 422 const Vec4& depths0 [all...] |
/external/deqp/modules/gles2/performance/ |
es2pShaderOperatorTests.cpp | 56 using tcu::Vec4; 216 AttribSpec (const char* name_, const tcu::Vec4& p00_, const tcu::Vec4& p01_, const tcu::Vec4& p10_, const tcu::Vec4& p11_) 228 tcu::Vec4 p00; //!< Bottom left. 229 tcu::Vec4 p01; //!< Bottom right. 230 tcu::Vec4 p10; //!< Top left. 231 tcu::Vec4 p11; //!< Top right. 334 static inline float triQuadInterpolate (float x, float y, const tcu::Vec4& quad [all...] |
/external/deqp/framework/opengl/simplereference/ |
sglrReferenceContext.hpp | 159 tcu::Vec4 sample (float s, float lod) const; 160 void sample4 (tcu::Vec4 output[4], const float packetTexcoords[4], float lodBias = 0.0f) const; 185 tcu::Vec4 sample (float s, float t, float lod) const; 186 void sample4 (tcu::Vec4 output[4], const tcu::Vec2 packetTexcoords[4], float lodBias = 0.0f) const; 210 tcu::Vec4 sample (float s, float t, float p, float lod) const; 211 void sample4 (tcu::Vec4 output[4], const tcu::Vec3 packetTexcoords[4], float lodBias = 0.0f) const; 236 tcu::Vec4 sample (float s, float t, float r, float lod) const; 237 void sample4 (tcu::Vec4 output[4], const tcu::Vec3 packetTexcoords[4], float lodBias = 0.0f) const; 262 tcu::Vec4 sample (float s, float t, float r, float lod) const; 263 void sample4 (tcu::Vec4 output[4], const tcu::Vec3 packetTexcoords[4], float lodBias = 0.0f) const [all...] |