/external/deqp/external/vulkancts/modules/vulkan/synchronization/ |
vktSynchronizationSmokeTests.cpp | 73 "layout (location = 0) in vec4 vertexPosition;\n" 83 "layout (location = 0) out vec4 outputColor;\n" 86 " outputColor = vec4(1.0, 0.0, 0.0, 1.0);\n" 463 beginRenderPass(deviceInterface, renderInfo.commandBuffer, renderInfo.renderPass, renderInfo.framebuffer, makeRect2D(0, 0, renderInfo.width, renderInfo.height), tcu::Vec4(0.0f, 0.0f, 1.0f, 1.0f)); 542 const tcu::Vec4* vertices; 674 bufferParameters.size = testContext.numVertices * sizeof(tcu::Vec4); 725 vertexDesc.stride = sizeof(tcu::Vec4); [all...] |
/external/deqp/modules/gles2/accuracy/ |
es2aTextureMipmapTests.cpp | 55 using tcu::Vec4; 310 static const Vec4 s_projections[] = 312 Vec4(1.2f, 1.0f, 0.7f, 1.0f), 313 Vec4(1.3f, 0.8f, 0.6f, 2.0f), 314 Vec4(0.8f, 1.0f, 1.7f, 0.6f), 315 Vec4(1.2f, 1.0f, 1.7f, 1.5f) 579 static const Vec4 s_projections[] = 581 Vec4(1.2f, 1.0f, 0.7f, 1.0f), 582 Vec4(1.3f, 0.8f, 0.6f, 1.1f), 583 Vec4(0.8f, 1.0f, 1.2f, 0.8f) [all...] |
/external/deqp/modules/gles3/accuracy/ |
es3aTextureMipmapTests.cpp | 52 using tcu::Vec4; 302 static const Vec4 s_projections[] = 304 Vec4(1.2f, 1.0f, 0.7f, 1.0f), 305 Vec4(1.3f, 0.8f, 0.6f, 2.0f), 306 Vec4(0.8f, 1.0f, 1.7f, 0.6f), 307 Vec4(1.2f, 1.0f, 1.7f, 1.5f) 567 static const Vec4 s_projections[] = 569 Vec4(1.2f, 1.0f, 0.7f, 1.0f), 570 Vec4(1.3f, 0.8f, 0.6f, 1.1f), 571 Vec4(0.8f, 1.0f, 1.2f, 0.8f) [all...] |
/external/deqp/modules/gles31/functional/ |
es31fDrawTests.cpp | 59 "in highp vec4 a_position;\n" 65 "layout(location = 0) out highp vec4 fragColor;\n" 68 " fragColor = vec4(1.0, 0.0, 0.0, 1.0);\n" 72 "in highp vec4 a_position;\n" 73 "in highp vec4 a_color;\n" 74 "out highp vec4 v_color;\n" 81 "layout(location = 0) out highp vec4 fragColor;\n" 82 "in highp vec4 v_color;\n" 723 "in highp vec4 a_position;\n" 724 "in highp vec4 a_offset;\n [all...] |
es31fShaderPackingFunctionTests.cpp | 762 std::vector<tcu::Vec4> inputs; 769 inputs.push_back(tcu::Vec4(0.0f, 0.0f, 0.0f, 0.0f)); 770 inputs.push_back(tcu::Vec4(-1.0f, 1.0f, -1.0f, 1.0f)); 771 inputs.push_back(tcu::Vec4(0.5f, -0.5f, -0.5f, 0.5f)); 772 inputs.push_back(tcu::Vec4(-1.5f, 1.5f, -1.5f, 1.5f)); 773 inputs.push_back(tcu::Vec4(0.25f, -0.75f, -0.25f, 0.75f)); 782 inputs.push_back(tcu::Vec4(x, y, z, w)); 792 inputs.push_back(tcu::Vec4(x, y, z, w)); 877 std::vector<tcu::Vec4> outputs; 933 << "vec4(" << HexFloat(ref0) << ", " << HexFloat(ref1) << ", " << HexFloat(ref2) << ", " << HexFloat(ref3) (…) [all...] |
es31fMultisampleShaderRenderCase.cpp | 50 "in highp vec4 a_position;\n" 51 "out highp vec4 v_position;\n" 155 static const tcu::Vec4 fullscreenQuad[] = 157 tcu::Vec4( 1.0f, -1.0f, 0.0f, 1.0f), 158 tcu::Vec4( 1.0f, 1.0f, 0.0f, 1.0f), 159 tcu::Vec4(-1.0f, -1.0f, 0.0f, 1.0f), 160 tcu::Vec4(-1.0f, 1.0f, 0.0f, 1.0f), 703 "in mediump vec4 v_position;\n" 704 "layout(location = 0) out mediump vec4 fragColor;\n" 710 " mediump vec4 colorSum = vec4(0.0, 0.0, 0.0, 0.0);\n [all...] |
es31fTextureFilteringTests.cpp | 212 const tcu::Vec4 cScale = fmtInfo.valueMax-fmtInfo.valueMin; 213 const tcu::Vec4 cBias = fmtInfo.valueMin; 239 const tcu::Vec4 gMin = tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f).swizzle(swz[0],swz[1],swz[2],swz[3])*cScale + cBias; 240 const tcu::Vec4 gMax = tcu::Vec4(1.0f, 1.0f, 1.0f, 0.0f).swizzle(swz[0],swz[1],swz[2],swz[3])*cScale + cBias;
|
/external/deqp/external/openglcts/modules/gl/ |
gl4cShaderAtomicCounterOpsTests.cpp | 51 "out highp vec4 vsColor;\n" 54 " gl_Position = vec4(inPosition, 0.0, 1.0);\n" 56 " vec4 outColor = vec4(1.0);\n" 63 "in highp vec4 gsColor;\n" 64 "out highp vec4 fsColor;\n" 67 " vec4 outColor = gsColor; \n" 75 "in highp vec4 vsColor[];\n" 78 "out highp vec4 tcsColor[];\n" 82 " vec4 outColor = vsColor[gl_InvocationID];\n [all...] |
/external/deqp/external/vulkancts/modules/vulkan/api/ |
vktApiBufferViewAccessTests.cpp | 111 std::vector<tcu::Vec4> m_vertices; 134 tcu::Vec4 a(-1.0, -1.0, 0.0, 1.0); 135 tcu::Vec4 b(1.0, -1.0, 0.0, 1.0); 136 tcu::Vec4 c(1.0, 1.0, 0.0, 1.0); 137 tcu::Vec4 d(-1.0, 1.0, 0.0, 1.0); 375 const VkDeviceSize vertexDataSize = m_vertices.size() * sizeof(tcu::Vec4); 415 beginRenderPass(vk, *m_cmdBuffer, *m_renderPass, *m_framebuffer, makeRect2D(0, 0, m_renderSize.x(), m_renderSize.y()), tcu::Vec4(0.0f)); 509 "layout (location = 0) in highp vec4 a_position;\n"
|
/external/deqp/external/vulkancts/modules/vulkan/texture/ |
vktSampleVerifierUtil.cpp | 247 void calcUnnormalizedCoordRange (const Vec4& coord, 775 Vec4& resultMin, 776 Vec4& resultMax) 889 Vec4& resultMin, 890 Vec4& resultMax) 930 Vec4& resultMin, 931 Vec4& resultMax)
|
/external/deqp/modules/gles3/functional/ |
es3fRasterizerDiscardTests.cpp | 38 using tcu::Vec4; 49 static const Vec4 FAIL_COLOR_RED = Vec4(1.0f, 0.0f, 0.0f, 1.0f); 50 static const Vec4 PASS_COLOR_BLUE = Vec4(0.0f, 0.0f, 0.5f, 1.0f); 51 static const Vec4 BLACK_COLOR = Vec4(0.0f, 0.0f, 0.0f, 1.0f); 207 "layout(location = 0) in mediump vec4 a_position;\n" 216 "layout(location = 0) out mediump vec4 dEQP_FragColor;\n" 217 "uniform mediump vec4 u_color;\n [all...] |
es3fOcclusionQueryTests.cpp | 44 static const tcu::Vec4 DEPTH_WRITE_COLOR = tcu::Vec4(0.0f, 0.0f, 1.0f, 1.0f); 45 static const tcu::Vec4 DEPTH_CLEAR_COLOR = tcu::Vec4(0.0f, 0.5f, 0.8f, 1.0f); 46 static const tcu::Vec4 STENCIL_WRITE_COLOR = tcu::Vec4(0.0f, 1.0f, 0.0f, 1.0f); 47 static const tcu::Vec4 STENCIL_CLEAR_COLOR = tcu::Vec4(0.0f, 0.8f, 0.5f, 1.0f); 48 static const tcu::Vec4 TARGET_COLOR = tcu::Vec4(1.0f, 0.0f, 0.0f, 1.0f) [all...] |
es3fFboTestCase.cpp | 127 void FboTestCase::readPixels (tcu::Surface& dst, int x, int y, int width, int height, const tcu::TextureFormat& format, const tcu::Vec4& scale, const tcu::Vec4& bias) 369 void FboTestCase::clearColorBuffer (const tcu::TextureFormat& format, const tcu::Vec4& value)
|
/external/deqp/modules/gles2/functional/ |
es2fTextureUnitTests.cpp | 46 using tcu::Vec4; 167 " mediump vec4 color = vec4(0.0);\n" + 191 decl << sglr::pdec::VertexSource("attribute highp vec4 a_position;\n" 206 static Vec4 calculateLodDerivateParts(const Mat3& transformation) 213 return Vec4(trans10.x() - trans00.x(), 220 static float calculateLodMax(const Vec4& derivateParts, const tcu::IVec2& textureSize, const Vec2& screenDerivate) 231 static float calculateLodMin(const Vec4& derivateParts, const tcu::IVec2& textureSize, const Vec2& screenDerivate) 256 vector<Vec4> m_lodDerivateParts; // Parts of lod derivates; computed in init(), used in eval(). 474 Vec4 outColors[4] = { Vec4(0.0f), Vec4(0.0f), Vec4(0.0f), Vec4(0.0f) } [all...] |
es2fReadPixelsTests.cpp | 84 "\tgl_Position = vec4(a_coord, 0.0, 1.0);\n" 90 "\tgl_FragColor = vec4(0.0, 0.0, 0.0, 1.0);\n" 139 reference.getLevel(0).setPixel(tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f), x, y); 202 tcu::clear(reference.getLevel(0), tcu::Vec4(red, green, blue, alpha)); 247 if (tcu::floatThresholdCompare(m_testCtx.getLog(), "Result", "Result", reference.getLevel(0), tcu::PixelBufferAccess(format, width, height, 1, rowPitch, 0, &(pixelData[0])), tcu::Vec4(redThreshold, greenThreshold, blueThreshold, alphaThreshold), tcu::COMPARE_LOG_RESULT))
|
/external/deqp/external/vulkancts/modules/vulkan/pipeline/ |
vktPipelineRenderToImageTests.cpp | 62 using tcu::Vec4; 95 static const Vec4 COLOR_TABLE[] = 97 Vec4(0.9f, 0.0f, 0.0f, 1.0f), 98 Vec4(0.6f, 1.0f, 0.0f, 1.0f), 99 Vec4(0.3f, 0.0f, 1.0f, 1.0f), 100 Vec4(0.1f, 1.0f, 1.0f, 1.0f), 101 Vec4(0.8f, 1.0f, 0.0f, 1.0f), 102 Vec4(0.5f, 0.0f, 1.0f, 1.0f), 103 Vec4(0.2f, 0.0f, 0.0f, 1.0f), 104 Vec4(1.0f, 1.0f, 0.0f, 1.0f) [all...] |
vktPipelineSamplerTests.cpp | 64 tcu::Vec4 swizzle (tcu::Vec4 inputData, VkComponentMapping componentMapping, float zeroOrOneValue) const; 222 tcu::Vec4 SamplerTest::swizzle (tcu::Vec4 inputData, VkComponentMapping componentMapping, float zeroOrOneValue) const 246 return tcu::Vec4(channelValues[nonIdentityMapping.r], 259 tcu::Vec4 lookupScale; 260 tcu::Vec4 lookupBias; 264 tcu::Vec4 swizzledScale = swizzle(lookupScale, getComponentMapping(), 1.0f); 265 tcu::Vec4 swizzledBias = swizzle(lookupBias, getComponentMapping(), 0.0f); 290 << "layout(location = 0) in vec4 position;\n [all...] |
vktPipelineStencilExportTests.cpp | 63 using tcu::Vec4; 92 << " gl_Position = vec4(positions[gl_VertexIndex], 0.0, 1.0);\n" 116 << "layout(location = 0) out highp vec4 fragColor;\n" 120 << " fragColor = vec4(0, 0, 1, 1);\n" 464 const Vec4& clearColor, 465 const Vec4& color) 498 const Vec4 clearColor (0.5f, 0.5f, 0.5f, 1.0f); 570 tcu::TextureLevel referenceImage = generateReferenceImage(mapVkFormat(colorFormat), renderSize, 1 << 4, clearColor, Vec4(0, 0, 1, 1)); 572 if (!tcu::floatThresholdCompare(context.getTestContext().getLog(), "color", "Image compare", referenceImage.getAccess(), resultImage, Vec4(0.02f), tcu::COMPARE_LOG_RESULT))
|
vktPipelineMultisampleTests.cpp | 578 const tcu::Vec4 m_renderColor; 598 "layout(location = 0) in vec4 position;\n" 599 "layout(location = 1) in vec4 color;\n" 600 "layout(location = 0) out highp vec4 vtxColor;\n" 610 "layout(location = 0) in highp vec4 vtxColor;\n" 611 "layout(location = 0) out highp vec4 fragColor;\n" 629 "layout(location = 0) in vec4 position;\n" 630 "layout(location = 1) in vec4 color;\n" 639 "layout(location = 0) out highp vec4 fragColor;\n" 642 " fragColor = vec4(fract(gl_FragCoord.xy), 0.0, 1.0);\n [all...] |
/external/deqp/external/vulkancts/modules/vulkan/protected_memory/ |
vktProtectedMemYCbCrConversionTests.cpp | 58 tcu::Vec4 coord; 59 tcu::Vec4 minBound; 60 tcu::Vec4 maxBound; 470 void logBoundImages (tcu::TestLog& log, const tcu::UVec2 size, const std::vector<tcu::Vec4>& minBounds, const std::vector<tcu::Vec4>& maxBounds) 483 const tcu::Vec4 scale (1.0f); 484 const tcu::Vec4 bias (0.0f); 615 " highp vec4 imageCoord;\n" 616 " highp vec4 imageRefMinBound;\n" 617 " highp vec4 imageRefMaxBound;\n [all...] |
/external/mesa3d/src/gallium/drivers/swr/rasterizer/core/ |
clip.h | 65 void ComputeClipCodes(const API_STATE &state, const typename SIMD_T::Vec4 &vertex, typename SIMD_T::Float &clipCodes, typename SIMD_T::Integer const &viewportIndexes) 181 void BinFunc(DRAW_CONTEXT *pDC, PA_STATE &pa, uint32_t workerId, SIMD256::Vec4 prims[], uint32_t primMask, SIMD256::Integer const &primID, SIMD256::Integer &viewportIdx, SIMD256::Integer &rtIdx) 234 void BinFunc(DRAW_CONTEXT *pDC, PA_STATE &pa, uint32_t workerId, SIMD512::Vec4 prims[], uint32_t primMask, SIMD512::Integer const &primID, SIMD512::Integer &viewportIdx, SIMD512::Integer &rtIdx) 314 void ComputeClipCodes(typename SIMD_T::Vec4 vertex[], const typename SIMD_T::Integer &viewportIndexes) 356 int ComputeNaNMask(typename SIMD_T::Vec4 prim[]) 372 int ComputeUserClipCullMask(PA_STATE &pa, typename SIMD_T::Vec4 prim[]) 379 typename SIMD_T::Vec4 vClipCullDistLo[3]; 380 typename SIMD_T::Vec4 vClipCullDistHi[3]; 440 void ClipSimd(const typename SIMD_T::Vec4 prim[], const typename SIMD_T::Float &vPrimMask, const typename SIMD_T::Float &vClipMask, PA_STATE &pa, 455 typename SIMD_T::Vec4 tmpVector[NumVertsPerPrim] [all...] |
/external/deqp/external/vulkancts/modules/vulkan/ycbcr/ |
vktYCbCrImageQueryTests.cpp | 61 using tcu::Vec4; 587 static vector<Vec4> getVertices (void) 589 vector<Vec4> vertices; 591 vertices.push_back(Vec4(-1.0f, -1.0f, 0.0f, 1.0f)); 592 vertices.push_back(Vec4(+1.0f, -1.0f, 0.0f, 1.0f)); 593 vertices.push_back(Vec4(-1.0f, +1.0f, 0.0f, 1.0f)); 595 vertices.push_back(Vec4(+1.0f, -1.0f, 0.0f, 1.0f)); 596 vertices.push_back(Vec4(-1.0f, +1.0f, 0.0f, 1.0f)); 597 vertices.push_back(Vec4(+1.0f, +1.0f, 0.0f, 1.0f)); 617 const vector<Vec4> vertices (LocalUtil::getVertices()) [all...] |
/external/deqp/modules/glshared/ |
glsBufferTestUtil.cpp | 436 " gl_Position = vec4(a_position, 0.0, 1.0);\n" 442 "layout(location = 0) out mediump vec4 o_color;\n" 445 " o_color = vec4(v_byteVec, 1.0);\n" 523 static inline tcu::Vec4 fetchVtxColor (const deUint8* ptr, int vtxNdx) 533 using tcu::Vec4; 544 Vec4 v00 = fetchVtxColor(inPtr, quadNdx*4 + 0); 545 Vec4 v10 = fetchVtxColor(inPtr, quadNdx*4 + 1); 546 Vec4 v01 = fetchVtxColor(inPtr, quadNdx*4 + 2); 547 Vec4 v11 = fetchVtxColor(inPtr, quadNdx*4 + 3); 558 const Vec4& t0 = tri ? v00 : v11 [all...] |
/external/deqp/external/vulkancts/modules/vulkan/device_group/ |
vktDeviceGroupRendering.cpp | 119 rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, tcu::Vec4(1.0f, 1.0f, 0.0f, 1.0f)); 125 void renderReferenceTriangle (const tcu::PixelBufferAccess& dst, const tcu::Vec4(&vertices)[3]) 136 rr::VertexAttrib(rr::VERTEXATTRIBTYPE_FLOAT, 4, sizeof(tcu::Vec4), 0, vertices[0].getPtr()) 369 const tcu::Vec4 clearColor (0.125f, 0.25f, 0.75f, 1.0f); 370 const tcu::Vec4 drawColor (1.0f, 1.0f, 0.0f, 1.0f); 374 const tcu::Vec4 sphereVertices[] = 376 tcu::Vec4(0.0f, 0.0f, 1.0f, 1.0f), 377 tcu::Vec4(0.0f, 1.0f, 0.0f, 1.0f), 378 tcu::Vec4(1.0f, 0.0f, 0.0f, 1.0f), 379 tcu::Vec4(0.0f, 0.0f, -1.0f, 1.0f) [all...] |
/external/deqp/modules/gles3/stress/ |
es3sSpecialFloatTests.cpp | 84 "layout(location = 0) out mediump vec4 fragColor;\n" 85 "in mediump vec4 v_out;\n" 91 "in highp vec4 a_pos;\n" 92 "in highp vec4 a_attr;\n" 93 "out highp vec4 v_attr;\n" 223 static const tcu::Vec4 fullscreenQuad[4] = 225 tcu::Vec4(-1.0f, -1.0f, 0.0f, 1.0f), 226 tcu::Vec4(-1.0f, 1.0f, 0.0f, 1.0f), 227 tcu::Vec4( 1.0f, -1.0f, 0.0f, 1.0f), 228 tcu::Vec4( 1.0f, 1.0f, 0.0f, 1.0f) [all...] |